Player Matchup

Chiron
Chiron
Platinum V
AMentalMidget
Chiron
Platinum V
Level 133
God Stats
2W - 0L
1,845 SR
Queue Stats
151W - 143L
1,678 MMR
Party 1
Eset
Eset
Gold I
Cr0aker
Eset
Gold I
Level 151
God Stats
1W - 0L
1,724 SR
Queue Stats
163W - 161L
1,631 MMR
Party 1
Arachne
Arachne
Gold II
Ins1gn3
Arachne
Gold II
Level 69
God Stats
3W - 0L
1,833 SR
Queue Stats
101W - 104L
1,618 MMR
Solo
Bacchus
Bacchus
Gold I
NaFam
Bacchus
Gold I
Level 141
God Stats
3W - 5L
1,638 SR
Queue Stats
177W - 182L
1,617 MMR
Solo
Ra
Ra
Platinum IV
ZaneyB
Ra
Platinum IV
Level 182
God Stats
4W - 3L
1,350 SR
Queue Stats
111W - 112L
1,700 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 135
1,678 SR
1,649 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 133
1,527 SR
1,615 MMR
Cabrakan
Cabrakan
Gold I
 
Cabrakan
Gold I
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Rama
Rama
Gold I
Quan2theflang
Rama
Gold I
Level 146
God Stats
11W - 13L
1,561 SR
Queue Stats
436W - 433L
1,691 MMR
Solo
Raijin
Raijin
Platinum V
Unforgottn
Raijin
Platinum V
Level 88
God Stats
0W - 1L
1,322 SR
Queue Stats
248W - 252L
1,622 MMR
Solo
Amaterasu
Amaterasu
Platinum IV
ironsaviordij
Amaterasu
Platinum IV
Level 158
God Stats
43W - 35L
1,656 SR
Queue Stats
362W - 359L
1,651 MMR
Solo
Yemoja
Yemoja
Gold III
leafy_mystic2
Yemoja
Gold III
Level 108
God Stats
12W - 9L
1,595 SR
Queue Stats
595W - 605L
1,610 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 0
5,975
598
4,446
6,467
2,123
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Eset
Cr0aker
Eset
10
1 / 4 / 3
5,890
589
4,988
9,420
3,226
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Breastplate

Breastplate

+20
Physical Protection

Arachne
Ins1gn3
Arachne
10
4 / 1 / 4
5,743
574
8,118
10,828
3,489
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
NaFam
Bacchus
9
1 / 0 / 6
5,820
582
4,472
6,763
4,675
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ra
13
5 / 0 / 2
6,938
694
4,698
3,946
1,388
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
CthulhuLokiThorPele

VS

Bans
ThanatosKumbhakarnaMulanBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
10
3 / 4 / 1
5,630
563
4,430
8,571
4,947
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 3 / 2
5,646
565
4,426
6,561
1,780
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Raijin
Unforgottn
Raijin
10
1 / 3 / 0
5,601
560
3,039
6,077
1,635
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
ironsaviordij
Amaterasu
11
3 / 2 / 1
7,185
719
8,078
11,997
6,213
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

7
0 / 2 / 1
4,828
483
2,905
6,613
2,414
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
12
14
Kills
7
7
Deaths
14
15
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
 
Cabrakan
3
4
1
0.88
W
3
2
0
1.5
W
Eset
Cr0aker
Eset
1
4
3
0.63
W
Arachne
Ins1gn3
Arachne
4
1
4
6
W
Bacchus
NaFam
Bacchus
1
0
6
4
L
0
3
2
0.33
L
Raijin
Unforgottn
Raijin
1
3
0
0.33
W
Ra
5
0
2
6
L
Amaterasu
ironsaviordij
Amaterasu
3
2
1
1.75
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,722
Damage
22,878
37,424
Taken
39,819
14,901
Mitigated
16,989
18,094
Healing
16,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
 
Cabrakan
4,430
473
0
2,871
8,571
4,947
0
2,140
6,254
26,246
575
W
4,446
2,319
264
2,311
6,467
2,123
0
2,135
4,332
0
38,945
W
Eset
Cr0aker
Eset
4,988
488
351
3,759
9,420
3,226
0
468
8,952
36,498
655
W
Arachne
Ins1gn3
Arachne
8,118
5,291
0
6,660
10,828
3,489
0
2,931
7,897
0
33,699
W
Bacchus
NaFam
Bacchus
4,472
1,166
0
2,174
6,763
4,675
1
2,695
4,068
14,654
0
L
4,426
3,396
0
2,238
6,561
1,780
0
1,012
5,549
0
35,707
L
Raijin
Unforgottn
Raijin
3,039
823
0
500
6,077
1,635
0
2,883
3,048
35,516
0
W
Ra
4,698
725
750
1,825
3,946
1,388
0
1,651
2,295
53,445
0
L
Amaterasu
ironsaviordij
Amaterasu
8,078
2,803
0
6,716
11,997
6,213
749
4,013
7,984
0
52,404
L
2,905
994
1,652
2,082
6,613
2,414
0
3,563
2,929
9,947
1,537

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,366
Gold Earned
28,890
341
Minions Killed
298
0
Camps Cleared
0
1,109,343
Distance Traveled
967,709
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
5,630
563
46
5
0
228,175
1
W
Chiron
5,975
598
83
8
0
192,342
0
W
Eset
5,890
589
76
8
0
221,023
0
W
Arachne
5,743
574
56
6
0
243,249
0
W
Bacchus
5,820
582
14
1
0
237,626
6
L
Rama
5,646
565
70
7
0
183,900
0
L
Raijin
5,601
560
77
8
0
203,102
1
W
Ra
6,938
694
112
11
0
215,103
1
L
Amaterasu
7,185
719
95
10
0
200,878
2
L
Yemoja
4,828
483
10
1
0
151,654
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role