Player Matchup

Sobek
Sobek
Diamond III
DaZo2003
Sobek
Diamond III
Level 68
God Stats
2W - 4L
1,578 SR
Queue Stats
265W - 257L
2,260 MMR
Solo
Artemis
Artemis
Diamond IV
Devita--
Artemis
Diamond IV
Level 159
God Stats
11W - 10L
1,667 SR
Queue Stats
384W - 380L
2,191 MMR
Party 2
Artio
Artio
Masters
Jinxed Q
Artio
Masters
Level 306
God Stats
14W - 11L
1,662 SR
Queue Stats
464W - 437L
2,393 MMR
Solo
Maman Brigitte
Maman Brigitte
Diamond IV
Sikked-
Maman Brigitte
Diamond IV
Level 149
God Stats
71W - 52L
1,705 SR
Queue Stats
392W - 402L
2,153 MMR
Party 2
Chang'e
Chang'e
Diamond I
myonnoise
Chang'e
Diamond I
Level 129
God Stats
27W - 18L
1,672 SR
Queue Stats
594W - 583L
2,398 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 162
1,657 SR
2,279 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 162
1,713 SR
2,340 MMR
Hou Yi
Hou Yi
Diamond III
EatmyFarts6969
Hou Yi
Diamond III
Level 209
God Stats
2W - 2L
1,701 SR
Queue Stats
225W - 202L
2,161 MMR
Party 3
Maui
Maui
Platinum I
Grutty95
Maui
Platinum I
Level 163
God Stats
29W - 13L
1,784 SR
Queue Stats
46W - 31L
2,091 MMR
Party 3
Cthulhu
Cthulhu
Diamond IV
MRGreedSenpai
Cthulhu
Diamond IV
Level 162
God Stats
13W - 7L
1,664 SR
Queue Stats
123W - 103L
2,141 MMR
Party 1
Medusa
Medusa
Diamond IV
Tenzsación
Medusa
Diamond IV
Level 190
God Stats
6W - 2L
1,593 SR
Queue Stats
90W - 71L
2,164 MMR
Party 1
Anubis
Anubis
Grandmaster
UrAimDooDoo
Anubis
Grandmaster
Level 84
God Stats
9W - 3L
1,820 SR
Queue Stats
221W - 166L
3,145 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
DaZo2003
Sobek
10
2 / 4 / 1
5,902
537
3,398
12,213
8,618
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Artemis
Devita--
Artemis
11
1 / 3 / 3
6,118
556
6,780
8,127
2,250
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artio
Jinxed Q
Artio
10
0 / 5 / 0
5,831
530
6,123
12,816
5,099
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Maman Brigitte
Sikked-
Maman Brigitte
11
2 / 2 / 1
6,062
551
2,326
7,659
1,928
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Chang'e
myonnoise
Chang'e
11
1 / 4 / 1
6,074
552
3,012
7,657
1,595
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
SusanoCharybdisSerqetAthena

VS

Bans
AgniOdinAo KuangChronos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 4 / 3
6,824
620
9,142
9,406
2,653
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Maui
12
3 / 0 / 5
7,358
669
2,880
5,527
3,768
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cthulhu
13
5 / 0 / 1
7,773
707
8,930
8,068
3,183
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Medusa
12
2 / 2 / 3
6,964
633
6,465
7,431
2,242
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Anubis
13
5 / 0 / 3
7,276
661
5,628
4,454
1,834
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
33
6
Kills
18
18
Deaths
6
6
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Sobek
DaZo2003
Sobek
2
4
1
0.63
L
Artemis
Devita--
Artemis
1
3
3
0.83
W
3
4
3
1.13
W
Maui
3
0
5
5.5
L
Artio
Jinxed Q
Artio
0
5
0
0
W
Cthulhu
5
0
1
5.5
L
Maman Brigitte
Sikked-
Maman Brigitte
2
2
1
1.25
W
Medusa
2
2
3
1.75
W
Anubis
5
0
3
6.5
L
Chang'e
myonnoise
Chang'e
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,639
Damage
33,045
48,472
Taken
34,886
19,490
Mitigated
13,680
12,117
Healing
13,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
DaZo2003
Sobek
3,398
90
0
2,643
12,213
8,618
0
3,479
8,594
18,278
0
L
Artemis
Devita--
Artemis
6,780
2,618
0
1,486
8,127
2,250
0
415
7,632
0
40,093
W
9,142
5,247
0
3,183
9,406
2,653
284
1,662
7,698
0
42,967
W
Maui
2,880
1,273
0
1,818
5,527
3,768
0
1,342
4,123
23,224
2,483
L
Artio
Jinxed Q
Artio
6,123
285
0
2,569
12,816
5,099
0
7,338
4,812
35,114
0
W
Cthulhu
8,930
1,043
0
3,983
8,068
3,183
0
4,803
2,166
46,989
3,212
L
Maman Brigitte
Sikked-
Maman Brigitte
2,326
110
0
3,337
7,659
1,928
0
1,939
5,594
34,909
0
W
Medusa
6,465
2,615
0
1,902
7,431
2,242
710
4,461
2,699
0
55,882
W
Anubis
5,628
249
275
2,133
4,454
1,834
0
1,203
3,247
55,587
0
L
Chang'e
myonnoise
Chang'e
3,012
110
501
1,581
7,657
1,595
0
2,270
5,199
41,678
275

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,987
Gold Earned
36,195
352
Minions Killed
414
0
Camps Cleared
0
1,178,360
Distance Traveled
1,239,171
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
5,902
537
21
2
0
230,002
7
L
Artemis
6,118
556
84
8
0
214,623
1
W
Hou Yi
6,824
620
64
6
0
224,489
2
W
Maui
7,358
669
58
5
0
261,484
2
L
Artio
5,831
530
76
7
0
229,325
0
W
Cthulhu
7,773
707
99
9
0
245,617
2
L
Maman Brigitte
6,062
551
66
6
0
269,730
0
W
Medusa
6,964
633
88
8
0
245,515
0
W
Anubis
7,276
661
105
10
0
262,066
0
L
Chang'e
6,074
552
105
10
0
234,680
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role