Player Matchup

Da Ji
Da Ji
LTC-Camilo_37210
Da Ji
Level 33
God Stats
4W - 4L
1,500 SR
Queue Stats
70W - 97L
1,242 Elo+
Party 1
Charon
Charon
MooN_5-4
Charon
Level 67
God Stats
4W - 6L
1,529 SR
Queue Stats
107W - 125L
1,441 Elo+
Party 1
Apollo
Apollo
StarossaGOD
Apollo
Level 85
God Stats
5W - 8L
1,464 SR
Queue Stats
168W - 207L
1,391 Elo+
Party 1
Mulan
Mulan
T4H LrgFarva
Mulan
Level 95
God Stats
118W - 110L
1,576 SR
Queue Stats
361W - 364L
1,473 Elo+
Solo
Nu Wa
Nu Wa
olufidongard
Nu Wa
Level 53
God Stats
0W - 2L
1,616 SR
Queue Stats
81W - 105L
1,413 Elo+
Solo
Team Averages
Level 67
1,537 SR
1,392 Elo+

VS

Team Averages
Level 90
1,514 SR
1,441 Elo+
Medusa
Medusa
HootDiggy
Medusa
Level 62
God Stats
17W - 19L
1,391 SR
Queue Stats
162W - 186L
1,470 Elo+
Solo
Zeus
Zeus
KingTurk_62
Zeus
Level 84
God Stats
3W - 0L
1,805 SR
Queue Stats
162W - 155L
1,396 Elo+
Solo
Bellona
Bellona
Siynergy
Bellona
Level 67
God Stats
28W - 25L
1,475 SR
Queue Stats
254W - 275L
1,397 Elo+
Solo
Kuzenbo
Kuzenbo
beamerbum
Kuzenbo
Level 111
God Stats
3W - 8L
1,400 SR
Queue Stats
331W - 317L
1,427 Elo+
Solo
Cliodhna
Cliodhna
chewi0000
Cliodhna
Level 124
God Stats
3W - 0L
1,500 SR
Queue Stats
96W - 74L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
4 / 7 / 0
5,318
532
4,777
8,718
3,109
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Charon
MooN_5-4
Charon
9
1 / 1 / 5
5,132
513
3,799
7,327
5,383
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
9
4 / 4 / 3
5,599
560
5,421
8,525
2,718
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

1
0 / 0 / 0
3,480
348
0
0
0
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
1 / 2 / 2
5,794
579
3,211
5,993
1,595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
HootDiggy
Medusa
9
2 / 3 / 3
5,275
528
4,371
6,233
1,658
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

10
2 / 3 / 3
6,112
611
4,956
4,487
1,144
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Bellona
Siynergy
Bellona
10
3 / 0 / 0
6,371
637
912
5,435
3,786
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kuzenbo
beamerbum
Kuzenbo
10
3 / 3 / 3
6,282
628
4,617
7,369
6,341
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cliodhna
chewi0000
Cliodhna
11
3 / 1 / 4
6,246
625
5,477
8,115
2,505
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
26
10
Kills
13
14
Deaths
10
10
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Medusa
HootDiggy
Medusa
2
3
3
1.17
W
2
3
3
1.17
L
4
7
0
0.57
L
Charon
MooN_5-4
Charon
1
1
5
3.5
W
Bellona
Siynergy
Bellona
3
0
0
3
L
Apollo
4
4
3
1.38
L
0
0
0
0
W
Kuzenbo
beamerbum
Kuzenbo
3
3
3
1.5
W
Cliodhna
chewi0000
Cliodhna
3
1
4
5
L
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,208
Damage
20,333
30,563
Taken
31,639
12,805
Mitigated
15,434
6,550
Healing
11,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
HootDiggy
Medusa
4,371
2,292
0
1,568
6,233
1,658
27
1,537
4,696
0
24,928
W
4,956
1,399
0
443
4,487
1,144
735
1,511
2,976
35,767
0
L
4,777
723
0
206
8,718
3,109
0
1,549
7,169
0
23,946
L
Charon
MooN_5-4
Charon
3,799
1,097
0
2,324
7,327
5,383
0
1,277
6,050
16,396
491
W
Bellona
Siynergy
Bellona
912
127
0
2,430
5,435
3,786
136
395
5,040
0
35,914
L
Apollo
5,421
2,902
0
2,305
8,525
2,718
0
3,288
5,237
0
32,082
L
0
0
0
0
0
0
0
0
0
0
0
W
Kuzenbo
beamerbum
Kuzenbo
4,617
1,846
0
1,823
7,369
6,341
0
1,980
5,389
13,832
0
W
Cliodhna
chewi0000
Cliodhna
5,477
1,309
0
5,472
8,115
2,505
0
1,268
6,847
0
40,063
L
3,211
565
0
1,715
5,993
1,595
154
3,459
2,534
29,541
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,323
Gold Earned
30,286
181
Minions Killed
250
0
Camps Cleared
0
806,961
Distance Traveled
1,026,924
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
5,275
528
44
4
0
189,699
0
W
Zeus
6,112
611
59
6
0
191,449
0
L
Da Ji
5,318
532
39
4
0
216,556
0
L
Charon
5,132
513
32
3
0
217,006
2
W
Bellona
6,371
637
57
6
0
151,588
0
L
Apollo
5,599
560
53
5
0
187,304
0
L
Mulan
3,480
348
0
0
0
0
0
W
Kuzenbo
6,282
628
15
2
0
220,828
6
W
Cliodhna
6,246
625
75
8
0
273,360
0
L
Nu Wa
5,794
579
57
6
0
186,095
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role