Player Matchup

Medusa
Medusa
Silver II
 
Medusa
Silver II
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nemesis
Nemesis
Silver I
AshCashMitch
Nemesis
Silver I
Level 69
God Stats
3W - 10L
1,500 SR
Queue Stats
199W - 236L
1,198 MMR
Solo
Bacchus
Bacchus
Silver I
Chrisk__Love
Bacchus
Silver I
Level 151
God Stats
4W - 7L
1,485 SR
Queue Stats
187W - 212L
1,110 MMR
Solo
Nu Wa
Nu Wa
Silver II
Marchey__
Nu Wa
Silver II
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
230W - 240L
1,094 MMR
Solo
Xing Tian
Xing Tian
Gold V
Thewildestboy
Xing Tian
Gold V
Level 149
God Stats
1W - 4L
1,426 SR
Queue Stats
104W - 114L
1,181 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 129
1,482 SR
1,217 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 145
1,478 SR
1,216 MMR
Ah Puch
Ah Puch
Silver I
 
Ah Puch
Silver I
Level 222
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artio
Artio
Silver I
Hunter26X26
Artio
Silver I
Level 145
God Stats
79W - 103L
1,471 SR
Queue Stats
134W - 161L
1,159 MMR
Solo
Xbalanque
Xbalanque
Silver II
ICammyTrillI
Xbalanque
Silver II
Level 125
God Stats
3W - 4L
1,376 SR
Queue Stats
332W - 343L
1,102 MMR
Solo
Fafnir
Fafnir
Silver I
MrPeanutbutter4
Fafnir
Silver I
Level 157
God Stats
66W - 88L
1,430 SR
Queue Stats
453W - 471L
1,141 MMR
Solo
Susano
Susano
Silver II
xbiGcLoUt97
Susano
Silver II
Level 78
God Stats
20W - 12L
1,615 SR
Queue Stats
249W - 278L
1,177 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
14
0 / 2 / 3
7,818
460
6,999
12,031
3,964
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nemesis
AshCashMitch
Nemesis
14
1 / 4 / 2
7,438
438
6,320
11,594
4,186
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bacchus
Chrisk__Love
Bacchus
12
0 / 5 / 1
7,769
457
7,997
13,191
14,206
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Nu Wa
Marchey__
Nu Wa
15
4 / 3 / 2
9,118
536
13,216
6,950
2,087
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Xing Tian
Thewildestboy
Xing Tian
11
2 / 1 / 2
7,095
417
6,312
15,467
10,390
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
JanusKing ArthurAthenaAo Kuang

VS

Bans
ThanatosHerculesArachneKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
17
6 / 1 / 6
10,477
616
11,343
11,063
4,013
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
0 / 1 / 5
6,910
406
4,635
16,275
13,494
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Xbalanque
ICammyTrillI
Xbalanque
15
2 / 1 / 3
9,312
548
8,787
11,126
3,712
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
5 / 1 / 5
9,808
577
9,714
14,901
10,491
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Susano
15
2 / 3 / 3
8,474
498
6,758
13,223
4,651
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
37
7
Kills
15
15
Deaths
7
10
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
0
2
3
0.75
W
Ah Puch
 
Ah Puch
6
1
6
9
L
Nemesis
AshCashMitch
Nemesis
1
4
2
0.5
L
Bacchus
Chrisk__Love
Bacchus
0
5
1
0.1
W
0
1
5
2.5
W
Xbalanque
ICammyTrillI
Xbalanque
2
1
3
3.5
L
Nu Wa
Marchey__
Nu Wa
4
3
2
1.67
W
5
1
5
7.5
L
Xing Tian
Thewildestboy
Xing Tian
2
1
2
3
W
Susano
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,844
Damage
41,237
59,233
Taken
66,588
34,833
Mitigated
36,361
9,488
Healing
24,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
6,999
2,576
0
2,050
12,031
3,964
0
3,710
8,221
0
65,661
W
Ah Puch
 
Ah Puch
11,343
645
0
2,276
11,063
4,013
0
5,101
5,401
93,006
1,076
L
Nemesis
AshCashMitch
Nemesis
6,320
2,239
0
1,378
11,594
4,186
0
3,060
8,452
0
59,628
L
Bacchus
Chrisk__Love
Bacchus
7,997
904
0
1,722
13,191
14,206
0
7,867
5,136
38,152
3,612
W
4,635
208
1,064
5,721
16,275
13,494
0
5,653
10,022
17,104
737
W
Xbalanque
ICammyTrillI
Xbalanque
8,787
3,108
0
2,824
11,126
3,712
1,018
3,371
7,464
0
77,578
L
Nu Wa
Marchey__
Nu Wa
13,216
1,525
0
722
6,950
2,087
0
3,994
2,853
59,555
0
W
9,714
5,520
0
7,616
14,901
10,491
548
6,767
7,213
58,730
2,119
L
Xing Tian
Thewildestboy
Xing Tian
6,312
500
0
3,616
15,467
10,390
0
5,899
9,336
18,811
0
W
Susano
6,758
1,463
0
5,484
13,223
4,651
0
3,473
9,395
0
62,294

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,238
Gold Earned
44,981
422
Minions Killed
496
0
Camps Cleared
0
1,550,807
Distance Traveled
1,732,910
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,818
460
112
7
0
289,607
0
W
Ah Puch
10,477
616
166
10
0
346,303
6
L
Nemesis
7,438
438
82
5
0
377,248
0
L
Bacchus
7,769
457
84
5
0
287,310
1
W
Artio
6,910
406
18
1
0
350,923
6
W
Xbalanque
9,312
548
122
7
0
349,200
5
L
Nu Wa
9,118
536
118
7
0
275,510
0
W
Fafnir
9,808
577
96
6
0
324,842
0
L
Xing Tian
7,095
417
26
2
0
321,132
10
W
Susano
8,474
498
94
6
0
361,642
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role