Player Matchup

Susano
Susano
 
Susano
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
Bonstein
Zhong Kui
Level 142
God Stats
6W - 14L
1,379 SR
Queue Stats
184W - 177L
1,525 Elo+
Solo
Ishtar
Ishtar
Faтez
Ishtar
Level 181
God Stats
12W - 10L
1,616 SR
Queue Stats
331W - 290L
1,512 Elo+
Party 2
Arachne
Arachne
Kaiitsuno
Arachne
Level 104
God Stats
1W - 3L
1,558 SR
Queue Stats
48W - 31L
1,648 Elo+
Party 1
Ao Kuang
Ao Kuang
KevGoku737
Ao Kuang
Level 182
God Stats
2W - 3L
1,386 SR
Queue Stats
119W - 132L
1,512 Elo+
Party 1
Team Averages
Level 148
1,488 SR
1,539 Elo+

VS

Team Averages
Level 142
1,610 SR
1,509 Elo+
Ravana
Ravana
IVIаx
Ravana
Level 154
God Stats
3W - 1L
1,529 SR
Queue Stats
80W - 64L
1,581 Elo+
Party 3
Ullr
Ullr
Kumpelblase20
Ullr
Level 85
God Stats
6W - 0L
1,801 SR
Queue Stats
106W - 57L
1,639 Elo+
Party 3
Thor
Thor
LEETABlX
Thor
Level 155
God Stats
8W - 6L
1,556 SR
Queue Stats
22W - 30L
1,403 Elo+
Solo
Janus
Janus
Leones_2015
Janus
Level 180
God Stats
10W - 13L
1,464 SR
Queue Stats
832W - 783L
1,432 Elo+
Solo
Sol
Sol
aialax
Sol
Level 134
God Stats
9W - 8L
1,703 SR
Queue Stats
179W - 216L
1,487 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
7
0 / 8 / 0
4,116
412
1,511
9,386
2,434
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Zhong Kui
Bonstein
Zhong Kui
10
1 / 5 / 0
5,294
529
3,115
7,187
3,895
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Ishtar
Faтez
Ishtar
11
1 / 2 / 1
6,247
625
2,238
5,252
1,567
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Arachne
Kaiitsuno
Arachne
10
2 / 4 / 0
5,611
561
3,505
9,425
2,768
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ao Kuang
KevGoku737
Ao Kuang
9
0 / 2 / 3
5,146
515
2,007
7,863
2,547
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
IVIаx
Ravana
11
14 / 0 / 4
7,588
759
10,339
4,609
2,145
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
5 / 0 / 4
6,815
682
5,902
5,339
1,581
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thor
4
0 / 1 / 0
3,926
393
746
2,901
671
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

12
0 / 1 / 5
6,118
612
1,551
3,299
979
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Sol
aialax
Sol
12
2 / 2 / 6
6,828
683
5,721
5,694
1,848
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
40
4
Kills
21
21
Deaths
4
4
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
0
8
0
0
L
Zhong Kui
Bonstein
Zhong Kui
1
5
0
0.2
L
Ishtar
Faтez
Ishtar
1
2
1
0.75
W
Ravana
IVIаx
Ravana
14
0
4
16
L
Arachne
Kaiitsuno
Arachne
2
4
0
0.5
L
Ao Kuang
KevGoku737
Ao Kuang
0
2
3
0.75
W
5
0
4
7
W
Thor
0
1
0
0
W
0
1
5
2.5
W
Sol
aialax
Sol
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,376
Damage
24,259
39,113
Taken
21,842
13,211
Mitigated
7,224
8,085
Healing
7,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
1,511
489
0
449
9,386
2,434
0
898
8,272
0
14,834
L
Zhong Kui
Bonstein
Zhong Kui
3,115
568
0
1,531
7,187
3,895
0
2,253
4,780
24,128
4,796
L
Ishtar
Faтez
Ishtar
2,238
963
0
1,529
5,252
1,567
0
824
4,350
0
50,474
W
Ravana
IVIаx
Ravana
10,339
3,312
0
1,654
4,609
2,145
0
1,632
2,977
0
29,744
L
Arachne
Kaiitsuno
Arachne
3,505
1,991
0
2,748
9,425
2,768
0
1,571
7,854
0
26,675
L
Ao Kuang
KevGoku737
Ao Kuang
2,007
533
0
1,828
7,863
2,547
0
1,312
6,482
34,035
0
W
5,902
1,799
0
1,004
5,339
1,581
60
890
4,449
0
39,374
W
Thor
746
366
0
1,474
2,901
671
0
485
2,416
0
8,458
W
1,551
0
0
697
3,299
979
0
0
3,299
46,815
923
W
Sol
aialax
Sol
5,721
2,442
0
2,723
5,694
1,848
1,328
1,972
3,722
42,127
8,065

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,414
Gold Earned
31,275
311
Minions Killed
329
0
Camps Cleared
0
1,027,291
Distance Traveled
913,974
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
4,116
412
38
4
0
204,573
0
L
Zhong Kui
5,294
529
56
6
0
183,518
1
L
Ishtar
6,247
625
101
10
0
183,201
0
W
Ravana
7,588
759
39
4
0
228,958
0
L
Arachne
5,611
561
52
5
0
220,443
0
L
Ao Kuang
5,146
515
64
6
0
235,556
0
W
Ullr
6,815
682
76
8
0
215,245
0
W
Thor
3,926
393
23
2
0
87,753
0
W
Janus
6,118
612
97
10
0
205,205
0
W
Sol
6,828
683
94
9
0
176,813
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role