Player Matchup

Khepri
Khepri
 
Khepri
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
Allllycaat19
Scylla
Level 146
God Stats
44W - 17L
1,758 SR
Queue Stats
58W - 24L
1,660 Elo+
Solo
Guan Yu
Guan Yu
aluzic
Guan Yu
Level 129
God Stats
0W - 1L
1,700 SR
Queue Stats
75W - 81L
1,405 Elo+
Party 1
Team Averages
Level 133
1,652 SR
1,522 Elo+

VS

Team Averages
Level 125
1,429 SR
1,454 Elo+
Susano
Susano
GypsyManeCarlos
Susano
Level 130
God Stats
3W - 6L
1,360 SR
Queue Stats
397W - 399L
1,520 Elo+
Party 2
Nu Wa
Nu Wa
jamer13g
Nu Wa
Level 141
God Stats
46W - 40L
1,534 SR
Queue Stats
641W - 718L
1,364 Elo+
Solo
Cthulhu
Cthulhu
stonedge_
Cthulhu
Level 105
God Stats
1W - 0L
1,393 SR
Queue Stats
62W - 53L
1,479 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
11
1 / 2 / 0
6,644
738
1,693
7,819
5,318
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Scylla
8
0 / 0 / 0
5,614
624
146
821
207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Guan Yu
aluzic
Guan Yu
11
0 / 3 / 1
6,417
713
1,735
7,235
2,750
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 4
7,232
804
4,313
4,617
2,000
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Nu Wa
jamer13g
Nu Wa
13
2 / 1 / 2
8,315
924
4,396
3,434
953
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
stonedge_
Cthulhu
12
2 / 0 / 3
7,710
857
3,236
5,465
3,083
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ancile

Ancile

+45
Magical Protection
+200
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
14
1
Kills
5
5
Deaths
2
1
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
1
2
0
0.5
L
Scylla
0
0
0
0
W
1
1
4
3
L
Guan Yu
aluzic
Guan Yu
0
3
1
0.17
W
Nu Wa
jamer13g
Nu Wa
2
1
2
3
W
Cthulhu
stonedge_
Cthulhu
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,574
Damage
11,945
15,875
Taken
13,516
8,275
Mitigated
6,036
2,050
Healing
2,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
1,693
95
0
858
7,819
5,318
0
3,595
3,993
13,034
1,600
L
Scylla
146
0
0
0
821
207
0
679
142
1,663
0
W
4,313
1,170
0
922
4,617
2,000
150
464
4,153
0
16,220
L
Guan Yu
aluzic
Guan Yu
1,735
536
40
1,152
7,235
2,750
0
3,308
3,667
0
13,134
W
Nu Wa
jamer13g
Nu Wa
4,396
1,712
0
778
3,434
953
2,062
718
2,716
32,086
0
W
Cthulhu
stonedge_
Cthulhu
3,236
138
232
102
5,465
3,083
268
472
4,993
21,761
1,519

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,675
Gold Earned
23,257
57
Minions Killed
96
0
Camps Cleared
0
278,576
Distance Traveled
395,534
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
6,644
738
30
3
0
119,808
0
L
Scylla
5,614
624
5
1
0
29,874
0
W
Susano
7,232
804
15
2
0
163,864
0
L
Guan Yu
6,417
713
22
2
0
128,894
1
W
Nu Wa
8,315
924
39
4
0
88,348
0
W
Cthulhu
7,710
857
42
5
0
143,322
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role