Player Matchup

Discordia
Discordia
 
Discordia
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
BigSimpin666
Bastet
Level 128
God Stats
3W - 3L
1,422 SR
Queue Stats
413W - 434L
1,478 Elo+
Party 2
Ra
Ra
LXAPartyBoi69
Ra
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
269W - 270L
1,505 Elo+
Party 2
Ganesha
Ganesha
TTL Killer
Ganesha
Level 159
God Stats
3W - 3L
1,420 SR
Queue Stats
242W - 265L
1,440 Elo+
Solo
Khepri
Khepri
UrJustTooEasy
Khepri
Level 127
God Stats
1W - 1L
1,213 SR
Queue Stats
114W - 111L
1,469 Elo+
Solo
Team Averages
Level 130
1,411 SR
1,478 Elo+

VS

Team Averages
Level 113
1,409 SR
1,564 Elo+
Geb
Geb
Jbraves15
Geb
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 5L
1,653 Elo+
Solo
King Arthur
King Arthur
SonWil915
King Arthur
Level 142
God Stats
6W - 7L
1,503 SR
Queue Stats
548W - 583L
1,512 Elo+
Party 1
Anhur
Anhur
TheSkizzard
Anhur
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 13L
1,574 Elo+
Solo
Ra
Ra
The_BroccoliMan
Ra
Level 129
God Stats
0W - 2L
1,272 SR
Queue Stats
258W - 282L
1,531 Elo+
Party 1
Raijin
Raijin
TridentOfSeas
Raijin
Level 166
God Stats
0W - 1L
1,271 SR
Queue Stats
184W - 204L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
15
8 / 0 / 10
9,721
972
12,781
5,895
2,905
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Bastet
15
9 / 2 / 7
9,012
901
14,641
10,667
5,541
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

15
3 / 1 / 13
8,704
870
8,458
7,586
4,174
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
TTL Killer
Ganesha
15
0 / 0 / 19
8,416
842
6,640
8,886
7,554
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
0 / 1 / 16
8,576
858
3,749
11,862
12,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 1
6,751
675
5,751
14,075
10,857
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate

Breastplate

+20
Physical Protection

King Arthur
SonWil915
King Arthur
13
1 / 5 / 2
6,968
697
3,900
11,489
9,617
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
0 / 3 / 1
6,389
639
6,141
7,741
2,967
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
0 / 3 / 2
7,069
707
7,875
7,824
4,009
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 3 / 0
7,886
789
9,337
8,497
3,846
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
9
20
Kills
3
4
Deaths
20
65
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
8
0
10
13
W
Bastet
9
2
7
6.25
L
0
6
1
0.08
W
3
1
13
9.5
L
King Arthur
SonWil915
King Arthur
1
5
2
0.4
W
Ganesha
TTL Killer
Ganesha
0
0
19
9.5
L
0
3
1
0.17
L
0
3
2
0.33
L
2
3
0
0.67
W
0
1
16
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,269
Damage
33,004
44,896
Taken
49,626
32,925
Mitigated
31,296
26,929
Healing
15,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
12,781
938
279
1,354
5,895
2,905
597
3,086
2,809
26,639
0
W
Bastet
14,641
3,283
0
2,633
10,667
5,541
1,197
5,732
4,874
0
18,162
L
5,751
507
1,428
1,478
14,075
10,857
0
6,799
7,276
9,537
0
W
8,458
1,444
7,863
4,598
7,586
4,174
1,055
4,739
2,779
26,617
785
L
King Arthur
SonWil915
King Arthur
3,900
171
80
320
11,489
9,617
0
7,687
3,708
0
7,651
W
Ganesha
TTL Killer
Ganesha
6,640
196
2,457
3,226
8,886
7,554
430
3,963
4,923
14,830
1,512
L
6,141
1,835
919
729
7,741
2,967
0
5,701
2,040
0
10,668
L
7,875
34
5,991
2,863
7,824
4,009
0
4,840
2,927
25,859
0
L
9,337
712
167
1,126
8,497
3,846
0
5,402
3,095
23,944
0
W
3,749
67
1,574
2,945
11,862
12,751
493
4,942
6,548
8,768
809

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,429
Gold Earned
35,063
123
Minions Killed
103
0
Camps Cleared
0
909,817
Distance Traveled
820,711
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
9,721
972
35
4
0
207,658
0
W
Bastet
9,012
901
14
1
0
208,493
0
L
Geb
6,751
675
4
0
0
155,162
0
W
Ra
8,704
870
52
5
0
148,649
0
L
King Arthur
6,968
697
11
1
0
145,997
0
W
Ganesha
8,416
842
2
0
0
179,182
0
L
Anhur
6,389
639
6
1
0
178,861
0
L
Ra
7,069
707
36
4
0
192,408
0
L
Raijin
7,886
789
46
5
0
148,283
0
W
Khepri
8,576
858
20
2
0
165,835
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role