Player Matchup

Bellona
Bellona
DoobieCooch
Bellona
Level 83
God Stats
3W - 2L
1,590 SR
Queue Stats
149W - 137L
1,534 Elo+
Solo
Medusa
Medusa
DuckNation26
Medusa
Level 125
God Stats
31W - 19L
1,727 SR
Queue Stats
147W - 110L
1,658 Elo+
Solo
Nemesis
Nemesis
ElBestoFurro
Nemesis
Level 138
God Stats
32W - 33L
1,558 SR
Queue Stats
403W - 356L
1,522 Elo+
Solo
Chang'e
Chang'e
TK_BIizzard
Chang'e
Level 158
God Stats
14W - 10L
1,607 SR
Queue Stats
481W - 468L
1,524 Elo+
Solo
Hel
Hel
Zizaro
Hel
Level 101
God Stats
1W - 2L
1,523 SR
Queue Stats
25W - 23L
1,543 Elo+
Solo
Team Averages
Level 121
1,601 SR
1,556 Elo+

VS

Team Averages
Level 122
1,589 SR
1,541 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
BigMackBigSack
Hercules
Level 59
God Stats
13W - 11L
1,648 SR
Queue Stats
141W - 103L
1,538 Elo+
Solo
Eset
Eset
DictatorofDeath
Eset
Level 155
God Stats
4W - 4L
1,754 SR
Queue Stats
140W - 138L
1,532 Elo+
Solo
Cthulhu
Cthulhu
LhommeGrenouille
Cthulhu
Level 129
God Stats
0W - 2L
1,326 SR
Queue Stats
46W - 48L
1,476 Elo+
Solo
Artemis
Artemis
SetaSouji
Artemis
Level 109
God Stats
16W - 5L
1,716 SR
Queue Stats
134W - 111L
1,657 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DoobieCooch
Bellona
12
0 / 4 / 1
6,756
520
3,344
10,315
9,124
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Medusa
14
5 / 0 / 1
7,940
611
6,572
5,866
1,860
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nemesis
ElBestoFurro
Nemesis
14
6 / 1 / 0
7,938
611
6,863
9,967
3,549
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Chang'e
TK_BIizzard
Chang'e
14
2 / 1 / 4
8,424
648
4,382
7,387
2,174
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Hel
Zizaro
Hel
12
0 / 1 / 5
7,623
586
4,291
7,402
3,312
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
15
4 / 0 / 1
7,859
605
4,892
6,226
2,284
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
11
3 / 3 / 3
7,421
571
9,162
11,755
4,122
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

13
0 / 6 / 2
7,316
563
3,381
7,542
2,063
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 2 / 0
5,439
418
2,338
6,763
4,156
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Artemis
SetaSouji
Artemis
11
0 / 2 / 0
6,164
474
2,975
6,572
1,947
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
13
13
Kills
7
7
Deaths
13
11
Assists
6
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
4
0
1
4.5
L
Hercules
3
3
3
1.5
L
0
6
2
0.17
W
Bellona
DoobieCooch
Bellona
0
4
1
0.13
W
Medusa
5
0
1
5.5
W
Nemesis
ElBestoFurro
Nemesis
6
1
0
6
L
0
2
0
0
L
Artemis
SetaSouji
Artemis
0
2
0
0
W
Chang'e
TK_BIizzard
Chang'e
2
1
4
4
W
Hel
Zizaro
Hel
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,452
Damage
22,748
40,937
Taken
38,858
20,019
Mitigated
14,572
15,302
Healing
11,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
4,892
969
0
3,963
6,226
2,284
0
78
6,148
57,814
4,229
L
Hercules
9,162
5,185
0
4,081
11,755
4,122
716
2,586
9,169
0
36,203
L
3,381
155
33
510
7,542
2,063
0
2,166
5,376
55,307
0
W
Bellona
DoobieCooch
Bellona
3,344
935
0
1,654
10,315
9,124
0
1,298
9,017
1,458
34,084
W
Medusa
6,572
2,715
0
1,703
5,866
1,860
1,182
1,587
4,279
0
61,305
W
Nemesis
ElBestoFurro
Nemesis
6,863
3,381
0
2,252
9,967
3,549
0
2,647
7,320
0
56,173
L
2,338
0
0
1,498
6,763
4,156
0
1,861
4,902
28,305
0
L
Artemis
SetaSouji
Artemis
2,975
1,314
0
1,480
6,572
1,947
0
2,060
4,512
0
37,206
W
Chang'e
TK_BIizzard
Chang'e
4,382
407
186
3,275
7,387
2,174
0
1,978
5,409
68,761
0
W
Hel
Zizaro
Hel
4,291
292
2,108
4,124
7,402
3,312
351
1,691
5,711
34,776
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,681
Gold Earned
34,199
430
Minions Killed
401
0
Camps Cleared
0
1,441,401
Distance Traveled
1,285,684
18
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
7,859
605
105
8
0
293,474
0
L
Hercules
7,421
571
64
5
0
273,306
0
L
Eset
7,316
563
125
10
0
251,761
2
W
Bellona
6,756
520
60
5
0
260,158
1
W
Medusa
7,940
611
115
9
0
268,731
2
W
Nemesis
7,938
611
83
6
0
322,320
2
L
Cthulhu
5,439
418
42
3
0
226,312
0
L
Artemis
6,164
474
65
5
0
240,831
0
W
Chang'e
8,424
648
125
10
0
290,931
6
W
Hel
7,623
586
47
4
0
299,261
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role