Player Matchup

Ix Chel
Ix Chel
AikiMiyu
Ix Chel
Level 154
God Stats
0W - 2L
1,301 SR
Queue Stats
28W - 35L
1,552 Elo+
Party 3
Nox
Nox
ManOfSteele894
Nox
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 53L
1,513 Elo+
Party 2
Ares
Ares
YarmesanCheese
Ares
Level 146
God Stats
0W - 2L
1,279 SR
Queue Stats
66W - 67L
1,474 Elo+
Party 2
Ratatoskr
Ratatoskr
smile_first
Ratatoskr
Level 166
God Stats
3W - 5L
1,385 SR
Queue Stats
622W - 644L
1,444 Elo+
Solo
Janus
Janus
srninstlga
Janus
Level 158
God Stats
6W - 5L
1,549 SR
Queue Stats
385W - 402L
1,558 Elo+
Party 3
Team Averages
Level 154
1,403 SR
1,508 Elo+

VS

Team Averages
Level 134
1,503 SR
1,510 Elo+
Baba Yaga
Baba Yaga
Anarachny
Baba Yaga
Level 157
God Stats
5W - 6L
1,429 SR
Queue Stats
267W - 317L
1,465 Elo+
Solo
Hou Yi
Hou Yi
Bropunzelxx9520
Hou Yi
Level 150
God Stats
1W - 0L
1,500 SR
Queue Stats
93W - 92L
1,525 Elo+
Party 1
Sylvanus
Sylvanus
Irvsanity
Sylvanus
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 56L
1,549 Elo+
Party 1
Bellona
Bellona
ReekyDeekyDu
Bellona
Level 159
God Stats
7W - 2L
1,694 SR
Queue Stats
364W - 367L
1,560 Elo+
Party 1
Cernunnos
Cernunnos
jeanbean365
Cernunnos
Level 55
God Stats
9W - 5L
1,391 SR
Queue Stats
122W - 157L
1,451 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
AikiMiyu
Ix Chel
16
1 / 2 / 5
8,908
636
9,866
10,282
4,544
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

17
4 / 5 / 3
9,977
713
11,761
10,575
4,857
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
2 / 6 / 6
9,607
686
10,227
19,301
22,290
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ratatoskr
smile_first
Ratatoskr
13
1 / 6 / 6
8,132
581
4,735
10,869
4,956
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Janus
17
1 / 2 / 5
9,031
645
13,036
7,874
3,173
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Anarachny
Baba Yaga
19
6 / 2 / 13
11,823
845
18,825
11,488
6,349
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
3 / 2 / 10
10,001
714
6,876
9,549
4,409
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sylvanus
Irvsanity
Sylvanus
18
6 / 1 / 12
10,594
757
11,271
20,507
16,958
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Bellona
ReekyDeekyDu
Bellona
17
1 / 1 / 17
10,330
738
8,030
15,734
14,544
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cernunnos
jeanbean365
Cernunnos
16
5 / 5 / 10
10,474
748
8,937
12,694
5,345
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
83
9
Kills
21
21
Deaths
11
25
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
AikiMiyu
Ix Chel
1
2
5
1.75
W
Baba Yaga
Anarachny
Baba Yaga
6
2
13
6.25
W
3
2
10
4
W
Sylvanus
Irvsanity
Sylvanus
6
1
12
12
L
4
5
3
1.1
W
Bellona
ReekyDeekyDu
Bellona
1
1
17
9.5
L
2
6
6
0.83
W
Cernunnos
jeanbean365
Cernunnos
5
5
10
2
L
Ratatoskr
smile_first
Ratatoskr
1
6
6
0.67
L
Janus
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,625
Damage
53,939
58,901
Taken
69,972
39,820
Mitigated
47,605
17,294
Healing
33,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
AikiMiyu
Ix Chel
9,866
1,004
6,833
3,857
10,282
4,544
0
7,056
3,226
21,757
0
W
Baba Yaga
Anarachny
Baba Yaga
18,825
1,317
0
2,418
11,488
6,349
1,222
6,017
5,207
45,681
0
W
6,876
1,597
1,282
1,256
9,549
4,409
3,658
6,761
2,642
0
19,054
W
Sylvanus
Irvsanity
Sylvanus
11,271
1,858
7,596
10,599
20,507
16,958
622
12,097
7,854
20,723
0
L
11,761
601
117
1,018
10,575
4,857
0
5,612
4,963
24,648
550
W
Bellona
ReekyDeekyDu
Bellona
8,030
2,452
2,551
4,931
15,734
14,544
660
9,953
5,223
0
22,713
L
10,227
504
465
1,673
19,301
22,290
0
7,821
11,480
12,767
0
W
Cernunnos
jeanbean365
Cernunnos
8,937
3,499
1,217
1,973
12,694
5,345
1,068
8,115
4,163
0
28,032
L
Ratatoskr
smile_first
Ratatoskr
4,735
873
761
539
10,869
4,956
0
3,871
6,998
0
7,681
L
Janus
13,036
104
682
1,349
7,874
3,173
0
5,736
2,138
39,628
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,655
Gold Earned
53,222
144
Minions Killed
170
0
Camps Cleared
0
1,203,091
Distance Traveled
1,313,090
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
8,908
636
26
2
0
249,084
0
W
Baba Yaga
11,823
845
41
3
0
246,480
0
W
Hou Yi
10,001
714
27
2
0
279,931
0
W
Sylvanus
10,594
757
26
2
0
252,716
0
L
Nox
9,977
713
40
3
0
244,824
0
W
Bellona
10,330
738
39
3
0
290,119
0
L
Ares
9,607
686
6
0
0
250,019
0
W
Cernunnos
10,474
748
37
3
0
243,844
0
L
Ratatoskr
8,132
581
2
0
0
199,985
0
L
Janus
9,031
645
70
5
0
259,179
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role