Player Matchup

Danzaburou
Danzaburou
Hospipal
Danzaburou
Level 126
God Stats
2W - 2L
1,529 SR
Queue Stats
208W - 215L
1,507 Elo+
Solo
Nemesis
Nemesis
Kaiitsuno
Nemesis
Level 104
God Stats
11W - 5L
1,879 SR
Queue Stats
48W - 31L
1,640 Elo+
Party 1
Cerberus
Cerberus
KevGoku737
Cerberus
Level 182
God Stats
1W - 1L
1,715 SR
Queue Stats
122W - 134L
1,500 Elo+
Party 1
Artio
Artio
Korzone
Artio
Level 157
God Stats
1W - 7L
1,135 SR
Queue Stats
584W - 563L
1,429 Elo+
Solo
Janus
Janus
SlingShotLX
Janus
Level 105
God Stats
3W - 0L
1,500 SR
Queue Stats
169W - 175L
1,495 Elo+
Solo
Team Averages
Level 135
1,552 SR
1,514 Elo+

VS

Team Averages
Level 155
1,554 SR
1,508 Elo+
Zeus
Zeus
 
Zeus
Level 187
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thor
Thor
BsmiterB
Thor
Level 167
God Stats
8W - 11L
1,535 SR
Queue Stats
764W - 716L
1,533 Elo+
Party 2
Apollo
Apollo
CouplaGayz
Apollo
Level 125
God Stats
4W - 5L
1,729 SR
Queue Stats
103W - 105L
1,522 Elo+
Solo
Anubis
Anubis
D3KOSAAH
Anubis
Level 148
God Stats
5W - 5L
1,613 SR
Queue Stats
456W - 460L
1,469 Elo+
Solo
Xing Tian
Xing Tian
FenrirUNB01
Xing Tian
Level 149
God Stats
4W - 6L
1,395 SR
Queue Stats
107W - 107L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Hospipal
Danzaburou
6
0 / 0 / 1
3,644
729
2,300
2,457
614
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nemesis
Kaiitsuno
Nemesis
7
4 / 0 / 0
4,403
881
2,009
3,253
999
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Mace

Mace

+10
Physical Power

Cerberus
KevGoku737
Cerberus
7
0 / 1 / 0
4,176
835
138
2,352
725
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Artio
Korzone
Artio
6
0 / 0 / 1
3,769
754
1,977
4,250
1,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

7
0 / 1 / 3
3,738
748
619
2,304
487
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
7
1 / 3 / 0
3,790
758
1,683
2,195
442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thor
7
1 / 0 / 0
3,512
702
910
4,347
1,142
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Apollo
CouplaGayz
Apollo
6
0 / 0 / 0
3,221
644
2,627
2,458
849
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Anubis
D3KOSAAH
Anubis
1
0 / 1 / 0
2,616
523
0
594
136
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Xing Tian
FenrirUNB01
Xing Tian
4
0 / 1 / 0
2,896
579
1,454
4,128
1,651
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
2
4
Kills
2
2
Deaths
5
5
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
1
3
0
0.33
L
Thor
1
0
0
1
L
Apollo
CouplaGayz
Apollo
0
0
0
0
L
Anubis
D3KOSAAH
Anubis
0
1
0
0
L
Xing Tian
FenrirUNB01
Xing Tian
0
1
0
0
W
Danzaburou
Hospipal
Danzaburou
0
0
1
0.5
W
Nemesis
Kaiitsuno
Nemesis
4
0
0
4
W
Cerberus
KevGoku737
Cerberus
0
1
0
0
W
Artio
Korzone
Artio
0
0
1
0.5
W
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,043
Damage
6,674
14,616
Taken
13,722
4,505
Mitigated
4,220
6,056
Healing
3,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
1,683
439
0
0
2,195
442
0
619
1,576
17,039
0
L
Thor
910
186
0
1,851
4,347
1,142
0
0
4,347
0
16,810
L
Apollo
CouplaGayz
Apollo
2,627
1,632
0
1,077
2,458
849
0
894
1,564
0
16,792
L
Anubis
D3KOSAAH
Anubis
0
0
0
40
594
136
0
0
594
1,785
0
L
Xing Tian
FenrirUNB01
Xing Tian
1,454
157
0
941
4,128
1,651
0
869
3,259
5,760
0
W
Danzaburou
Hospipal
Danzaburou
2,300
1,035
0
1,258
2,457
614
0
947
1,425
0
20,025
W
Nemesis
Kaiitsuno
Nemesis
2,009
677
0
944
3,253
999
0
237
2,983
0
22,711
W
Cerberus
KevGoku737
Cerberus
138
0
0
644
2,352
725
0
0
2,352
17,385
1,288
W
Artio
Korzone
Artio
1,977
166
120
2,590
4,250
1,680
0
507
3,526
7,647
1,935
W
619
0
0
500
2,304
487
0
1,446
858
12,668
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,730
Gold Earned
16,035
175
Minions Killed
130
0
Camps Cleared
0
549,331
Distance Traveled
459,883
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
3,790
758
43
9
0
111,541
0
L
Thor
3,512
702
37
7
0
112,818
0
L
Apollo
3,221
644
38
8
0
99,905
2
L
Anubis
2,616
523
5
1
0
21,374
0
L
Xing Tian
2,896
579
7
1
0
114,245
0
W
Danzaburou
3,644
729
35
7
0
93,205
0
W
Nemesis
4,403
881
43
9
0
149,998
2
W
Cerberus
4,176
835
59
12
0
99,090
0
W
Artio
3,769
754
13
3
0
113,651
3
W
Janus
3,738
748
25
5
0
93,387
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role