Player Matchup

Baron Samedi
Baron Samedi
AlbrechtVonRoon
Baron Samedi
Level 85
God Stats
1W - 0L
1,339 SR
Queue Stats
5W - 16L
1,265 Elo+
Party 1
Shiva
Shiva
Bruh9
Shiva
Level 148
God Stats
1W - 0L
1,596 SR
Queue Stats
14W - 21L
1,466 Elo+
Party 1
Sol
Sol
D3athWatch
Sol
Level 144
God Stats
1W - 0L
1,577 SR
Queue Stats
15W - 19L
1,491 Elo+
Party 1
Sylvanus
Sylvanus
PaulPoilDePoche
Sylvanus
Level 107
God Stats
3W - 1L
1,772 SR
Queue Stats
13W - 15L
1,496 Elo+
Party 1
Hun Batz
Hun Batz
bezic
Hun Batz
Level 72
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 12L
1,533 Elo+
Party 1
Team Averages
Level 111
1,557 SR
1,450 Elo+

VS

Team Averages
Level 133
1,580 SR
1,546 Elo+
Merlin
Merlin
AmErikanda
Merlin
Level 126
God Stats
52W - 56L
1,536 SR
Queue Stats
379W - 394L
1,556 Elo+
Solo
Hercules
Hercules
BETTICOGAIMER17
Hercules
Level 147
God Stats
52W - 53L
1,566 SR
Queue Stats
416W - 385L
1,543 Elo+
Solo
Hou Yi
Hou Yi
KingRobbStark
Hou Yi
Level 149
God Stats
23W - 16L
1,656 SR
Queue Stats
175W - 148L
1,592 Elo+
Solo
The Morrigan
The Morrigan
NeoNephalem
The Morrigan
Level 180
God Stats
22W - 17L
1,611 SR
Queue Stats
569W - 576L
1,492 Elo+
Solo
Xing Tian
Xing Tian
lotionNsock 958
Xing Tian
Level 63
God Stats
37W - 39L
1,530 SR
Queue Stats
133W - 156L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AlbrechtVonRoon
Baron Samedi
16
2 / 2 / 11
10,151
923
6,775
3,847
1,793
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Shiva
Bruh9
Shiva
16
6 / 2 / 6
10,638
967
9,946
14,409
12,328
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
8 / 0 / 8
11,354
1,032
13,426
7,884
2,583
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
15
2 / 1 / 11
9,753
887
4,130
7,403
6,158
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hun Batz
bezic
Hun Batz
15
2 / 5 / 6
9,542
867
8,605
11,391
5,082
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
AmErikanda
Merlin
13
1 / 7 / 4
8,572
779
9,140
9,789
2,658
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
10
0 / 0 / 1
7,644
695
0
0
0
15
2 / 4 / 6
9,350
850
7,788
11,729
4,147
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Morrigan
NeoNephalem
The Morrigan
15
3 / 1 / 3
9,192
836
6,840
4,401
1,527
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
lotionNsock 958
Xing Tian
14
2 / 8 / 6
9,121
829
4,892
20,669
18,080
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
28
20
Kills
8
10
Deaths
20
42
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
AlbrechtVonRoon
Baron Samedi
2
2
11
3.75
L
Merlin
AmErikanda
Merlin
1
7
4
0.43
L
Hercules
0
0
1
0.5
W
Shiva
Bruh9
Shiva
6
2
6
4.5
W
8
0
8
12
L
2
4
6
1.25
L
The Morrigan
NeoNephalem
The Morrigan
3
1
3
4.5
W
Sylvanus
2
1
11
7.5
W
Hun Batz
bezic
Hun Batz
2
5
6
1
L
Xing Tian
lotionNsock 958
Xing Tian
2
8
6
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,882
Damage
28,660
44,934
Taken
46,588
27,944
Mitigated
26,412
13,520
Healing
1,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
AlbrechtVonRoon
Baron Samedi
6,775
490
1,023
522
3,847
1,793
1,169
2,319
1,402
35,289
134
L
Merlin
AmErikanda
Merlin
9,140
211
0
0
9,789
2,658
0
5,793
3,818
20,140
525
L
Hercules
0
0
0
0
0
0
0
0
0
0
0
W
Shiva
Bruh9
Shiva
9,946
1,172
204
3,116
14,409
12,328
618
5,674
8,571
0
33,455
W
13,426
6,561
0
4,118
7,884
2,583
3,742
3,240
4,604
52,754
1,932
L
7,788
4,028
0
786
11,729
4,147
0
5,171
6,433
0
25,075
L
The Morrigan
NeoNephalem
The Morrigan
6,840
481
0
407
4,401
1,527
0
2,322
2,036
16,927
0
W
Sylvanus
4,130
1,221
893
1,839
7,403
6,158
882
4,264
3,037
11,327
130
W
Hun Batz
bezic
Hun Batz
8,605
2,133
0
1,805
11,391
5,082
823
4,559
6,736
0
24,528
L
Xing Tian
lotionNsock 958
Xing Tian
4,892
600
0
270
20,669
18,080
0
10,128
10,194
12,864
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,438
Gold Earned
43,879
238
Minions Killed
121
0
Camps Cleared
0
1,134,787
Distance Traveled
802,640
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,151
923
64
6
0
224,567
0
L
Merlin
8,572
779
30
3
0
192,647
2
L
Hercules
7,644
695
0
0
0
0
0
W
Shiva
10,638
967
45
4
0
230,199
0
W
Sol
11,354
1,032
84
8
0
228,656
0
L
Hou Yi
9,350
850
53
5
0
220,037
0
L
The Morrigan
9,192
836
29
3
0
189,014
0
W
Sylvanus
9,753
887
15
1
0
218,017
0
W
Hun Batz
9,542
867
30
3
0
233,348
0
L
Xing Tian
9,121
829
9
1
0
200,942
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role