Player Matchup

Charybdis
Charybdis
Ali217
Charybdis
Level 106
God Stats
1W - 1L
1,754 SR
Queue Stats
63W - 69L
1,471 Elo+
Solo
Medusa
Medusa
Cesinh04
Medusa
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,459 Elo+
Solo
Freya
Freya
DankKazuo
Freya
Level 125
God Stats
0W - 2L
1,236 SR
Queue Stats
15W - 17L
1,521 Elo+
Party 1
Jormungandr
Jormungandr
HalucinaTori
Jormungandr
Level 124
God Stats
2W - 1L
1,682 SR
Queue Stats
65W - 84L
1,414 Elo+
Solo
Tsukuyomi
Tsukuyomi
KwwHxToxic
Tsukuyomi
Level 119
God Stats
0W - 2L
1,272 SR
Queue Stats
18W - 19L
1,517 Elo+
Party 1
Team Averages
Level 100
1,489 SR
1,476 Elo+

VS

Team Averages
Level 117
1,486 SR
1,499 Elo+
Janus
Janus
 
Janus
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
PUK3KOH3xHDUP
Hachiman
Level 92
God Stats
7W - 5L
1,421 SR
Queue Stats
279W - 273L
1,476 Elo+
Solo
Tyr
Tyr
SPAЯK
Tyr
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,638 Elo+
Party 2
Ullr
Ullr
masacre10000
Ullr
Level 139
God Stats
1W - 1L
1,525 SR
Queue Stats
158W - 83L
1,531 Elo+
Solo
Cerberus
Cerberus
princessgoop
Cerberus
Level 84
God Stats
1W - 1L
1,485 SR
Queue Stats
13W - 17L
1,348 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Ali217
Charybdis
13
4 / 5 / 4
7,851
785
7,453
7,950
2,740
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Medusa
Cesinh04
Medusa
11
2 / 6 / 2
6,813
681
4,172
7,933
2,957
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Freya
DankKazuo
Freya
15
4 / 3 / 7
7,687
769
8,070
7,469
3,567
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jormungandr
HalucinaTori
Jormungandr
14
1 / 4 / 9
7,359
736
8,132
10,627
11,446
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Tsukuyomi
KwwHxToxic
Tsukuyomi
12
2 / 6 / 8
7,316
732
7,064
9,825
6,184
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
15
3 / 2 / 14
9,409
941
6,393
4,333
1,512
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hachiman
PUK3KOH3xHDUP
Hachiman
15
10 / 3 / 8
9,725
973
11,626
8,126
2,986
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tyr
SPAЯK
Tyr
14
3 / 3 / 19
8,969
897
8,784
13,073
12,638
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

16
5 / 0 / 15
9,679
968
7,869
3,709
1,473
Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Cerberus
princessgoop
Cerberus
13
3 / 5 / 14
8,673
867
5,322
13,953
13,494
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
94
13
Kills
24
24
Deaths
13
30
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
3
2
14
5
L
Charybdis
Ali217
Charybdis
4
5
4
1.2
L
Medusa
Cesinh04
Medusa
2
6
2
0.5
L
Freya
DankKazuo
Freya
4
3
7
2.5
L
Jormungandr
HalucinaTori
Jormungandr
1
4
9
1.38
L
Tsukuyomi
KwwHxToxic
Tsukuyomi
2
6
8
1
W
Hachiman
PUK3KOH3xHDUP
Hachiman
10
3
8
4.67
W
Tyr
SPAЯK
Tyr
3
3
19
4.17
W
5
0
15
12.5
W
Cerberus
princessgoop
Cerberus
3
5
14
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,891
Damage
39,994
43,804
Taken
43,194
26,894
Mitigated
32,103
7,171
Healing
13,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
6,393
248
0
0
4,333
1,512
1,391
1,962
2,172
30,219
0
L
Charybdis
Ali217
Charybdis
7,453
3,962
169
1,410
7,950
2,740
0
3,274
4,676
0
15,214
L
Medusa
Cesinh04
Medusa
4,172
2,351
0
550
7,933
2,957
0
2,120
5,813
0
9,755
L
Freya
DankKazuo
Freya
8,070
2,613
133
1,540
7,469
3,567
0
2,339
5,130
13,685
0
L
Jormungandr
HalucinaTori
Jormungandr
8,132
1,387
671
1,615
10,627
11,446
0
2,643
7,984
18,439
0
L
Tsukuyomi
KwwHxToxic
Tsukuyomi
7,064
1,139
140
943
9,825
6,184
0
1,883
7,942
0
16,505
W
Hachiman
PUK3KOH3xHDUP
Hachiman
11,626
7,044
1,629
974
8,126
2,986
694
2,871
5,255
0
22,320
W
Tyr
SPAЯK
Tyr
8,784
1,223
423
2,414
13,073
12,638
360
3,989
8,745
554
11,483
W
7,869
3,607
2,011
1,490
3,709
1,473
1,395
1,574
1,986
0
18,530
W
Cerberus
princessgoop
Cerberus
5,322
264
1,007
3,582
13,953
13,494
534
4,937
8,834
7,879
25

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,026
Gold Earned
46,455
70
Minions Killed
117
0
Camps Cleared
0
758,422
Distance Traveled
925,840
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,409
941
50
5
0
192,741
0
L
Charybdis
7,851
785
14
1
0
152,091
0
L
Medusa
6,813
681
6
1
0
116,883
0
L
Freya
7,687
769
9
1
0
164,815
0
L
Jormungandr
7,359
736
19
2
0
173,530
4
L
Tsukuyomi
7,316
732
22
2
0
151,103
0
W
Hachiman
9,725
973
32
3
0
162,524
0
W
Tyr
8,969
897
8
1
0
201,716
0
W
Ullr
9,679
968
24
2
0
193,588
0
W
Cerberus
8,673
867
3
0
0
175,271
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role