Player Matchup

Bellona
Bellona
CaelestisAmadeus
Bellona
Level 128
God Stats
29W - 16L
1,595 SR
Queue Stats
484W - 513L
1,452 Elo+
Solo
Olorun
Olorun
Danna Sasori
Olorun
Level 84
God Stats
4W - 1L
1,500 SR
Queue Stats
119W - 99L
1,472 Elo+
Solo
Artio
Artio
ROSEGOLD559
Artio
Level 85
God Stats
8W - 8L
1,457 SR
Queue Stats
42W - 45L
1,446 Elo+
Solo
Nemesis
Nemesis
Tohru WG
Nemesis
Level 47
God Stats
3W - 5L
1,322 SR
Queue Stats
52W - 58L
1,379 Elo+
Solo
Xbalanque
Xbalanque
vlI s aa clRz
Xbalanque
Level 45
God Stats
5W - 3L
1,533 SR
Queue Stats
6W - 7L
1,361 Elo+
Solo
Team Averages
Level 78
1,482 SR
1,422 Elo+

VS

Team Averages
Level 101
1,595 SR
1,460 Elo+
Janus
Janus
 
Janus
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
LenguitasAsperas
Baron Samedi
Level 65
God Stats
9W - 4L
1,706 SR
Queue Stats
349W - 384L
1,484 Elo+
Solo
Thanatos
Thanatos
Multiplicacion
Thanatos
Level 87
God Stats
2W - 2L
1,822 SR
Queue Stats
28W - 43L
1,365 Elo+
Solo
Merlin
Merlin
Vicious Dwolf
Merlin
Level 101
God Stats
25W - 30L
1,447 SR
Queue Stats
470W - 526L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 1
7,418
1,484
1,971
2,282
1,788
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Olorun
11
0 / 1 / 5
6,101
1,220
5,018
2,495
624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
0 / 2 / 5
6,378
1,276
2,150
7,670
2,940
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 20 Physical Power, and 30 Magical Power for 5 seconds. This effect can only occur once every 10 seconds.

Nemesis
Tohru WG
Nemesis
11
1 / 1 / 4
6,396
1,279
3,524
4,542
1,473
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Xbalanque
vlI s aa clRz
Xbalanque
12
4 / 0 / 3
7,281
1,456
6,021
3,964
1,128
Evolved Rage

Evolved Rage

+55
Physical Power
+45
Critical Strike Chance

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Team 1 Tickets

394

VS

Team 2 Tickets

329

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
0 / 1 / 4
6,212
1,242
7,411
4,061
1,342
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Kumbhakarna
 
Kumbhakarna
11
0 / 1 / 2
5,944
1,189
3,373
6,723
4,139
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Baron Samedi
LenguitasAsperas
Baron Samedi
10
1 / 1 / 1
6,118
1,224
3,711
3,685
1,262
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Thanatos
10
1 / 3 / 0
5,694
1,139
1,262
3,055
932
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

11
2 / 2 / 2
6,379
1,276
2,260
3,486
1,496
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
13
8
Kills
4
4
Deaths
8
18
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
1
4
2
L
Kumbhakarna
 
Kumbhakarna
0
1
2
1
W
3
0
1
3.5
W
Olorun
0
1
5
2.5
L
Baron Samedi
LenguitasAsperas
Baron Samedi
1
1
1
1.5
L
Thanatos
1
3
0
0.33
W
0
2
5
1.25
W
Nemesis
Tohru WG
Nemesis
1
1
4
3
L
2
2
2
1.5
W
Xbalanque
vlI s aa clRz
Xbalanque
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,684
Damage
18,017
20,953
Taken
21,010
7,953
Mitigated
9,171
4,218
Healing
2,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
7,411
455
0
0
4,061
1,342
0
869
3,192
18,716
0
L
Kumbhakarna
 
Kumbhakarna
3,373
37
0
0
6,723
4,139
0
2,197
4,526
7,339
0
W
1,971
186
0
171
2,282
1,788
0
1,795
276
0
6,975
W
Olorun
5,018
2,156
408
1,010
2,495
624
0
2,006
413
14,930
0
L
Baron Samedi
LenguitasAsperas
Baron Samedi
3,711
438
354
577
3,685
1,262
0
1,657
2,028
11,493
0
L
Thanatos
1,262
397
12
722
3,055
932
0
975
2,080
0
3,456
W
2,150
493
340
560
7,670
2,940
0
6,028
1,240
8,534
301
W
Nemesis
Tohru WG
Nemesis
3,524
791
0
1,340
4,542
1,473
0
2,595
1,785
0
13,748
L
2,260
146
75
524
3,486
1,496
0
1,338
2,148
6,777
0
W
Xbalanque
vlI s aa clRz
Xbalanque
6,021
3,245
0
389
3,964
1,128
0
3,226
484
0
16,754

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,574
Gold Earned
30,347
102
Minions Killed
64
5
Camps Cleared
3
542,070
Distance Traveled
412,812
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,212
1,242
31
6
0
103,396
0
L
Kumbhakarna
5,944
1,189
5
1
0
108,226
0
W
Bellona
7,418
1,484
16
3
0
106,376
0
W
Olorun
6,101
1,220
21
4
1
100,268
0
L
Baron Samedi
6,118
1,224
16
3
2
87,900
0
L
Thanatos
5,694
1,139
7
1
1
52,056
0
W
Artio
6,378
1,276
12
2
0
120,558
0
W
Nemesis
6,396
1,279
27
5
2
120,255
0
L
Merlin
6,379
1,276
5
1
0
61,234
0
W
Xbalanque
7,281
1,456
26
5
2
94,613
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role