Player Matchup

Hercules
Hercules
Gold I
Jago98_
Hercules
Gold I
Level 129
God Stats
3W - 7L
1,357 SR
Queue Stats
121W - 96L
1,527 MMR
Party 1
Discordia
Discordia
Gold II
NeverLuckiest
Discordia
Gold II
Level 121
God Stats
34W - 17L
1,686 SR
Queue Stats
118W - 95L
1,471 MMR
Party 1
Arachne
Arachne
Gold I
SoyQuienSoy_
Arachne
Gold I
Level 149
God Stats
4W - 0L
1,630 SR
Queue Stats
121W - 96L
1,560 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 133
1,558 SR
1,520 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 90
1,496 SR
1,338 MMR
Sylvanus
Sylvanus
Silver V
ChillyGoCrazy00
Sylvanus
Silver V
Level 57
God Stats
10W - 19L
1,378 SR
Queue Stats
165W - 214L
940 MMR
Solo
Surtr
Surtr
Gold III
S1LV3RWLF
Surtr
Gold III
Level 129
God Stats
0W - 1L
1,526 SR
Queue Stats
23W - 20L
1,767 MMR
Party 2
Baron Samedi
Baron Samedi
Silver II
TheOfficialChaos
Baron Samedi
Silver II
Level 85
God Stats
10W - 10L
1,582 SR
Queue Stats
34W - 44L
1,306 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Jago98_
Hercules
16
2 / 1 / 7
9,670
879
8,369
11,338
11,485
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Discordia
NeverLuckiest
Discordia
17
5 / 0 / 5
10,321
938
14,031
2,888
1,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Arachne
SoyQuienSoy_
Arachne
15
3 / 0 / 5
9,478
862
5,072
10,153
9,103
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Bans
HeraChang'eThothTyrKuzenbo

VS

Bans
GebMedusaDanzaburouNe ZhaHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
13
0 / 2 / 1
7,432
676
3,667
7,202
2,839
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Magic Focus

Magic Focus

+20
Magical Power

Surtr
S1LV3RWLF
Surtr
14
1 / 3 / 0
8,157
742
10,324
16,381
11,060
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
TheOfficialChaos
Baron Samedi
13
0 / 5 / 1
7,812
710
4,642
8,585
3,406
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
3
10
Kills
1
1
Deaths
10
17
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
0
2
1
0.25
W
Hercules
Jago98_
Hercules
2
1
7
5.5
W
Discordia
NeverLuckiest
Discordia
5
0
5
7.5
L
Surtr
S1LV3RWLF
Surtr
1
3
0
0.33
W
Arachne
SoyQuienSoy_
Arachne
3
0
5
5.5
L
Baron Samedi
TheOfficialChaos
Baron Samedi
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,472
Damage
18,633
24,379
Taken
32,168
21,601
Mitigated
17,305
8,534
Healing
7,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
3,667
682
336
1,563
7,202
2,839
0
3,846
2,958
13,601
0
W
Hercules
Jago98_
Hercules
8,369
1,298
0
2,691
11,338
11,485
359
4,685
6,279
0
29,240
W
Discordia
NeverLuckiest
Discordia
14,031
307
115
833
2,888
1,013
496
769
1,843
51,384
0
L
Surtr
S1LV3RWLF
Surtr
10,324
2,984
0
5,003
16,381
11,060
0
6,613
8,750
2,098
33,219
W
Arachne
SoyQuienSoy_
Arachne
5,072
2,717
0
4,895
10,153
9,103
14
3,987
5,899
0
36,178
L
Baron Samedi
TheOfficialChaos
Baron Samedi
4,642
313
362
693
8,585
3,406
0
2,692
5,365
20,405
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,469
Gold Earned
23,401
220
Minions Killed
126
0
Camps Cleared
0
670,599
Distance Traveled
579,440
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
7,432
676
19
2
0
162,646
0
W
Hercules
9,670
879
54
5
0
209,699
1
W
Discordia
10,321
938
112
10
0
231,097
0
L
Surtr
8,157
742
58
5
0
228,383
0
W
Arachne
9,478
862
54
5
0
229,803
0
L
Baron Samedi
7,812
710
49
4
0
188,411
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role