Player Matchup

Morgan Le Fay
Morgan Le Fay
FloridaFriz
Morgan Le Fay
Level 84
God Stats
1W - 4L
1,255 SR
Queue Stats
423W - 432L
1,434 Elo+
Party 1
Atlas
Atlas
KarepkgeKarl
Atlas
Level 155
God Stats
16W - 11L
1,583 SR
Queue Stats
943W - 969L
1,427 Elo+
Party 1
Olorun
Olorun
Kyle Hamburger
Olorun
Level 122
God Stats
1W - 2L
1,194 SR
Queue Stats
81W - 80L
1,501 Elo+
Party 2
He Bo
He Bo
Navalta1987
He Bo
Level 143
God Stats
1W - 4L
1,125 SR
Queue Stats
145W - 132L
1,440 Elo+
Party 1
Cerberus
Cerberus
SrDsull
Cerberus
Level 125
God Stats
1W - 1L
1,724 SR
Queue Stats
110W - 116L
1,494 Elo+
Party 2
Team Averages
Level 126
1,376 SR
1,459 Elo+

VS

Team Averages
Level 111
1,450 SR
1,466 Elo+
Cthulhu
Cthulhu
Ellipse Data
Cthulhu
Level 112
God Stats
1W - 0L
1,506 SR
Queue Stats
43W - 32L
1,510 Elo+
Solo
Apollo
Apollo
LoRdZ_oF_kArNaGe
Apollo
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
97W - 103L
1,458 Elo+
Solo
Ravana
Ravana
XxBLOODYLIFExX
Ravana
Level 156
God Stats
2W - 0L
1,790 SR
Queue Stats
352W - 364L
1,427 Elo+
Solo
Hera
Hera
vengator2021
Hera
Level 62
God Stats
1W - 1L
1,308 SR
Queue Stats
57W - 76L
1,438 Elo+
Solo
Olorun
Olorun
workadaynest14
Olorun
Level 120
God Stats
1W - 0L
1,146 SR
Queue Stats
258W - 256L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
FloridaFriz
Morgan Le Fay
15
1 / 6 / 2
8,304
755
9,115
14,640
6,882
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
5 / 6 / 1
9,182
835
8,040
17,408
17,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
0 / 5 / 2
6,980
635
3,562
15,758
7,521
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
2 / 7 / 3
7,822
711
5,777
10,155
4,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cerberus
SrDsull
Cerberus
14
1 / 5 / 5
8,188
744
3,507
16,943
14,973
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Ellipse Data
Cthulhu
17
9 / 4 / 14
10,804
982
27,638
15,975
18,437
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Earring

Mystical Earring

+15
Mp 5

16
4 / 3 / 7
9,712
883
8,531
8,634
3,691
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
5 / 3 / 17
9,579
871
9,040
8,470
9,185
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
9 / 2 / 13
10,684
971
13,895
6,202
2,675
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

16
2 / 1 / 16
9,364
851
8,639
6,232
2,430
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
96
9
Kills
29
29
Deaths
13
13
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Ellipse Data
Cthulhu
9
4
14
4
L
Morgan Le Fay
FloridaFriz
Morgan Le Fay
1
6
2
0.33
L
5
6
1
0.92
L
0
5
2
0.2
W
4
3
7
2.5
L
2
7
3
0.5
L
Cerberus
SrDsull
Cerberus
1
5
5
0.7
W
5
3
17
4.5
W
9
2
13
7.75
W
2
1
16
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,001
Damage
67,743
74,904
Taken
45,513
50,865
Mitigated
36,418
26,449
Healing
14,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Ellipse Data
Cthulhu
27,638
415
1,167
2,603
15,975
18,437
273
10,396
5,579
41,067
274
L
Morgan Le Fay
FloridaFriz
Morgan Le Fay
9,115
1,287
1,182
4,956
14,640
6,882
0
9,568
4,686
25,171
927
L
8,040
2,678
1,430
2,682
17,408
17,314
0
8,453
8,375
17,032
730
L
3,562
874
5,528
6,651
15,758
7,521
0
11,424
3,780
11,901
0
W
8,531
4,237
824
1,612
8,634
3,691
3,685
4,980
3,654
0
23,804
L
5,777
483
0
627
10,155
4,175
0
7,076
2,606
13,910
0
L
Cerberus
SrDsull
Cerberus
3,507
245
816
2,577
16,943
14,973
0
10,707
5,572
9,083
0
W
9,040
1,250
562
1,907
8,470
9,185
451
4,749
3,721
0
13,374
W
13,895
2,903
1,078
1,818
6,202
2,675
460
4,250
1,952
23,962
105
W
8,639
3,100
1,261
1,989
6,232
2,430
2,528
4,342
1,890
18,713
430

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,476
Gold Earned
50,143
92
Minions Killed
134
0
Camps Cleared
0
1,027,633
Distance Traveled
1,088,604
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,804
982
43
4
0
219,750
0
L
Morgan Le Fay
8,304
755
35
3
0
202,335
0
L
Atlas
9,182
835
14
1
0
212,159
0
L
Olorun
6,980
635
20
2
0
208,057
0
W
Apollo
9,712
883
38
3
0
182,201
0
L
He Bo
7,822
711
15
1
0
195,296
0
L
Cerberus
8,188
744
8
1
0
209,786
0
W
Ravana
9,579
871
10
1
0
236,403
0
W
Hera
10,684
971
21
2
0
221,348
0
W
Olorun
9,364
851
22
2
0
228,902
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role