Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
G3ARl-lEAD
Geb
Level 116
God Stats
587W - 515L
1,624 SR
Queue Stats
738W - 740L
1,545 Elo+
Solo
Medusa
Medusa
JollyJally
Medusa
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,521 Elo+
Party 1
King Arthur
King Arthur
LetMeFreakk
King Arthur
Level 121
God Stats
3W - 3L
1,212 SR
Queue Stats
56W - 52L
1,559 Elo+
Solo
Kukulkan
Kukulkan
uhwu
Kukulkan
Level 127
God Stats
0W - 2L
1,289 SR
Queue Stats
6W - 7L
1,485 Elo+
Party 1
Team Averages
Level 124
1,425 SR
1,522 Elo+

VS

Team Averages
Level 117
1,590 SR
1,583 Elo+
Anubis
Anubis
AÐN31
Anubis
Level 106
God Stats
202W - 130L
1,528 SR
Queue Stats
314W - 270L
1,503 Elo+
Solo
Raijin
Raijin
Prospekt00
Raijin
Level 67
God Stats
2W - 2L
1,500 SR
Queue Stats
18W - 15L
1,626 Elo+
Solo
Kuzenbo
Kuzenbo
Tyberionus
Kuzenbo
Level 94
God Stats
194W - 219L
1,492 SR
Queue Stats
1,006W - 1,035L
1,478 Elo+
Solo
Skadi
Skadi
Zedin
Skadi
Level 157
God Stats
14W - 7L
1,621 SR
Queue Stats
132W - 110L
1,579 Elo+
Solo
Mercury
Mercury
zJoxe
Mercury
Level 159
God Stats
8W - 1L
1,809 SR
Queue Stats
189W - 91L
1,730 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
12
5 / 3 / 2
8,141
1,357
7,223
9,947
3,391
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 2 / 3
6,382
1,064
1,886
3,157
1,368
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Medusa
JollyJally
Medusa
12
2 / 3 / 4
7,352
1,225
6,336
7,996
2,438
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

King Arthur
LetMeFreakk
King Arthur
13
0 / 3 / 7
7,157
1,193
5,451
11,715
9,982
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
uhwu
Kukulkan
12
2 / 3 / 2
7,356
1,226
6,659
7,002
1,872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

290

VS

Team 2 Tickets

319

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
AÐN31
Anubis
13
4 / 0 / 8
8,720
1,453
11,271
6,204
3,032
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Raijin
Prospekt00
Raijin
13
3 / 2 / 8
7,983
1,331
8,551
3,732
1,266
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
Tyberionus
Kuzenbo
13
2 / 3 / 8
7,681
1,280
4,757
9,707
10,785
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Skadi
Zedin
Skadi
13
1 / 2 / 7
7,275
1,213
7,937
5,396
1,934
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mercury
zJoxe
Mercury
13
4 / 2 / 7
8,388
1,398
5,979
7,296
2,189
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
52
9
Kills
14
14
Deaths
9
18
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
5
3
2
2
W
Anubis
AÐN31
Anubis
4
0
8
8
L
0
2
3
0.75
L
Medusa
JollyJally
Medusa
2
3
4
1.33
L
King Arthur
LetMeFreakk
King Arthur
0
3
7
1.17
W
Raijin
Prospekt00
Raijin
3
2
8
3.5
W
Kuzenbo
Tyberionus
Kuzenbo
2
3
8
2
W
Skadi
Zedin
Skadi
1
2
7
2.25
L
Kukulkan
uhwu
Kukulkan
2
3
2
1
W
Mercury
zJoxe
Mercury
4
2
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,555
Damage
38,495
39,817
Taken
32,335
19,051
Mitigated
19,206
7,114
Healing
3,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
7,223
191
1,760
3,509
9,947
3,391
0
7,064
2,883
16,472
124
W
Anubis
AÐN31
Anubis
11,271
200
291
2,453
6,204
3,032
0
2,657
3,398
27,378
961
L
1,886
117
0
0
3,157
1,368
0
1,294
1,863
4,148
0
L
Medusa
JollyJally
Medusa
6,336
2,170
0
246
7,996
2,438
0
4,778
3,218
0
20,957
L
King Arthur
LetMeFreakk
King Arthur
5,451
634
0
1,340
11,715
9,982
0
7,198
4,517
0
11,365
W
Raijin
Prospekt00
Raijin
8,551
547
0
0
3,732
1,266
0
2,219
1,513
17,078
0
W
Kuzenbo
Tyberionus
Kuzenbo
4,757
1,833
0
0
9,707
10,785
0
4,630
4,917
13,205
0
W
Skadi
Zedin
Skadi
7,937
1,228
0
10
5,396
1,934
0
2,052
3,273
0
22,002
L
Kukulkan
uhwu
Kukulkan
6,659
350
0
259
7,002
1,872
0
4,032
2,970
31,846
924
W
Mercury
zJoxe
Mercury
5,979
2,276
0
356
7,296
2,189
0
3,249
3,168
0
16,124

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,388
Gold Earned
40,047
153
Minions Killed
134
3
Camps Cleared
9
601,449
Distance Traveled
691,864
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
8,141
1,357
38
6
2
142,220
0
W
Anubis
8,720
1,453
53
9
3
124,174
0
L
Geb
6,382
1,064
9
2
0
75,103
0
L
Medusa
7,352
1,225
39
7
0
131,964
0
L
King Arthur
7,157
1,193
14
2
1
123,661
0
W
Raijin
7,983
1,331
13
2
0
123,373
0
W
Kuzenbo
7,681
1,280
26
4
1
142,727
0
W
Skadi
7,275
1,213
32
5
0
139,667
0
L
Kukulkan
7,356
1,226
53
9
0
128,501
0
W
Mercury
8,388
1,398
10
2
5
161,923
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role