Player Matchup

Guan Yu
Guan Yu
Banglala_Bhai
Guan Yu
Level 58
God Stats
2W - 2L
1,538 SR
Queue Stats
9W - 16L
1,408 Elo+
Party 3
Sol
Sol
GALACTICM49
Sol
Level 108
God Stats
1W - 2L
1,352 SR
Queue Stats
11W - 17L
1,413 Elo+
Party 3
Nu Wa
Nu Wa
NAGINI_REXY
Nu Wa
Level 101
God Stats
4W - 1L
1,504 SR
Queue Stats
8W - 4L
1,587 Elo+
Solo
Thor
Thor
ehzishan
Thor
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 12L
1,437 Elo+
Party 3
Ymir
Ymir
zid-ane123
Ymir
Level 125
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 16L
1,387 Elo+
Party 3
Team Averages
Level 86
1,479 SR
1,446 Elo+

VS

Team Averages
Level 63
1,511 SR
1,495 Elo+
Shiva
Shiva
CurlyManager702
Shiva
Level 72
God Stats
54W - 40L
1,508 SR
Queue Stats
420W - 432L
1,416 Elo+
Solo
Nu Wa
Nu Wa
Nasdrin
Nu Wa
Level 8
God Stats
2W - 2L
1,531 SR
Queue Stats
63W - 46L
1,319 Elo+
Party 1
Ao Kuang
Ao Kuang
Superstαr
Ao Kuang
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 7L
1,874 Elo+
Party 2
Medusa
Medusa
Tpainkilla7
Medusa
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
booteemonster
Cthulhu
Level 89
God Stats
72W - 57L
1,517 SR
Queue Stats
483W - 482L
1,365 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
12
2 / 3 / 3
7,463
574
5,047
9,764
7,821
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

13
11 / 4 / 8
8,913
686
14,598
9,297
2,600
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

9
0 / 6 / 0
6,141
472
2,887
6,876
1,149
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Thor
12
5 / 2 / 1
7,272
559
3,151
8,983
2,682
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

13
8 / 1 / 13
10,020
771
8,466
11,775
10,777
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 5 / 0
7,150
550
7,784
11,991
8,582
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Nu Wa
Nasdrin
Nu Wa
13
4 / 3 / 4
8,024
617
8,612
6,679
2,059
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
Superstαr
Ao Kuang
13
10 / 1 / 3
8,591
661
9,636
10,449
3,427
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Medusa
7
0 / 8 / 0
5,104
393
819
6,924
1,900
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cthulhu
9
0 / 9 / 3
5,707
439
4,213
13,154
8,371
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
26
26
Kills
16
16
Deaths
26
25
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
2
3
3
1.17
L
2
5
0
0.4
W
11
4
8
3.75
W
0
6
0
0
L
Nu Wa
Nasdrin
Nu Wa
4
3
4
2
L
Ao Kuang
Superstαr
Ao Kuang
10
1
3
11.5
L
Medusa
0
8
0
0
L
Cthulhu
0
9
3
0.17
W
Thor
5
2
1
2.75
W
8
1
13
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,149
Damage
31,064
46,695
Taken
49,197
25,029
Mitigated
24,339
14,040
Healing
7,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
5,047
925
195
2,907
9,764
7,821
0
1,329
8,349
0
35,476
L
7,784
2,020
0
2,291
11,991
8,582
0
2,033
9,958
0
41,284
W
14,598
7,212
65
3,755
9,297
2,600
5,606
5,974
3,161
57,443
6,023
W
2,887
683
0
1,052
6,876
1,149
0
5,431
1,107
33,906
0
L
Nu Wa
Nasdrin
Nu Wa
8,612
2,122
0
750
6,679
2,059
910
4,347
2,332
44,885
930
L
Ao Kuang
Superstαr
Ao Kuang
9,636
1,857
0
3,356
10,449
3,427
0
5,364
5,085
45,588
0
L
Medusa
819
576
0
32
6,924
1,900
0
5,238
1,686
0
5,486
L
Cthulhu
4,213
377
0
1,092
13,154
8,371
0
8,658
4,496
24,677
0
W
Thor
3,151
1,021
0
3,885
8,983
2,682
78
3,159
5,645
0
41,642
W
8,466
2,189
81
2,100
11,775
10,777
567
5,548
6,021
24,858
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,809
Gold Earned
34,576
308
Minions Killed
245
0
Camps Cleared
0
1,258,705
Distance Traveled
1,162,852
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
7,463
574
57
4
0
291,661
0
L
Shiva
7,150
550
59
5
0
201,035
0
W
Sol
8,913
686
100
8
0
246,046
0
W
Nu Wa
6,141
472
48
4
0
175,309
0
L
Nu Wa
8,024
617
77
6
0
217,066
0
L
Ao Kuang
8,591
661
71
5
0
338,885
3
L
Medusa
5,104
393
14
1
0
162,349
0
L
Cthulhu
5,707
439
24
2
0
243,517
1
W
Thor
7,272
559
74
6
0
293,418
0
W
Ymir
10,020
771
29
2
0
252,271
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role