Player Matchup

Gilgamesh
Gilgamesh
Diamond V
Aridar
Gilgamesh
Diamond V
Level 149
God Stats
2W - 6L
1,468 SR
Queue Stats
69W - 63L
1,876 MMR
Party 2
Fafnir
Fafnir
Diamond II
Blαnk
Fafnir
Diamond II
Level 170
God Stats
1W - 2L
1,338 SR
Queue Stats
104W - 90L
2,428 MMR
Party 2
Charybdis
Charybdis
Platinum IV
ωrath
Charybdis
Platinum IV
Level 155
God Stats
0W - 3L
1,270 SR
Queue Stats
28W - 18L
1,951 MMR
Party 2
Team Averages
Diamond V
Diamond V
Average Tier
Level 158
1,359 SR
2,085 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 138
1,500 SR
1,871 MMR
Vulcan
Vulcan
Diamond III
 
Vulcan
Diamond III
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Geb
Geb
Diamond IV
BlueWaffle135
Geb
Diamond IV
Level 158
God Stats
2W - 2L
1,300 SR
Queue Stats
47W - 45L
2,171 MMR
Party 1
Danzaburou
Danzaburou
Platinum II
ThrownCoqAtUrMum
Danzaburou
Platinum II
Level 99
God Stats
57W - 31L
1,700 SR
Queue Stats
171W - 160L
1,942 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Aridar
Gilgamesh
14
0 / 2 / 1
8,425
702
2,875
11,988
7,291
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fafnir
Blαnk
Fafnir
15
1 / 2 / 0
8,824
735
6,166
14,377
15,862
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Charybdis
ωrath
Charybdis
14
0 / 3 / 0
8,447
704
3,652
8,959
3,055
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
SerqetCthulhuCerberusKuzenboKumbhakarna

VS

Bans
MedusaShivaBaron SamediOdinHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
17
4 / 1 / 3
10,644
887
15,622
3,957
1,609
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
0 / 0 / 6
9,360
780
8,225
10,941
12,347
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Danzaburou
ThrownCoqAtUrMum
Danzaburou
17
3 / 0 / 4
10,639
887
7,297
6,901
3,455
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
20
1
Kills
7
7
Deaths
1
1
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
4
1
3
5.5
L
Gilgamesh
Aridar
Gilgamesh
0
2
1
0.25
W
0
0
6
3
L
Fafnir
Blαnk
Fafnir
1
2
0
0.5
W
Danzaburou
ThrownCoqAtUrMum
Danzaburou
3
0
4
5
L
Charybdis
ωrath
Charybdis
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,693
Damage
31,144
35,324
Taken
21,799
26,208
Mitigated
17,411
7,098
Healing
6,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
15,622
279
0
250
3,957
1,609
420
1,062
2,674
41,810
0
L
Gilgamesh
Aridar
Gilgamesh
2,875
460
0
1,217
11,988
7,291
0
5,200
6,096
0
15,857
W
8,225
436
0
2,838
10,941
12,347
34
2,786
7,756
18,247
2,866
L
Fafnir
Blαnk
Fafnir
6,166
894
0
3,563
14,377
15,862
0
8,661
4,128
22,588
0
W
Danzaburou
ThrownCoqAtUrMum
Danzaburou
7,297
3,245
0
3,262
6,901
3,455
3,831
1,472
5,180
0
58,353
L
Charybdis
ωrath
Charybdis
3,652
1,991
0
2,318
8,959
3,055
0
6,683
1,645
0
32,645

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,696
Gold Earned
30,643
145
Minions Killed
180
0
Camps Cleared
0
684,752
Distance Traveled
819,207
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
10,644
887
53
4
0
289,289
0
L
Gilgamesh
8,425
702
40
3
0
245,018
0
W
Geb
9,360
780
21
2
0
281,166
2
L
Fafnir
8,824
735
23
2
0
231,098
0
W
Danzaburou
10,639
887
106
9
0
248,752
0
L
Charybdis
8,447
704
82
7
0
208,636
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role