Player Matchup

Surtr
Surtr
Gold V
 
Surtr
Gold V
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cabrakan
Cabrakan
Gold IV
Chronic_Smoke210
Cabrakan
Gold IV
Level 158
God Stats
10W - 9L
1,510 SR
Queue Stats
228W - 243L
1,408 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold II
IconiKHaZaRd
Tsukuyomi
Gold II
Level 105
God Stats
29W - 25L
1,649 SR
Queue Stats
34W - 32L
1,518 MMR
Party 1
Nu Wa
Nu Wa
Gold III
JetForceGemini
Nu Wa
Gold III
Level 126
God Stats
25W - 15L
1,365 SR
Queue Stats
428W - 436L
1,458 MMR
Solo
Xbalanque
Xbalanque
Gold V
Verdnirc
Xbalanque
Gold V
Level 104
God Stats
14W - 9L
1,610 SR
Queue Stats
54W - 65L
1,333 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 125
1,527 SR
1,443 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 131
1,555 SR
1,429 MMR
Cernunnos
Cernunnos
Gold V
FastCash12
Cernunnos
Gold V
Level 129
God Stats
5W - 6L
1,589 SR
Queue Stats
18W - 20L
1,429 MMR
Solo
Cerberus
Cerberus
Bronze III
SkecherPT
Cerberus
Bronze III
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 15L
1,408 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver I
TReidy18
Cu Chulainn
Silver I
Level 155
God Stats
33W - 22L
1,573 SR
Queue Stats
76W - 84L
1,390 MMR
Party 2
Merlin
Merlin
Gold V
cousyj23
Merlin
Gold V
Level 157
God Stats
16W - 19L
1,614 SR
Queue Stats
91W - 98L
1,483 MMR
Party 2
Mercury
Mercury
Silver II
itsbravenwolf
Mercury
Silver II
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 28L
1,437 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
16
2 / 2 / 6
10,299
606
13,608
19,233
13,826
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

15
3 / 0 / 7
10,070
592
7,370
13,866
15,123
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tsukuyomi
IconiKHaZaRd
Tsukuyomi
17
9 / 0 / 4
10,167
598
10,519
10,949
4,134
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
3 / 1 / 5
10,911
642
9,369
7,150
2,372
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Xbalanque
Verdnirc
Xbalanque
17
5 / 3 / 8
10,604
624
16,817
10,261
4,366
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bans
King ArthurJanusHachimanCthulhuNe Zha

VS

Bans
ThorBastetBacchusLancelotPele
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
FastCash12
Cernunnos
14
1 / 3 / 2
7,902
465
7,253
12,211
3,895
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
SkecherPT
Cerberus
12
0 / 6 / 2
7,401
435
3,653
21,025
16,824
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Cu Chulainn
TReidy18
Cu Chulainn
16
3 / 4 / 0
9,920
584
13,295
18,354
13,135
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Merlin
cousyj23
Merlin
16
0 / 2 / 3
8,894
523
6,021
7,543
2,581
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
13
2 / 7 / 0
7,894
464
4,170
14,707
4,567
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
13
22
Kills
6
6
Deaths
22
30
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
2
2
6
2.5
W
3
0
7
6.5
L
Cernunnos
FastCash12
Cernunnos
1
3
2
0.67
W
Tsukuyomi
IconiKHaZaRd
Tsukuyomi
9
0
4
11
W
3
1
5
5.5
L
Cerberus
SkecherPT
Cerberus
0
6
2
0.17
L
Cu Chulainn
TReidy18
Cu Chulainn
3
4
0
0.75
W
Xbalanque
Verdnirc
Xbalanque
5
3
8
3
L
Merlin
cousyj23
Merlin
0
2
3
0.75
L
Mercury
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,683
Damage
34,392
61,459
Taken
73,840
39,821
Mitigated
41,002
22,105
Healing
16,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
13,608
4,583
0
5,824
19,233
13,826
1,943
3,100
16,064
4,605
70,217
W
7,370
1,067
0
4,626
13,866
15,123
0
3,465
10,252
38,872
0
L
Cernunnos
FastCash12
Cernunnos
7,253
2,630
0
3,809
12,211
3,895
0
2,316
9,895
0
64,653
W
Tsukuyomi
IconiKHaZaRd
Tsukuyomi
10,519
1,939
0
6,067
10,949
4,134
986
1,612
9,301
0
80,260
W
9,369
999
0
2,260
7,150
2,372
165
1,976
5,118
87,162
1,361
L
Cerberus
SkecherPT
Cerberus
3,653
264
327
3,486
21,025
16,824
0
5,104
15,921
24,155
0
L
Cu Chulainn
TReidy18
Cu Chulainn
13,295
1,930
0
5,872
18,354
13,135
0
3,920
14,434
15,024
83,066
W
Xbalanque
Verdnirc
Xbalanque
16,817
7,607
0
3,328
10,261
4,366
1,754
2,519
7,650
0
95,303
L
Merlin
cousyj23
Merlin
6,021
229
0
1,021
7,543
2,581
0
3,139
4,404
78,326
0
L
Mercury
4,170
1,093
0
1,539
14,707
4,567
0
4,053
10,654
0
51,149

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,051
Gold Earned
42,011
572
Minions Killed
601
0
Camps Cleared
0
1,834,796
Distance Traveled
1,765,482
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
10,299
606
123
7
0
336,639
0
W
Cabrakan
10,070
592
49
3
0
344,706
4
L
Cernunnos
7,902
465
111
7
0
349,054
4
W
Tsukuyomi
10,167
598
106
6
0
434,704
0
W
Nu Wa
10,911
642
152
9
0
374,062
1
L
Cerberus
7,401
435
64
4
0
347,618
2
L
Cu Chulainn
9,920
584
181
11
0
322,665
0
W
Xbalanque
10,604
624
142
8
0
344,685
0
L
Merlin
8,894
523
164
10
0
345,905
3
L
Mercury
7,894
464
81
5
0
400,240
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role