Player Matchup

Tsukuyomi
Tsukuyomi
Gold II
 
Tsukuyomi
Gold II
Level 180
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baron Samedi
Baron Samedi
Diamond II
HollowSSamurai
Baron Samedi
Diamond II
Level 200
God Stats
8W - 6L
1,636 SR
Queue Stats
273W - 241L
2,223 MMR
Solo
Fenrir
Fenrir
Platinum V
LuanChagas
Fenrir
Platinum V
Level 180
God Stats
29W - 37L
1,438 SR
Queue Stats
402W - 408L
1,749 MMR
Solo
Artio
Artio
Masters
Shıver
Artio
Masters
Level 256
God Stats
31W - 27L
1,611 SR
Queue Stats
490W - 496L
2,528 MMR
Solo
Hachiman
Hachiman
Platinum V
blimblimboy
Hachiman
Platinum V
Level 223
God Stats
12W - 22L
1,420 SR
Queue Stats
727W - 730L
1,648 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 208
1,521 SR
1,930 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 145
1,554 SR
1,680 MMR
Ra
Ra
Masters
 
Ra
Masters
Level 182
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Bastet
Bastet
Masters
 
Bastet
Masters
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Shiva
Shiva
Diamond IV
Glanulado
Shiva
Diamond IV
Level 88
God Stats
127W - 113L
1,583 SR
Queue Stats
240W - 223L
2,184 MMR
Solo
Sylvanus
Sylvanus
Gold I
eric_zonato
Sylvanus
Gold I
Level 183
God Stats
2W - 1L
1,531 SR
Queue Stats
155W - 150L
1,594 MMR
Solo
Hou Yi
Hou Yi
Platinum I
ΜỮΔĐ卂ĐIβ
Hou Yi
Platinum I
Level 107
God Stats
21W - 14L
1,654 SR
Queue Stats
309W - 309L
1,622 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
10
1 / 4 / 1
5,200
520
3,755
8,425
2,120
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
HollowSSamurai
Baron Samedi
9
0 / 2 / 1
5,355
536
4,151
4,928
1,468
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
LuanChagas
Fenrir
9
4 / 4 / 1
5,687
569
3,999
8,254
3,009
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Artio
Shıver
Artio
9
0 / 6 / 1
4,934
493
4,043
10,333
5,278
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate

Breastplate

+20
Physical Protection

Hachiman
blimblimboy
Hachiman
9
0 / 3 / 1
4,860
486
4,423
6,055
1,270
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
Ao KuangAmaterasuKing ArthurBacchus

VS

Bans
KumbhakarnaThe MorriganAwilixCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
12
3 / 1 / 5
6,444
644
5,496
5,908
2,600
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
 
Bastet
12
5 / 1 / 6
6,395
640
5,011
8,158
2,620
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shiva
Glanulado
Shiva
13
6 / 1 / 1
7,390
739
8,602
10,089
4,285
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sylvanus
eric_zonato
Sylvanus
10
2 / 1 / 6
5,934
593
2,937
7,386
5,437
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
3 / 1 / 1
6,063
606
4,993
6,571
1,832
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
38
5
Kills
19
19
Deaths
5
5
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
1
4
1
0.38
W
Ra
 
Ra
3
1
5
5.5
W
Bastet
 
Bastet
5
1
6
8
W
Shiva
Glanulado
Shiva
6
1
1
6.5
L
Baron Samedi
HollowSSamurai
Baron Samedi
0
2
1
0.25
L
Fenrir
LuanChagas
Fenrir
4
4
1
1.13
L
Artio
Shıver
Artio
0
6
1
0.08
L
Hachiman
blimblimboy
Hachiman
0
3
1
0.17
W
Sylvanus
eric_zonato
Sylvanus
2
1
6
5
W
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,371
Damage
27,039
37,995
Taken
38,112
13,145
Mitigated
16,774
11,050
Healing
20,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
3,755
1,099
0
3,154
8,425
2,120
0
1,850
6,434
0
33,542
W
Ra
 
Ra
5,496
284
950
2,474
5,908
2,600
0
2,059
3,849
54,640
0
W
Bastet
 
Bastet
5,011
1,308
0
5,140
8,158
2,620
0
920
7,238
0
35,734
W
Shiva
Glanulado
Shiva
8,602
2,039
62
3,596
10,089
4,285
0
4,043
6,046
0
53,510
L
Baron Samedi
HollowSSamurai
Baron Samedi
4,151
288
114
1,523
4,928
1,468
0
1,899
2,843
36,114
733
L
Fenrir
LuanChagas
Fenrir
3,999
655
0
784
8,254
3,009
0
3,086
4,868
0
20,607
L
Artio
Shıver
Artio
4,043
78
0
3,604
10,333
5,278
0
0
10,333
28,671
0
L
Hachiman
blimblimboy
Hachiman
4,423
2,977
0
1,871
6,055
1,270
0
971
5,084
0
25,103
W
Sylvanus
eric_zonato
Sylvanus
2,937
211
1,364
3,252
7,386
5,437
0
1,018
6,368
10,553
0
W
4,993
2,412
0
3,887
6,571
1,832
0
0
6,571
0
46,579

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,036
Gold Earned
32,226
262
Minions Killed
356
0
Camps Cleared
0
997,697
Distance Traveled
1,082,480
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
5,200
520
63
6
0
216,053
0
W
Ra
6,444
644
112
11
0
235,978
2
W
Bastet
6,395
640
59
6
0
236,363
0
W
Shiva
7,390
739
94
9
0
226,357
2
L
Baron Samedi
5,355
536
78
8
0
164,397
2
L
Fenrir
5,687
569
37
4
0
210,046
0
L
Artio
4,934
493
42
4
0
207,260
0
L
Hachiman
4,860
486
42
4
0
199,941
0
W
Sylvanus
5,934
593
13
1
0
204,511
2
W
Hou Yi
6,063
606
78
8
0
179,271
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role