Player Matchup

Anubis
Anubis
AgusBvo
Anubis
Level 125
God Stats
4W - 3L
1,634 SR
Queue Stats
170W - 154L
1,562 Elo+
Solo
Khepri
Khepri
Cap Swag
Khepri
Level 200
God Stats
7W - 5L
1,611 SR
Queue Stats
398W - 384L
1,547 Elo+
Party 1
Danzaburou
Danzaburou
DWR x SAVIOR
Danzaburou
Level 169
God Stats
31W - 23L
1,601 SR
Queue Stats
872W - 832L
1,569 Elo+
Solo
Bellona
Bellona
Insidious Gaara
Bellona
Level 131
God Stats
6W - 5L
1,488 SR
Queue Stats
123W - 144L
1,522 Elo+
Party 1
Ravana
Ravana
PhoenixsTears
Ravana
Level 152
God Stats
16W - 16L
1,562 SR
Queue Stats
260W - 251L
1,543 Elo+
Party 1
Team Averages
Level 155
1,579 SR
1,548 Elo+

VS

Team Averages
Level 134
1,488 SR
1,537 Elo+
Ah Muzen Cab
Ah Muzen Cab
Anarachny
Ah Muzen Cab
Level 157
God Stats
13W - 12L
1,651 SR
Queue Stats
82W - 90L
1,508 Elo+
Solo
Horus
Horus
HeBroski
Horus
Level 86
God Stats
3W - 7L
1,380 SR
Queue Stats
101W - 82L
1,584 Elo+
Party 2
Neith
Neith
JapanPingEz
Neith
Level 136
God Stats
0W - 1L
1,210 SR
Queue Stats
25W - 21L
1,584 Elo+
Solo
Nu Wa
Nu Wa
PrettyIndigo
Nu Wa
Level 137
God Stats
86W - 80L
1,572 SR
Queue Stats
229W - 219L
1,493 Elo+
Solo
Ymir
Ymir
o x Kiing x o
Ymir
Level 154
God Stats
7W - 6L
1,625 SR
Queue Stats
270W - 273L
1,516 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
AgusBvo
Anubis
8
0 / 1 / 1
6,583
823
838
1,710
578
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Khepri
Cap Swag
Khepri
14
2 / 0 / 6
8,210
1,026
5,098
9,179
7,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
DWR x SAVIOR
Danzaburou
15
2 / 0 / 2
8,685
1,086
5,654
6,266
2,403
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

13
1 / 1 / 5
7,822
978
2,836
7,303
6,761
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

15
4 / 0 / 4
8,788
1,099
7,175
4,809
2,063
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Anarachny
Ah Muzen Cab
13
1 / 3 / 0
7,301
913
3,399
5,845
1,696
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Horus
HeBroski
Horus
13
1 / 3 / 0
7,219
902
4,614
10,908
8,420
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Breastplate

Breastplate

+20
Physical Protection

9
0 / 0 / 0
6,207
776
0
0
0
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

13
0 / 0 / 1
7,421
928
9,782
1,926
643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
0 / 3 / 1
7,018
877
4,313
7,826
5,692
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
4
9
Kills
2
2
Deaths
9
18
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Anubis
AgusBvo
Anubis
0
1
1
0.5
L
Ah Muzen Cab
Anarachny
Ah Muzen Cab
1
3
0
0.33
W
Khepri
Cap Swag
Khepri
2
0
6
5
W
Danzaburou
DWR x SAVIOR
Danzaburou
2
0
2
3
L
Horus
HeBroski
Horus
1
3
0
0.33
W
1
1
5
3.5
L
0
0
0
0
W
4
0
4
6
L
0
0
1
0.5
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,601
Damage
22,108
29,267
Taken
26,505
19,096
Mitigated
16,451
7,188
Healing
5,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
AgusBvo
Anubis
838
38
0
438
1,710
578
0
1,287
423
6,374
0
L
Ah Muzen Cab
Anarachny
Ah Muzen Cab
3,399
994
0
0
5,845
1,696
0
2,047
3,798
0
24,948
W
Khepri
Cap Swag
Khepri
5,098
932
0
3,071
9,179
7,291
77
6,325
2,854
13,207
1,123
W
Danzaburou
DWR x SAVIOR
Danzaburou
5,654
1,237
0
1,394
6,266
2,403
893
2,320
3,754
0
35,689
L
Horus
HeBroski
Horus
4,614
2,492
137
3,583
10,908
8,420
34
1,145
9,763
41
14,850
W
2,836
869
0
1,105
7,303
6,761
124
2,469
4,617
0
14,101
L
0
0
0
0
0
0
0
0
0
0
0
W
7,175
2,487
0
1,180
4,809
2,063
1,407
1,735
3,027
0
38,016
L
9,782
4,506
0
489
1,926
643
0
426
1,500
28,833
0
L
4,313
616
805
886
7,826
5,692
0
1,796
6,030
9,739
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,088
Gold Earned
35,166
228
Minions Killed
155
0
Camps Cleared
0
687,261
Distance Traveled
605,349
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,583
823
10
1
0
37,339
0
L
Ah Muzen Cab
7,301
913
60
8
0
151,747
1
W
Khepri
8,210
1,026
37
5
0
145,321
0
W
Danzaburou
8,685
1,086
73
9
0
150,553
0
L
Horus
7,219
902
21
3
0
169,364
0
W
Bellona
7,822
978
25
3
0
158,269
0
L
Neith
6,207
776
0
0
0
0
0
W
Ravana
8,788
1,099
83
10
0
195,779
0
L
Nu Wa
7,421
928
60
8
0
163,438
5
L
Ymir
7,018
877
14
2
0
120,800
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role