Player Matchup

Da Ji
Da Ji
Blacklotus 2013
Da Ji
Level 58
God Stats
3W - 0L
1,841 SR
Queue Stats
41W - 39L
1,468 Elo+
Solo
Cthulhu
Cthulhu
Skylersloyan
Cthulhu
Level 143
God Stats
18W - 16L
1,583 SR
Queue Stats
374W - 407L
1,483 Elo+
Party 1
Osiris
Osiris
Tootie 1984
Osiris
Level 182
God Stats
2W - 4L
1,294 SR
Queue Stats
509W - 483L
1,484 Elo+
Solo
Bastet
Bastet
akaLucasLee
Bastet
Level 123
God Stats
39W - 22L
1,544 SR
Queue Stats
166W - 166L
1,523 Elo+
Party 1
Janus
Janus
lts wired
Janus
Level 126
God Stats
4W - 2L
1,451 SR
Queue Stats
205W - 243L
1,502 Elo+
Party 1
Team Averages
Level 126
1,543 SR
1,492 Elo+

VS

Team Averages
Level 114
1,534 SR
1,504 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Derrian_412
Ao Kuang
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
163W - 153L
1,487 Elo+
Solo
Jormungandr
Jormungandr
ProjectVolts
Jormungandr
Level 100
God Stats
49W - 41L
1,558 SR
Queue Stats
279W - 285L
1,518 Elo+
Solo
Apollo
Apollo
whet4uBABE
Apollo
Level 74
God Stats
146W - 111L
1,613 SR
Queue Stats
262W - 242L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 1 / 1
5,077
635
2,723
5,629
1,880
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Cthulhu
Skylersloyan
Cthulhu
7
1 / 2 / 2
4,496
562
2,943
8,047
3,908
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Osiris
8
0 / 2 / 1
4,395
549
3,436
6,036
3,872
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Bastet
8
1 / 3 / 1
4,722
590
1,941
5,737
1,603
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Janus
lts wired
Janus
10
2 / 0 / 1
5,322
665
2,326
2,751
718
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
10
2 / 1 / 0
5,601
700
2,622
6,951
4,076
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Baron Samedi
 
Baron Samedi
7
0 / 2 / 0
3,977
497
1,632
3,257
953
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
Derrian_412
Ao Kuang
1
0 / 0 / 0
1,517
190
0
0
0
Jormungandr
ProjectVolts
Jormungandr
9
5 / 3 / 1
5,429
679
8,350
7,501
3,666
Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Apollo
whet4uBABE
Apollo
7
1 / 1 / 3
4,333
542
2,564
3,321
808
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
12
7
Kills
8
8
Deaths
7
6
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
2
1
0
2
L
Baron Samedi
 
Baron Samedi
0
2
0
0
W
3
1
1
3.5
L
Ao Kuang
Derrian_412
Ao Kuang
0
0
0
0
L
Jormungandr
ProjectVolts
Jormungandr
5
3
1
1.83
W
Cthulhu
Skylersloyan
Cthulhu
1
2
2
1
W
Osiris
0
2
1
0.25
W
Bastet
1
3
1
0.5
W
Janus
lts wired
Janus
2
0
1
2.5
L
Apollo
whet4uBABE
Apollo
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,369
Damage
15,168
28,200
Taken
21,030
11,981
Mitigated
9,503
5,458
Healing
10,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
2,622
430
0
4,893
6,951
4,076
0
0
6,951
38,321
923
L
Baron Samedi
 
Baron Samedi
1,632
84
0
1,082
3,257
953
0
1,403
1,604
15,462
453
W
2,723
483
0
849
5,629
1,880
0
1,383
4,156
0
20,361
L
Ao Kuang
Derrian_412
Ao Kuang
0
0
0
0
0
0
0
0
0
0
0
L
Jormungandr
ProjectVolts
Jormungandr
8,350
3,215
0
2,316
7,501
3,666
0
2,989
4,472
33,722
584
W
Cthulhu
Skylersloyan
Cthulhu
2,943
615
12
2,111
8,047
3,908
0
4,391
3,525
18,066
0
W
Osiris
3,436
704
0
500
6,036
3,872
0
2,063
3,973
0
24,040
W
Bastet
1,941
615
0
1,111
5,737
1,603
0
2,821
2,696
0
20,725
W
Janus
lts wired
Janus
2,326
120
0
875
2,751
718
670
1,257
1,494
29,803
0
L
Apollo
whet4uBABE
Apollo
2,564
1,722
0
2,143
3,321
808
0
587
2,734
0
17,612

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,012
Gold Earned
20,857
193
Minions Killed
194
0
Camps Cleared
0
823,989
Distance Traveled
489,068
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
5,601
700
72
9
0
135,007
0
L
Baron Samedi
3,977
497
25
3
0
98,330
0
W
Da Ji
5,077
635
36
5
0
158,739
0
L
Ao Kuang
1,517
190
0
0
0
0
0
L
Jormungandr
5,429
679
58
7
0
150,489
0
W
Cthulhu
4,496
562
28
4
0
172,475
0
W
Osiris
4,395
549
31
4
0
151,602
0
W
Bastet
4,722
590
40
5
0
179,517
1
W
Janus
5,322
665
58
7
0
161,656
0
L
Apollo
4,333
542
39
5
0
105,242
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role