Player Matchup

Ymir
Ymir
Andirol95
Ymir
Level 63
God Stats
1W - 4L
1,253 SR
Queue Stats
161W - 169L
1,456 Elo+
Party 2
Cupid
Cupid
ILGMV
Cupid
Level 69
God Stats
20W - 23L
1,450 SR
Queue Stats
234W - 229L
1,426 Elo+
Party 2
Thanatos
Thanatos
MARKEL_ANDER_8
Thanatos
Level 25
God Stats
0W - 8L
1,070 SR
Queue Stats
15W - 44L
1,039 Elo+
Party 3
Anubis
Anubis
guixe9
Anubis
Level 22
God Stats
22W - 32L
1,226 SR
Queue Stats
22W - 33L
1,218 Elo+
Party 3
Xbalanque
Xbalanque
inigo_martin760
Xbalanque
Level 34
God Stats
27W - 50L
1,370 SR
Queue Stats
40W - 66L
1,335 Elo+
Party 3
Team Averages
Level 43
1,274 SR
1,295 Elo+

VS

Team Averages
Level 69
1,463 SR
1,477 Elo+
Surtr
Surtr
B-e-n-d-e-r-0-
Surtr
Level 60
God Stats
20W - 9L
1,559 SR
Queue Stats
31W - 26L
1,441 Elo+
Party 1
Baron Samedi
Baron Samedi
JackW_0
Baron Samedi
Level 126
God Stats
4W - 7L
1,266 SR
Queue Stats
63W - 63L
1,478 Elo+
Solo
Kumbhakarna
Kumbhakarna
Louie999uk
Kumbhakarna
Level 69
God Stats
2W - 0L
1,500 SR
Queue Stats
38W - 26L
1,525 Elo+
Solo
Serqet
Serqet
MaZ7z
Serqet
Level 69
God Stats
26W - 17L
1,531 SR
Queue Stats
101W - 105L
1,489 Elo+
Party 1
Skadi
Skadi
ichbeen59
Skadi
Level 22
God Stats
11W - 8L
1,460 SR
Queue Stats
27W - 19L
1,454 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
8
0 / 6 / 0
5,650
404
2,265
11,368
7,501
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cupid
ILGMV
Cupid
9
0 / 4 / 0
5,535
395
4,559
7,288
2,060
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
10
0 / 2 / 0
5,630
402
1,372
6,868
2,007
Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Anubis
guixe9
Anubis
8
0 / 7 / 0
5,330
381
1,927
9,012
2,829
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Xbalanque
inigo_martin760
Xbalanque
11
0 / 6 / 0
6,198
443
5,435
10,269
2,710
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 9
6,817
487
3,911
9,200
4,811
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Baron Samedi
JackW_0
Baron Samedi
17
3 / 0 / 1
9,606
686
3,433
5,127
2,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Kumbhakarna
Louie999uk
Kumbhakarna
13
4 / 0 / 3
8,211
587
4,166
8,419
5,120
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Serqet
MaZ7z
Serqet
14
12 / 0 / 6
8,410
601
10,728
6,781
2,340
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Skadi
ichbeen59
Skadi
12
2 / 0 / 10
7,164
512
8,437
5,171
1,501
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
54
0
Kills
25
25
Deaths
0
0
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Ymir
0
6
0
0
W
4
0
9
8.5
L
Cupid
ILGMV
Cupid
0
4
0
0
W
Baron Samedi
JackW_0
Baron Samedi
3
0
1
3.5
W
Kumbhakarna
Louie999uk
Kumbhakarna
4
0
3
5.5
L
Thanatos
0
2
0
0
W
Serqet
MaZ7z
Serqet
12
0
6
15
L
Anubis
guixe9
Anubis
0
7
0
0
W
Skadi
ichbeen59
Skadi
2
0
10
7
L
Xbalanque
inigo_martin760
Xbalanque
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,558
Damage
30,675
44,805
Taken
34,698
17,107
Mitigated
16,071
12,047
Healing
12,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
2,265
570
0
1,540
11,368
7,501
0
626
10,149
10,407
347
W
3,911
1,703
0
1,285
9,200
4,811
33
1,904
7,296
264
26,216
L
Cupid
ILGMV
Cupid
4,559
2,029
460
2,109
7,288
2,060
0
171
7,079
0
36,556
W
Baron Samedi
JackW_0
Baron Samedi
3,433
269
0
1,664
5,127
2,299
0
547
4,580
90,124
3,410
W
Kumbhakarna
Louie999uk
Kumbhakarna
4,166
566
0
2,505
8,419
5,120
278
59
8,360
44,383
659
L
Thanatos
1,372
57
0
4,592
6,868
2,007
0
776
5,984
0
27,301
W
Serqet
MaZ7z
Serqet
10,728
1,481
0
3,545
6,781
2,340
0
527
6,254
0
44,595
L
Anubis
guixe9
Anubis
1,927
50
0
1,456
9,012
2,829
0
1,722
7,203
26,838
0
W
Skadi
ichbeen59
Skadi
8,437
3,189
0
3,036
5,171
1,501
0
1,034
4,137
0
41,443
L
Xbalanque
inigo_martin760
Xbalanque
5,435
2,701
0
1,890
10,269
2,710
714
3,831
6,133
0
39,259

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,343
Gold Earned
40,208
257
Minions Killed
449
0
Camps Cleared
0
1,232,408
Distance Traveled
1,372,046
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,650
404
16
1
0
253,300
0
W
Surtr
6,817
487
46
3
0
285,198
0
L
Cupid
5,535
395
70
5
0
241,709
3
W
Baron Samedi
9,606
686
178
13
0
252,529
5
W
Kumbhakarna
8,211
587
93
7
0
221,889
0
L
Thanatos
5,630
402
49
4
0
259,066
0
W
Serqet
8,410
601
65
5
0
341,994
0
L
Anubis
5,330
381
44
3
0
261,508
0
W
Skadi
7,164
512
67
5
0
270,436
0
L
Xbalanque
6,198
443
78
6
0
216,825
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role