Player Matchup

Ares
Ares
 
Ares
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
 
Serqet
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
AndeeJad
Ra
Level 125
God Stats
1W - 5L
1,322 SR
Queue Stats
178W - 142L
1,564 Elo+
Solo
Merlin
Merlin
DragonWarlords
Merlin
Level 153
God Stats
3W - 5L
1,667 SR
Queue Stats
165W - 174L
1,513 Elo+
Solo
Hercules
Hercules
x Mizzzery x
Hercules
Level 159
God Stats
4W - 9L
1,373 SR
Queue Stats
387W - 395L
1,560 Elo+
Solo
Team Averages
Level 141
1,472 SR
1,527 Elo+

VS

Team Averages
Level 125
1,579 SR
1,592 Elo+
Eset
Eset
CodeMonkey97
Eset
Level 156
God Stats
3W - 2L
1,413 SR
Queue Stats
130W - 106L
1,594 Elo+
Party 1
Ares
Ares
CreamyCheeser
Ares
Level 124
God Stats
5W - 3L
1,646 SR
Queue Stats
84W - 78L
1,577 Elo+
Party 1
Mulan
Mulan
DogThumbs
Mulan
Level 109
God Stats
56W - 47L
1,611 SR
Queue Stats
112W - 99L
1,589 Elo+
Party 1
Scylla
Scylla
PuttPutt97
Scylla
Level 128
God Stats
6W - 5L
1,617 SR
Queue Stats
170W - 133L
1,620 Elo+
Party 1
Xbalanque
Xbalanque
TheGiraffeRider
Xbalanque
Level 109
God Stats
10W - 7L
1,607 SR
Queue Stats
97W - 95L
1,579 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
11
0 / 2 / 1
6,310
1,262
2,646
5,550
3,813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Serqet
 
Serqet
11
0 / 2 / 1
6,019
1,204
1,842
4,135
1,599
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
0 / 0 / 1
6,010
1,202
3,469
2,755
804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 0 / 1
6,170
1,234
4,444
1,729
494
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
x Mizzzery x
Hercules
11
1 / 3 / 0
6,099
1,220
991
6,764
4,584
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Team 1 Tickets

320

VS

Team 2 Tickets

383

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 3
6,674
1,335
2,078
2,439
1,642
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

12
0 / 0 / 6
6,929
1,386
3,177
4,357
4,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mulan
DogThumbs
Mulan
12
3 / 0 / 3
6,956
1,391
3,829
5,051
2,940
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Scylla
PuttPutt97
Scylla
12
1 / 0 / 6
6,558
1,312
3,961
1,726
534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Xbalanque
TheGiraffeRider
Xbalanque
12
1 / 0 / 6
6,661
1,332
5,947
2,110
691
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
31
1
Kills
7
7
Deaths
1
4
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
0
2
1
0.25
L
Serqet
 
Serqet
0
2
1
0.25
L
0
0
1
0.5
W
2
1
3
3.5
W
0
0
6
3
W
Mulan
DogThumbs
Mulan
3
0
3
4.5
L
0
0
1
0.5
W
Scylla
PuttPutt97
Scylla
1
0
6
4
W
Xbalanque
TheGiraffeRider
Xbalanque
1
0
6
4
L
Hercules
x Mizzzery x
Hercules
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,392
Damage
18,992
20,933
Taken
15,683
11,294
Mitigated
10,452
3,445
Healing
1,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
2,646
80
0
638
5,550
3,813
0
2,020
3,462
4,030
0
L
Serqet
 
Serqet
1,842
93
0
280
4,135
1,599
0
1,954
2,109
0
6,413
L
3,469
128
471
424
2,755
804
0
572
2,110
17,867
0
W
2,078
193
150
218
2,439
1,642
0
1,318
882
9,286
0
W
3,177
127
0
553
4,357
4,645
0
2,815
1,166
4,307
0
W
Mulan
DogThumbs
Mulan
3,829
306
0
371
5,051
2,940
0
2,990
1,766
0
8,939
L
4,444
266
0
0
1,729
494
0
1,310
419
23,273
627
W
Scylla
PuttPutt97
Scylla
3,961
526
0
0
1,726
534
0
977
523
28,414
0
W
Xbalanque
TheGiraffeRider
Xbalanque
5,947
2,615
0
215
2,110
691
0
1,364
556
0
21,405
L
Hercules
x Mizzzery x
Hercules
991
179
0
1,632
6,764
4,584
0
3,096
3,334
0
1,862

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,608
Gold Earned
33,778
100
Minions Killed
127
6
Camps Cleared
6
513,293
Distance Traveled
596,167
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,310
1,262
4
1
1
80,589
0
L
Serqet
6,019
1,204
11
2
3
124,908
0
L
Ra
6,010
1,202
31
6
1
110,863
0
W
Eset
6,674
1,335
16
3
1
105,969
0
W
Ares
6,929
1,386
1
0
1
114,136
0
W
Mulan
6,956
1,391
8
2
0
126,887
0
L
Merlin
6,170
1,234
50
10
0
111,164
0
W
Scylla
6,558
1,312
63
13
0
130,926
0
W
Xbalanque
6,661
1,332
39
8
4
118,249
0
L
Hercules
6,099
1,220
4
1
1
85,769
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role