Player Matchup

Atlas
Atlas
Bosjesman
Atlas
Level 127
God Stats
1W - 1L
1,707 SR
Queue Stats
82W - 78L
1,481 Elo+
Solo
Heimdallr
Heimdallr
ChuckyCat
Heimdallr
Level 170
God Stats
0W - 1L
1,524 SR
Queue Stats
193W - 162L
1,599 Elo+
Party 2
Merlin
Merlin
DaBreznsoiza
Merlin
Level 258
God Stats
2W - 4L
1,384 SR
Queue Stats
163W - 152L
1,522 Elo+
Party 2
Vamana
Vamana
Sebtim
Vamana
Level 147
God Stats
6W - 4L
1,536 SR
Queue Stats
183W - 171L
1,562 Elo+
Solo
Arachne
Arachne
klootsak
Arachne
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,459 Elo+
Solo
Team Averages
Level 143
1,530 SR
1,525 Elo+

VS

Team Averages
Level 129
1,492 SR
1,580 Elo+
Ullr
Ullr
 
Ullr
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Aphrodite
Aphrodite
 
Aphrodite
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
HappyGuus
Anubis
Level 25
God Stats
9W - 1L
1,488 SR
Queue Stats
59W - 31L
1,643 Elo+
Party 1
Achilles
Achilles
KFairy
Achilles
Level 251
God Stats
29W - 17L
1,643 SR
Queue Stats
902W - 669L
1,684 Elo+
Party 3
Kuzenbo
Kuzenbo
lordpapa
Kuzenbo
Level 143
God Stats
1W - 1L
1,329 SR
Queue Stats
19W - 14L
1,573 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Bosjesman
Atlas
13
1 / 3 / 2
7,744
860
6,340
12,111
8,380
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Heimdallr
ChuckyCat
Heimdallr
13
0 / 3 / 2
7,989
888
7,827
9,744
3,285
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Merlin
14
1 / 6 / 2
8,684
965
8,331
8,902
2,550
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Vamana
Sebtim
Vamana
12
0 / 8 / 1
7,582
842
7,009
17,306
9,642
Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Arachne
klootsak
Arachne
12
2 / 5 / 0
7,797
866
4,441
7,957
2,394
Mystical Earring

Mystical Earring

+15
Mp 5

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
16
5 / 1 / 10
9,561
1,062
14,336
10,009
3,421
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Aphrodite
 
Aphrodite
15
4 / 0 / 8
9,171
1,019
8,278
6,138
2,374
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Breastplate

Breastplate

+20
Physical Protection

Anubis
HappyGuus
Anubis
16
12 / 2 / 8
10,072
1,119
10,308
10,197
4,630
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
KFairy
Achilles
14
2 / 1 / 10
8,452
939
10,080
11,107
7,712
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Kuzenbo
lordpapa
Kuzenbo
14
2 / 0 / 13
9,442
1,049
6,077
11,154
10,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
74
4
Kills
25
25
Deaths
4
7
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
5
1
10
10
W
Aphrodite
 
Aphrodite
4
0
8
8
L
Atlas
Bosjesman
Atlas
1
3
2
0.67
L
Heimdallr
ChuckyCat
Heimdallr
0
3
2
0.33
L
Merlin
1
6
2
0.33
W
Anubis
HappyGuus
Anubis
12
2
8
8
W
Achilles
KFairy
Achilles
2
1
10
7
L
Vamana
Sebtim
Vamana
0
8
1
0.06
L
Arachne
klootsak
Arachne
2
5
0
0.4
W
Kuzenbo
lordpapa
Kuzenbo
2
0
13
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,948
Damage
49,079
56,020
Taken
48,605
26,251
Mitigated
29,135
5,583
Healing
18,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
14,336
6,238
0
1,094
10,009
3,421
1,113
3,127
6,595
0
40,484
W
Aphrodite
 
Aphrodite
8,278
958
5,527
4,608
6,138
2,374
78
1,567
4,250
27,360
1,811
L
Atlas
Bosjesman
Atlas
6,340
1,700
0
932
12,111
8,380
0
5,661
6,165
13,124
0
L
Heimdallr
ChuckyCat
Heimdallr
7,827
4,229
0
1,396
9,744
3,285
0
3,432
6,102
0
27,672
L
Merlin
8,331
171
0
987
8,902
2,550
0
2,471
6,320
23,443
0
W
Anubis
HappyGuus
Anubis
10,308
202
0
2,389
10,197
4,630
533
3,320
6,154
22,173
0
W
Achilles
KFairy
Achilles
10,080
1,485
0
3,199
11,107
7,712
729
2,380
7,919
0
21,028
L
Vamana
Sebtim
Vamana
7,009
1,825
0
1,106
17,306
9,642
0
6,535
10,359
0
19,102
L
Arachne
klootsak
Arachne
4,441
2,579
0
1,162
7,957
2,394
0
5,667
2,254
0
7,158
W
Kuzenbo
lordpapa
Kuzenbo
6,077
2,255
0
1,591
11,154
10,998
99
2,442
8,225
16,980
1,586

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,796
Gold Earned
46,698
157
Minions Killed
226
0
Camps Cleared
0
807,248
Distance Traveled
1,048,445
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
9,561
1,062
71
8
0
201,518
0
W
Aphrodite
9,171
1,019
63
7
0
192,401
0
L
Atlas
7,744
860
18
2
0
161,710
0
L
Heimdallr
7,989
888
52
6
0
168,154
0
L
Merlin
8,684
965
49
5
0
175,457
0
W
Anubis
10,072
1,119
44
5
0
172,437
0
W
Achilles
8,452
939
26
3
0
279,837
0
L
Vamana
7,582
842
29
3
0
190,876
0
L
Arachne
7,797
866
9
1
0
111,051
0
W
Kuzenbo
9,442
1,049
22
2
0
202,252
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role