Player Matchup

Ra
Ra
 
Ra
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
CoconuTree
Ymir
Level 219
God Stats
20W - 11L
1,721 SR
Queue Stats
1,155W - 1,155L
1,513 Elo+
Solo
Skadi
Skadi
FlaaZiKa
Skadi
Level 153
God Stats
36W - 35L
1,542 SR
Queue Stats
241W - 198L
1,519 Elo+
Solo
Zeus
Zeus
FoTH-_-KoBA
Zeus
Level 122
God Stats
27W - 21L
1,556 SR
Queue Stats
372W - 341L
1,532 Elo+
Solo
Apollo
Apollo
Leones_2015
Apollo
Level 180
God Stats
1W - 1L
1,500 SR
Queue Stats
832W - 783L
1,446 Elo+
Solo
Team Averages
Level 156
1,564 SR
1,502 Elo+

VS

Team Averages
Level 132
1,494 SR
1,526 Elo+
Fenrir
Fenrir
Kaiitsuno
Fenrir
Level 104
God Stats
4W - 3L
1,395 SR
Queue Stats
48W - 31L
1,630 Elo+
Party 2
Surtr
Surtr
Karbzen
Surtr
Level 102
God Stats
15W - 4L
1,674 SR
Queue Stats
167W - 158L
1,501 Elo+
Party 1
Ix Chel
Ix Chel
KevGoku737
Ix Chel
Level 182
God Stats
1W - 2L
1,476 SR
Queue Stats
119W - 132L
1,500 Elo+
Party 2
Ares
Ares
Qualzar
Ares
Level 109
God Stats
17W - 14L
1,614 SR
Queue Stats
432W - 465L
1,464 Elo+
Solo
Neith
Neith
WastedL1feT1me
Neith
Level 163
God Stats
2W - 1L
1,308 SR
Queue Stats
133W - 116L
1,534 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
12
1 / 1 / 0
6,833
569
4,496
6,245
2,333
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

8
0 / 2 / 1
5,480
457
2,700
10,943
6,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Skadi
FlaaZiKa
Skadi
13
1 / 3 / 0
7,584
632
6,977
7,139
2,366
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
2 / 6 / 1
6,224
519
5,412
9,886
2,898
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
11
0 / 5 / 0
6,087
507
4,007
9,253
2,854
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Kaiitsuno
Fenrir
13
10 / 0 / 3
7,767
647
9,573
10,196
3,782
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Surtr
Karbzen
Surtr
13
1 / 1 / 1
7,857
655
5,024
9,902
6,929
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ix Chel
KevGoku737
Ix Chel
12
2 / 2 / 2
6,943
579
6,034
6,945
2,312
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ares
Qualzar
Ares
11
1 / 1 / 4
6,642
554
4,290
12,452
9,512
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
3 / 0 / 3
7,414
618
8,219
6,000
2,128
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
30
4
Kills
17
17
Deaths
4
2
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
1
1
0
1
L
0
2
1
0.25
L
Skadi
FlaaZiKa
Skadi
1
3
0
0.33
L
2
6
1
0.42
W
Fenrir
Kaiitsuno
Fenrir
10
0
3
11.5
W
Surtr
Karbzen
Surtr
1
1
1
1.5
W
Ix Chel
KevGoku737
Ix Chel
2
2
2
1.5
L
Apollo
0
5
0
0
W
Ares
Qualzar
Ares
1
1
4
3
W
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,592
Damage
33,140
43,466
Taken
45,495
16,654
Mitigated
24,663
13,337
Healing
15,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
4,496
202
843
3,098
6,245
2,333
0
4,016
2,229
53,888
940
L
2,700
871
0
2,416
10,943
6,203
0
2,538
8,405
11,794
0
L
Skadi
FlaaZiKa
Skadi
6,977
2,492
0
1,756
7,139
2,366
0
464
6,215
0
68,104
L
5,412
1,393
0
3,339
9,886
2,898
0
2,346
7,506
44,257
0
W
Fenrir
Kaiitsuno
Fenrir
9,573
3,211
0
1,726
10,196
3,782
0
4,118
6,078
0
53,112
W
Surtr
Karbzen
Surtr
5,024
1,810
0
4,069
9,902
6,929
32
485
9,417
1,934
52,973
W
Ix Chel
KevGoku737
Ix Chel
6,034
696
1,117
2,220
6,945
2,312
0
3,716
3,229
50,183
1,582
L
Apollo
4,007
2,760
0
1,885
9,253
2,854
0
1,129
8,124
0
44,896
W
Ares
Qualzar
Ares
4,290
947
2,173
2,772
12,452
9,512
115
3,664
8,788
20,152
1,630
W
8,219
2,456
0
1,608
6,000
2,128
553
428
5,572
0
66,235

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,208
Gold Earned
36,623
426
Minions Killed
433
0
Camps Cleared
0
1,234,219
Distance Traveled
1,211,603
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,833
569
104
9
0
285,301
2
L
Ymir
5,480
457
5
0
0
251,177
3
L
Skadi
7,584
632
144
12
0
229,971
3
L
Zeus
6,224
519
81
7
0
236,960
1
W
Fenrir
7,767
647
74
6
0
304,709
4
W
Surtr
7,857
655
107
9
0
226,821
0
W
Ix Chel
6,943
579
114
10
0
227,653
0
L
Apollo
6,087
507
92
8
0
230,810
0
W
Ares
6,642
554
17
1
0
224,837
4
W
Neith
7,414
618
121
10
0
227,583
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role