Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
FernandoNS05
Chang'e
Level 124
God Stats
20W - 11L
1,607 SR
Queue Stats
161W - 161L
1,508 Elo+
Party 2
King Arthur
King Arthur
Jachenski134
King Arthur
Level 87
God Stats
11W - 9L
1,512 SR
Queue Stats
76W - 70L
1,483 Elo+
Party 2
Skadi
Skadi
Troia11
Skadi
Level 120
God Stats
42W - 43L
1,587 SR
Queue Stats
126W - 128L
1,538 Elo+
Solo
Kuzenbo
Kuzenbo
TwoBrothers18
Kuzenbo
Level 106
God Stats
43W - 34L
1,535 SR
Queue Stats
192W - 193L
1,469 Elo+
Solo
Team Averages
Level 97
1,548 SR
1,500 Elo+

VS

Team Averages
Level 109
1,454 SR
1,451 Elo+
Fenrir
Fenrir
EdinardoSouza
Fenrir
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
161W - 171L
1,393 Elo+
Solo
Agni
Agni
FatalLordKing
Agni
Level 114
God Stats
0W - 2L
1,423 SR
Queue Stats
375W - 369L
1,429 Elo+
Party 1
Bacchus
Bacchus
Marcoselhdp
Bacchus
Level 87
God Stats
43W - 26L
1,537 SR
Queue Stats
48W - 36L
1,499 Elo+
Solo
Cernunnos
Cernunnos
MountainZZ
Cernunnos
Level 49
God Stats
3W - 4L
1,525 SR
Queue Stats
56W - 61L
1,463 Elo+
Party 1
Anhur
Anhur
xkmobu
Anhur
Level 145
God Stats
2W - 2L
1,284 SR
Queue Stats
159W - 167L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
6
0 / 0 / 1
3,342
668
492
3,311
862
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Chang'e
FernandoNS05
Chang'e
8
3 / 0 / 0
4,474
895
2,267
1,642
417
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
Jachenski134
King Arthur
7
2 / 2 / 0
4,145
829
2,221
4,813
1,939
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Skadi
Troia11
Skadi
7
1 / 0 / 1
3,606
721
2,606
2,399
577
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Kuzenbo
6
1 / 0 / 0
3,670
734
612
2,252
1,702
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 0 / 0
3,058
612
37
2,002
580
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

6
0 / 3 / 0
3,482
696
1,245
3,390
872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Bacchus
Marcoselhdp
Bacchus
6
0 / 0 / 0
3,628
726
1,046
3,264
2,219
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cernunnos
MountainZZ
Cernunnos
6
0 / 2 / 0
3,342
668
1,529
2,999
713
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Anhur
xkmobu
Anhur
7
2 / 2 / 0
4,312
862
2,808
4,549
1,013
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
2
7
Kills
2
2
Deaths
7
2
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
0
0
1
0.5
L
0
0
0
0
L
0
3
0
0
W
Chang'e
FernandoNS05
Chang'e
3
0
0
3
W
King Arthur
Jachenski134
King Arthur
2
2
0
1
L
Bacchus
Marcoselhdp
Bacchus
0
0
0
0
L
Cernunnos
MountainZZ
Cernunnos
0
2
0
0
W
Skadi
Troia11
Skadi
1
0
1
1.5
W
Kuzenbo
1
0
0
1
L
Anhur
xkmobu
Anhur
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,198
Damage
6,665
14,417
Taken
16,204
5,497
Mitigated
5,397
8,087
Healing
5,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
492
158
0
3,439
3,311
862
0
376
2,935
0
14,683
L
37
0
0
179
2,002
580
0
382
1,550
0
9,204
L
1,245
47
0
468
3,390
872
0
1,660
1,514
16,556
0
W
Chang'e
FernandoNS05
Chang'e
2,267
275
341
1,195
1,642
417
0
640
1,002
19,973
1,341
W
King Arthur
Jachenski134
King Arthur
2,221
321
0
1,072
4,813
1,939
0
0
4,813
0
20,205
L
Bacchus
Marcoselhdp
Bacchus
1,046
303
0
1,820
3,264
2,219
0
278
2,986
8,611
0
L
Cernunnos
MountainZZ
Cernunnos
1,529
1,063
0
1,050
2,999
713
0
244
2,755
0
17,872
W
Skadi
Troia11
Skadi
2,606
814
0
987
2,399
577
8
674
1,725
0
21,276
W
Kuzenbo
612
181
0
1,053
2,252
1,702
0
601
1,651
6,336
0
L
Anhur
xkmobu
Anhur
2,808
1,709
0
2,028
4,549
1,013
0
0
4,549
0
17,877

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,237
Gold Earned
17,822
178
Minions Killed
138
0
Camps Cleared
0
579,776
Distance Traveled
507,839
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
3,342
668
38
8
0
134,167
2
L
Fenrir
3,058
612
20
4
0
79,305
1
L
Agni
3,482
696
33
7
0
112,545
0
W
Chang'e
4,474
895
56
11
0
111,643
0
W
King Arthur
4,145
829
37
7
0
114,276
0
L
Bacchus
3,628
726
14
3
0
112,057
0
L
Cernunnos
3,342
668
36
7
0
103,398
0
W
Skadi
3,606
721
40
8
0
109,009
0
W
Kuzenbo
3,670
734
7
1
0
110,681
1
L
Anhur
4,312
862
35
7
0
100,534
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role