Player Matchup

Chronos
Chronos
Guadaffem
Chronos
Level 67
God Stats
6W - 4L
1,458 SR
Queue Stats
128W - 124L
1,523 Elo+
Party 1
Hercules
Hercules
Lovetinska
Hercules
Level 121
God Stats
9W - 4L
1,596 SR
Queue Stats
237W - 225L
1,563 Elo+
Party 1
Nemesis
Nemesis
StaynGang
Nemesis
Level 159
God Stats
21W - 11L
1,572 SR
Queue Stats
207W - 182L
1,592 Elo+
Solo
Pele
Pele
doggywithsarna19
Pele
Level 194
God Stats
17W - 16L
1,635 SR
Queue Stats
199W - 199L
1,572 Elo+
Party 1
Janus
Janus
lukester73
Janus
Level 157
God Stats
4W - 1L
1,754 SR
Queue Stats
180W - 165L
1,515 Elo+
Solo
Team Averages
Level 140
1,603 SR
1,553 Elo+

VS

Team Averages
Level 185
1,571 SR
1,634 Elo+
Neith
Neith
 
Neith
Level 278
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Erlang Shen
Erlang Shen
AceCTML
Erlang Shen
Level 149
God Stats
0W - 1L
1,507 SR
Queue Stats
9W - 3L
1,856 Elo+
Party 2
Atlas
Atlas
DietStank
Atlas
Level 128
God Stats
3W - 6L
1,544 SR
Queue Stats
353W - 328L
1,581 Elo+
Solo
Anubis
Anubis
Jhorky
Anubis
Level 232
God Stats
2W - 4L
1,608 SR
Queue Stats
31W - 26L
1,684 Elo+
Party 2
Ravana
Ravana
rjfrench
Ravana
Level 140
God Stats
0W - 1L
1,693 SR
Queue Stats
77W - 75L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Guadaffem
Chronos
15
3 / 2 / 2
8,539
657
3,076
6,251
1,673
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hercules
Lovetinska
Hercules
12
5 / 0 / 5
8,371
644
7,814
11,505
7,133
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
StaynGang
Nemesis
14
6 / 0 / 3
7,777
598
4,631
7,384
3,053
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Mace

Mace

+10
Physical Power

13
3 / 4 / 5
8,087
622
9,664
11,517
3,540
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
14
2 / 0 / 3
7,891
607
6,212
5,993
1,770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
1 / 4 / 0
6,903
531
5,042
8,751
2,150
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Erlang Shen
AceCTML
Erlang Shen
13
0 / 4 / 3
6,865
528
9,648
12,461
9,988
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Atlas
DietStank
Atlas
9
0 / 4 / 2
5,551
427
4,295
8,422
5,022
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anubis
Jhorky
Anubis
14
1 / 3 / 0
7,418
571
3,027
5,389
2,146
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Ravana
rjfrench
Ravana
11
4 / 4 / 1
6,603
508
4,280
7,328
2,252
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
12
19
Kills
6
6
Deaths
19
18
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
4
0
0.25
L
Erlang Shen
AceCTML
Erlang Shen
0
4
3
0.38
L
Atlas
DietStank
Atlas
0
4
2
0.25
W
Chronos
Guadaffem
Chronos
3
2
2
2
L
Anubis
Jhorky
Anubis
1
3
0
0.33
W
Hercules
Lovetinska
Hercules
5
0
5
7.5
W
Nemesis
StaynGang
Nemesis
6
0
3
7.5
W
3
4
5
1.38
W
Janus
2
0
3
3.5
L
Ravana
rjfrench
Ravana
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,397
Damage
26,292
42,650
Taken
42,351
17,169
Mitigated
21,558
11,468
Healing
11,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
5,042
1,555
0
2,515
8,751
2,150
0
4,183
4,568
0
57,679
L
Erlang Shen
AceCTML
Erlang Shen
9,648
5,205
0
3,591
12,461
9,988
0
71
12,390
0
43,166
L
Atlas
DietStank
Atlas
4,295
1,132
0
1,246
8,422
5,022
0
1,585
6,837
16,616
0
W
Chronos
Guadaffem
Chronos
3,076
1,289
0
1,952
6,251
1,673
1
3,101
3,150
57,265
10,963
L
Anubis
Jhorky
Anubis
3,027
135
0
2,394
5,389
2,146
0
1,932
3,457
58,440
1,416
W
Hercules
Lovetinska
Hercules
7,814
2,350
0
4,203
11,505
7,133
0
2,393
9,112
0
35,020
W
Nemesis
StaynGang
Nemesis
4,631
2,117
0
1,537
7,384
3,053
0
946
6,438
0
43,967
W
9,664
3,444
0
2,817
11,517
3,540
180
700
10,817
0
54,352
W
Janus
6,212
636
0
959
5,993
1,770
435
677
5,316
59,871
15
L
Ravana
rjfrench
Ravana
4,280
1,054
0
1,713
7,328
2,252
0
1,191
6,137
0
38,021

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,665
Gold Earned
33,340
451
Minions Killed
401
0
Camps Cleared
0
1,445,995
Distance Traveled
1,281,529
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,903
531
101
8
0
243,279
1
L
Erlang Shen
6,865
528
77
6
0
244,561
0
L
Atlas
5,551
427
19
1
0
274,665
0
W
Chronos
8,539
657
125
10
0
265,345
0
L
Anubis
7,418
571
118
9
0
229,068
0
W
Hercules
8,371
644
43
3
0
285,681
0
W
Nemesis
7,777
598
78
6
0
334,180
0
W
Pele
8,087
622
96
7
0
261,524
2
W
Janus
7,891
607
109
8
0
299,265
0
L
Ravana
6,603
508
86
7
0
289,956
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role