Player Matchup

Ymir
Ymir
GAMERZFTW534
Ymir
Level 27
God Stats
1W - 2L
1,167 SR
Queue Stats
12W - 10L
1,473 Elo+
Party 2
Tsukuyomi
Tsukuyomi
dloading2442
Tsukuyomi
Level 104
God Stats
2W - 1L
1,757 SR
Queue Stats
25W - 28L
1,454 Elo+
Party 2
Hel
Hel
temp-994022
Hel
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 22L
1,444 Elo+
Party 2
Team Averages
Level 80
1,475 SR
1,457 Elo+

VS

Team Averages
Level 105
1,485 SR
1,467 Elo+
Cupid
Cupid
AyeitsAllen
Cupid
Level 105
God Stats
0W - 2L
1,475 SR
Queue Stats
4W - 6L
1,518 Elo+
Party 1
Baron Samedi
Baron Samedi
IDragonbloodI
Baron Samedi
Level 148
God Stats
5W - 6L
1,475 SR
Queue Stats
180W - 189L
1,469 Elo+
Solo
Atlas
Atlas
Pops Luck
Atlas
Level 63
God Stats
19W - 16L
1,504 SR
Queue Stats
77W - 83L
1,413 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 3 / 10
10,551
754
7,864
18,588
19,059
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Tsukuyomi
dloading2442
Tsukuyomi
18
8 / 5 / 1
12,466
890
13,133
14,794
6,497
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

16
3 / 5 / 8
10,783
770
7,719
11,645
7,029
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 5 / 4
10,442
746
7,645
9,311
3,703
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
IDragonbloodI
Baron Samedi
15
6 / 3 / 4
11,540
824
10,291
10,386
4,660
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Atlas
Pops Luck
Atlas
17
2 / 5 / 9
11,435
817
11,815
18,573
22,078
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
29
12
Kills
12
13
Deaths
13
19
Assists
17
Player
Kills
Deaths
Assists
KDA
L
4
5
4
1.2
W
1
3
10
2
L
Baron Samedi
IDragonbloodI
Baron Samedi
6
3
4
2.67
L
Atlas
Pops Luck
Atlas
2
5
9
1.3
W
Tsukuyomi
dloading2442
Tsukuyomi
8
5
1
1.7
W
3
5
8
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,716
Damage
29,751
45,027
Taken
38,270
32,585
Mitigated
30,441
12,435
Healing
4,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,645
3,567
237
364
9,311
3,703
525
4,236
5,041
0
16,847
W
7,864
829
111
813
18,588
19,059
341
9,057
9,531
23,829
297
L
Baron Samedi
IDragonbloodI
Baron Samedi
10,291
799
1,006
1,851
10,386
4,660
746
3,911
6,431
34,128
349
L
Atlas
Pops Luck
Atlas
11,815
3,382
0
653
18,573
22,078
93
7,159
11,368
27,978
3,175
W
Tsukuyomi
dloading2442
Tsukuyomi
13,133
3,802
0
4,255
14,794
6,497
2,213
4,904
9,630
0
46,420
W
7,719
1,346
3,594
3,662
11,645
7,029
1,471
6,293
5,352
27,290
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,800
Gold Earned
33,417
129
Minions Killed
122
0
Camps Cleared
0
674,020
Distance Traveled
506,635
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
10,442
746
21
2
0
139,913
0
W
Ymir
10,551
754
27
2
0
211,838
0
L
Baron Samedi
11,540
824
63
5
0
142,862
0
L
Atlas
11,435
817
38
3
0
223,860
2
W
Tsukuyomi
12,466
890
65
5
0
263,842
0
W
Hel
10,783
770
37
3
0
198,340
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role