Player Matchup

Kuzenbo
Kuzenbo
Kaladin16
Kuzenbo
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 40L
1,476 Elo+
Solo
Athena
Athena
Majin Buus Fury
Athena
Level 145
God Stats
0W - 3L
1,195 SR
Queue Stats
191W - 211L
1,421 Elo+
Solo
Ao Kuang
Ao Kuang
MidnightWolf03
Ao Kuang
Level 157
God Stats
1W - 6L
1,196 SR
Queue Stats
149W - 166L
1,473 Elo+
Solo
Erlang Shen
Erlang Shen
MysticalLawyer2
Erlang Shen
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Kukulkan
Kukulkan
XanlithSavage
Kukulkan
Level 142
God Stats
7W - 4L
1,683 SR
Queue Stats
257W - 245L
1,509 Elo+
Solo
Team Averages
Level 113
1,415 SR
1,476 Elo+

VS

Team Averages
Level 105
1,640 SR
1,530 Elo+
Zeus
Zeus
 
Zeus
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
Juan666elCrack
Osiris
Level 108
God Stats
4W - 1L
1,883 SR
Queue Stats
408W - 337L
1,563 Elo+
Solo
King Arthur
King Arthur
PinnacleAssasin
King Arthur
Level 151
God Stats
2W - 0L
1,733 SR
Queue Stats
65W - 58L
1,527 Elo+
Solo
Bastet
Bastet
bigote-aquella
Bastet
Level 116
God Stats
1W - 2L
1,581 SR
Queue Stats
218W - 191L
1,521 Elo+
Solo
Amaterasu
Amaterasu
rAnCID_ak47
Amaterasu
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Kaladin16
Kuzenbo
17
4 / 5 / 8
10,238
853
10,185
19,421
21,950
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
3 / 3 / 10
9,934
828
11,080
21,577
30,792
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Ao Kuang
1
0 / 0 / 0
3,180
265
0
0
0
Erlang Shen
MysticalLawyer2
Erlang Shen
11
2 / 5 / 4
7,724
644
4,006
9,620
8,022
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
XanlithSavage
Kukulkan
19
4 / 2 / 7
10,857
905
16,592
7,662
4,020
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
5
0 / 1 / 1
6,802
567
651
1,014
289
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
3 / 3 / 7
10,181
848
16,501
11,861
11,483
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
PinnacleAssasin
King Arthur
19
3 / 3 / 9
10,364
864
10,267
12,328
14,882
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

19
8 / 3 / 4
12,010
1,001
14,741
14,491
5,921
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Amaterasu
rAnCID_ak47
Amaterasu
15
1 / 4 / 6
9,140
762
9,058
13,919
12,600
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
42
13
Kills
15
15
Deaths
14
29
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
0
1
1
0.5
W
3
3
7
2.17
L
Kuzenbo
Kaladin16
Kuzenbo
4
5
8
1.6
L
3
3
10
2.67
L
Ao Kuang
0
0
0
0
L
Erlang Shen
MysticalLawyer2
Erlang Shen
2
5
4
0.8
W
King Arthur
PinnacleAssasin
King Arthur
3
3
9
2.5
L
Kukulkan
XanlithSavage
Kukulkan
4
2
7
3.75
W
8
3
4
3.33
W
Amaterasu
rAnCID_ak47
Amaterasu
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,863
Damage
51,218
58,280
Taken
53,613
64,784
Mitigated
45,175
19,671
Healing
20,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
651
52
122
68
1,014
289
0
1,006
8
784
0
W
16,501
4,042
552
4,406
11,861
11,483
825
7,151
4,609
0
29,895
L
Kuzenbo
Kaladin16
Kuzenbo
10,185
3,447
2,845
4,675
19,421
21,950
66
223
18,384
15,629
1,849
L
11,080
3,062
4,112
5,622
21,577
30,792
92
552
20,108
16,453
1,156
L
Ao Kuang
0
0
0
0
0
0
0
0
0
0
0
L
Erlang Shen
MysticalLawyer2
Erlang Shen
4,006
1,928
0
737
9,620
8,022
0
152
9,133
0
5,422
W
King Arthur
PinnacleAssasin
King Arthur
10,267
244
523
1,246
12,328
14,882
404
8,378
3,869
311
22,762
L
Kukulkan
XanlithSavage
Kukulkan
16,592
1,385
954
726
7,662
4,020
0
0
7,512
49,109
0
W
14,741
3,116
1,539
7,293
14,491
5,921
1,623
9,047
5,444
0
35,468
W
Amaterasu
rAnCID_ak47
Amaterasu
9,058
3,114
844
3,611
13,919
12,600
0
10,827
3,092
0
22,133

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,933
Gold Earned
48,497
125
Minions Killed
151
0
Camps Cleared
0
839,534
Distance Traveled
981,876
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
6,802
567
0
0
0
19,267
0
W
Osiris
10,181
848
26
2
0
239,076
0
L
Kuzenbo
10,238
853
16
1
0
226,968
0
L
Athena
9,934
828
19
2
0
239,149
0
L
Ao Kuang
3,180
265
0
0
0
0
0
L
Erlang Shen
7,724
644
8
1
0
143,724
0
W
King Arthur
10,364
864
22
2
0
261,979
0
L
Kukulkan
10,857
905
82
7
0
229,693
0
W
Bastet
12,010
1,001
60
5
0
252,937
0
W
Amaterasu
9,140
762
43
4
0
208,617
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role