Player Matchup

Ao Kuang
Ao Kuang
CBI Akilis
Ao Kuang
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 14L
1,026 Elo+
Party 1
Ares
Ares
CBI Gauss
Ares
Level 8
God Stats
1W - 7L
1,234 SR
Queue Stats
1W - 12L
1,026 Elo+
Party 1
Ix Chel
Ix Chel
CBI Ghost
Ix Chel
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 15L
1,026 Elo+
Party 1
Charybdis
Charybdis
RowdyRonniePipe
Charybdis
Level 147
God Stats
72W - 57L
1,581 SR
Queue Stats
165W - 175L
1,445 Elo+
Solo
King Arthur
King Arthur
Soloqueue28485
King Arthur
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,140 Elo+
Party 1
Team Averages
Level 48
1,463 SR
1,132 Elo+

VS

Team Averages
Level 117
1,466 SR
1,444 Elo+
Charon
Charon
 
Charon
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Chrisophoro
Tsukuyomi
Level 144
God Stats
3W - 2L
1,500 SR
Queue Stats
131W - 123L
1,559 Elo+
Solo
Anubis
Anubis
Floresty
Anubis
Level 86
God Stats
1W - 1L
1,283 SR
Queue Stats
187W - 187L
1,419 Elo+
Party 2
Vulcan
Vulcan
Moonlit_Ryder
Vulcan
Level 144
God Stats
2W - 0L
1,546 SR
Queue Stats
24W - 27L
1,299 Elo+
Solo
Anhur
Anhur
Sicelet
Anhur
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
301W - 281L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
CBI Akilis
Ao Kuang
8
0 / 6 / 0
4,943
380
1,952
11,996
3,769
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ares
8
0 / 4 / 0
5,478
421
3,799
10,293
8,123
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Ix Chel
CBI Ghost
Ix Chel
8
0 / 8 / 1
5,087
391
3,238
10,104
2,982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
RowdyRonniePipe
Charybdis
13
2 / 1 / 1
6,923
533
7,951
7,855
2,307
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

King Arthur
Soloqueue28485
King Arthur
12
4 / 4 / 0
7,047
542
5,103
12,612
7,490
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
11
3 / 0 / 5
7,291
561
5,076
8,251
5,447
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
Chrisophoro
Tsukuyomi
14
9 / 0 / 5
8,141
626
8,469
9,652
2,985
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Anubis
Floresty
Anubis
13
4 / 2 / 0
8,295
638
6,978
6,785
2,725
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

11
5 / 2 / 8
7,618
586
13,587
6,096
2,144
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
Sicelet
Anhur
12
1 / 3 / 1
6,908
531
2,612
9,039
2,175
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
41
6
Kills
22
23
Deaths
7
2
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Charon
 
Charon
3
0
5
5.5
L
Ao Kuang
CBI Akilis
Ao Kuang
0
6
0
0
L
Ares
0
4
0
0
L
Ix Chel
CBI Ghost
Ix Chel
0
8
1
0.06
W
Tsukuyomi
Chrisophoro
Tsukuyomi
9
0
5
11.5
W
Anubis
Floresty
Anubis
4
2
0
2
W
5
2
8
4.5
L
Charybdis
RowdyRonniePipe
Charybdis
2
1
1
2.5
W
Anhur
Sicelet
Anhur
1
3
1
0.5
L
King Arthur
Soloqueue28485
King Arthur
4
4
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,043
Damage
36,722
52,860
Taken
39,823
24,671
Mitigated
15,476
11,115
Healing
15,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
 
Charon
5,076
1,185
0
2,829
8,251
5,447
535
3,657
4,594
17,485
3,364
L
Ao Kuang
CBI Akilis
Ao Kuang
1,952
397
0
1,404
11,996
3,769
0
3,976
8,020
23,107
2,796
L
Ares
3,799
140
0
1,637
10,293
8,123
0
6,174
4,119
11,810
0
L
Ix Chel
CBI Ghost
Ix Chel
3,238
387
370
2,518
10,104
2,982
0
5,364
4,740
25,199
0
W
Tsukuyomi
Chrisophoro
Tsukuyomi
8,469
2,831
0
6,129
9,652
2,985
76
1,950
7,702
0
52,055
W
Anubis
Floresty
Anubis
6,978
404
0
3,755
6,785
2,725
77
0
6,785
50,545
936
W
13,587
1,185
0
250
6,096
2,144
1,848
2,995
3,101
48,320
1,024
L
Charybdis
RowdyRonniePipe
Charybdis
7,951
3,443
0
3,896
7,855
2,307
0
1,106
6,749
0
63,642
W
Anhur
Sicelet
Anhur
2,612
1,744
0
2,305
9,039
2,175
0
634
8,405
0
48,446
L
King Arthur
Soloqueue28485
King Arthur
5,103
381
0
1,290
12,612
7,490
0
8,426
4,186
452
38,247

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,478
Gold Earned
38,253
272
Minions Killed
376
0
Camps Cleared
0
1,183,345
Distance Traveled
1,271,045
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
7,291
561
35
3
0
282,146
3
L
Ao Kuang
4,943
380
42
3
0
239,589
0
L
Ares
5,478
421
15
1
0
256,383
0
L
Ix Chel
5,087
391
45
3
0
221,241
2
W
Tsukuyomi
8,141
626
93
7
0
305,407
0
W
Anubis
8,295
638
104
8
0
201,039
3
W
Vulcan
7,618
586
69
5
0
243,541
0
L
Charybdis
6,923
533
104
8
0
219,027
3
W
Anhur
6,908
531
75
6
0
238,912
0
L
King Arthur
7,047
542
66
5
0
247,105
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role