Player Matchup

Shiva
Shiva
BR0T3IN SHAKE
Shiva
Level 176
God Stats
6W - 5L
1,454 SR
Queue Stats
567W - 538L
1,547 Elo+
Solo
Sylvanus
Sylvanus
Bokhy
Sylvanus
Level 108
God Stats
187W - 186L
1,577 SR
Queue Stats
471W - 455L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
I zazka I
Jing Wei
Level 109
God Stats
4W - 11L
1,197 SR
Queue Stats
449W - 399L
1,501 Elo+
Party 1
Thor
Thor
lokertl
Thor
Level 206
God Stats
3W - 2L
1,644 SR
Queue Stats
106W - 93L
1,498 Elo+
Solo
Persephone
Persephone
luis max stiel
Persephone
Level 98
God Stats
42W - 28L
1,690 SR
Queue Stats
391W - 371L
1,499 Elo+
Party 1
Team Averages
Level 139
1,512 SR
1,509 Elo+

VS

Team Averages
Level 139
1,569 SR
1,499 Elo+
Danzaburou
Danzaburou
Awklence
Danzaburou
Level 146
God Stats
1W - 1L
1,468 SR
Queue Stats
111W - 87L
1,488 Elo+
Solo
Ao Kuang
Ao Kuang
Hirbooty
Ao Kuang
Level 106
God Stats
8W - 5L
1,694 SR
Queue Stats
30W - 29L
1,534 Elo+
Party 2
Zeus
Zeus
NewheII
Zeus
Level 149
God Stats
69W - 61L
1,580 SR
Queue Stats
88W - 86L
1,464 Elo+
Solo
Khepri
Khepri
Yqshqr
Khepri
Level 145
God Stats
1W - 2L
1,562 SR
Queue Stats
40W - 47L
1,532 Elo+
Party 2
Thor
Thor
flacko1224
Thor
Level 147
God Stats
71W - 71L
1,540 SR
Queue Stats
211W - 208L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 5
7,628
509
8,171
12,103
10,598
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Sylvanus
Bokhy
Sylvanus
13
1 / 4 / 2
7,949
530
9,423
19,300
17,640
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate

Breastplate

+20
Physical Protection

Jing Wei
I zazka I
Jing Wei
16
1 / 0 / 0
8,978
599
3,882
6,381
2,410
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thor
lokertl
Thor
17
8 / 0 / 3
9,425
628
7,890
9,265
3,414
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Persephone
luis max stiel
Persephone
13
2 / 1 / 4
8,135
542
4,711
6,751
2,250
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Awklence
Danzaburou
14
0 / 2 / 1
8,327
555
3,984
8,003
3,345
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
Hirbooty
Ao Kuang
12
2 / 3 / 1
7,044
470
6,156
12,527
3,666
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zeus
NewheII
Zeus
12
0 / 5 / 1
7,249
483
6,655
8,326
2,555
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Khepri
Yqshqr
Khepri
13
2 / 0 / 1
7,844
523
2,874
7,279
4,347
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
3 / 4 / 1
7,855
524
14,039
18,699
10,200
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
12
13
Kills
7
7
Deaths
14
14
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Awklence
Danzaburou
0
2
1
0.25
W
1
2
5
1.75
W
Sylvanus
Bokhy
Sylvanus
1
4
2
0.5
L
Ao Kuang
Hirbooty
Ao Kuang
2
3
1
0.83
W
Jing Wei
I zazka I
Jing Wei
1
0
0
1
L
Zeus
NewheII
Zeus
0
5
1
0.1
L
Khepri
Yqshqr
Khepri
2
0
1
2.5
L
3
4
1
0.88
W
Thor
lokertl
Thor
8
0
3
9.5
W
Persephone
luis max stiel
Persephone
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,077
Damage
33,708
53,800
Taken
54,834
36,312
Mitigated
24,113
18,418
Healing
18,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Awklence
Danzaburou
3,984
1,091
0
3,007
8,003
3,345
0
0
8,003
0
64,783
W
8,171
1,112
651
2,828
12,103
10,598
0
6,918
5,103
0
33,122
W
Sylvanus
Bokhy
Sylvanus
9,423
3,430
84
4,698
19,300
17,640
0
913
17,448
38,328
11,900
L
Ao Kuang
Hirbooty
Ao Kuang
6,156
1,202
0
6,461
12,527
3,666
0
1,583
10,776
44,662
1,808
W
Jing Wei
I zazka I
Jing Wei
3,882
3,137
0
2,678
6,381
2,410
0
750
5,631
0
75,115
L
Zeus
NewheII
Zeus
6,655
245
0
1,138
8,326
2,555
604
1,897
6,205
52,407
946
L
Khepri
Yqshqr
Khepri
2,874
386
0
1,888
7,279
4,347
76
1,185
5,874
38,290
748
L
14,039
4,089
0
6,256
18,699
10,200
0
7,703
10,976
0
55,261
W
Thor
lokertl
Thor
7,890
1,768
0
5,179
9,265
3,414
688
3,474
5,755
0
67,468
W
Persephone
luis max stiel
Persephone
4,711
58
0
2,300
6,751
2,250
0
3,267
3,482
51,126
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,115
Gold Earned
38,319
494
Minions Killed
453
0
Camps Cleared
0
1,542,038
Distance Traveled
1,500,915
18
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,327
555
128
9
0
299,568
0
W
Shiva
7,628
509
47
3
0
336,850
3
W
Sylvanus
7,949
530
84
6
0
221,241
7
L
Ao Kuang
7,044
470
84
6
0
344,059
2
W
Jing Wei
8,978
599
152
10
0
311,760
0
L
Zeus
7,249
483
94
6
0
260,569
5
L
Khepri
7,844
523
60
4
0
331,354
0
L
Thor
7,855
524
87
6
0
265,365
0
W
Thor
9,425
628
113
8
0
344,176
4
W
Persephone
8,135
542
98
7
0
328,011
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role