Player Matchup

Bakasura
Bakasura
Masters
 
Bakasura
Masters
Level 237
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Raijin
Raijin
Masters
Xenoviα
Raijin
Masters
Level 109
God Stats
23W - 5L
1,923 SR
Queue Stats
735W - 216L
2,477 MMR
Party 1
Xing Tian
Xing Tian
Diamond I
yRexi
Xing Tian
Diamond I
Level 59
God Stats
7W - 6L
1,638 SR
Queue Stats
138W - 104L
2,520 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 135
1,687 SR
2,166 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 162
1,722 SR
2,274 MMR
Cthulhu
Cthulhu
Masters
Aerialtrees
Cthulhu
Masters
Level 140
God Stats
18W - 12L
1,749 SR
Queue Stats
350W - 209L
2,311 MMR
Party 2
Gilgamesh
Gilgamesh
Masters
DespoticWoe
Gilgamesh
Masters
Level 158
God Stats
3W - 1L
1,888 SR
Queue Stats
275W - 180L
2,349 MMR
Party 2
Discordia
Discordia
Diamond II
Nevbry
Discordia
Diamond II
Level 187
God Stats
4W - 8L
1,530 SR
Queue Stats
483W - 507L
2,164 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
19
7 / 1 / 8
12,336
949
15,540
13,671
10,753
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Raijin
Xenoviα
Raijin
20
9 / 2 / 6
12,538
964
17,205
11,368
4,928
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xing Tian
yRexi
Xing Tian
17
1 / 3 / 15
10,489
807
10,160
18,697
17,867
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bans
AchillesKuzenboSerqetFafnirCerberus

VS

Bans
KumbhakarnaThothOdinVulcanAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Aerialtrees
Cthulhu
17
2 / 3 / 2
10,175
783
10,555
18,288
14,136
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Gilgamesh
DespoticWoe
Gilgamesh
15
1 / 7 / 1
9,509
731
11,658
19,681
10,328
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Discordia
Nevbry
Discordia
15
2 / 7 / 3
10,215
786
12,420
9,489
2,659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
11
17
Kills
5
6
Deaths
17
29
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
7
1
8
11
L
Cthulhu
Aerialtrees
Cthulhu
2
3
2
1
L
Gilgamesh
DespoticWoe
Gilgamesh
1
7
1
0.21
L
Discordia
Nevbry
Discordia
2
7
3
0.5
W
Raijin
Xenoviα
Raijin
9
2
6
6
W
Xing Tian
yRexi
Xing Tian
1
3
15
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,905
Damage
34,633
43,736
Taken
47,458
33,548
Mitigated
27,123
16,940
Healing
7,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
15,540
9,852
0
6,818
13,671
10,753
408
7,682
5,945
0
43,893
L
Cthulhu
Aerialtrees
Cthulhu
10,555
276
176
4,095
18,288
14,136
0
8,779
7,091
37,080
0
L
Gilgamesh
DespoticWoe
Gilgamesh
11,658
3,328
0
2,302
19,681
10,328
0
9,750
7,257
0
43,211
L
Discordia
Nevbry
Discordia
12,420
564
0
507
9,489
2,659
0
5,259
3,083
37,486
300
W
Raijin
Xenoviα
Raijin
17,205
1,152
0
4,903
11,368
4,928
360
5,155
6,197
51,178
1,089
W
Xing Tian
yRexi
Xing Tian
10,160
898
0
5,219
18,697
17,867
0
10,137
8,494
21,068
1,384

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,363
Gold Earned
29,899
205
Minions Killed
186
0
Camps Cleared
0
747,470
Distance Traveled
690,580
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
12,336
949
84
6
0
283,792
0
L
Cthulhu
10,175
783
66
5
0
254,509
0
L
Gilgamesh
9,509
731
71
5
0
220,349
0
L
Discordia
10,215
786
49
4
0
215,722
0
W
Raijin
12,538
964
102
8
0
211,309
0
W
Xing Tian
10,489
807
19
1
0
252,369
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role