Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Apollo
Apollo
LS1K0kushibo
Apollo
Level 156
God Stats
11W - 3L
1,785 SR
Queue Stats
320W - 397L
1,458 Elo+
Party 2
Ares
Ares
SanMath8679
Ares
Level 127
God Stats
2W - 1L
1,732 SR
Queue Stats
60W - 92L
1,409 Elo+
Party 2
Ao Kuang
Ao Kuang
TitianCartoon93
Ao Kuang
Level 175
God Stats
54W - 41L
1,613 SR
Queue Stats
253W - 285L
1,482 Elo+
Party 2
Hercules
Hercules
gigantekkfox192
Hercules
Level 159
God Stats
9W - 4L
1,635 SR
Queue Stats
200W - 348L
1,370 Elo+
Party 2
Team Averages
Level 148
1,653 SR
1,444 Elo+

VS

Team Averages
Level 135
1,479 SR
1,517 Elo+
Bakasura
Bakasura
 
Bakasura
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Lancelot
Lancelot
 
Lancelot
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
DragonBBZ
Ah Puch
Level 128
God Stats
9W - 9L
1,603 SR
Queue Stats
246W - 237L
1,583 Elo+
Party 1
Poseidon
Poseidon
Hashiyro
Poseidon
Level 143
God Stats
7W - 6L
1,517 SR
Queue Stats
645W - 720L
1,494 Elo+
Solo
Zeus
Zeus
yTunicxxzk
Zeus
Level 138
God Stats
3W - 6L
1,276 SR
Queue Stats
514W - 521L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
12
2 / 0 / 3
6,783
617
1,916
4,778
1,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apollo
12
6 / 1 / 7
6,968
633
5,139
8,045
3,189
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
1 / 1 / 11
5,992
545
2,458
7,156
5,460
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ao Kuang
11
10 / 0 / 5
6,983
635
7,849
7,516
2,717
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hercules
11
4 / 4 / 2
6,063
551
4,837
10,169
7,278
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
11
2 / 4 / 0
6,146
559
3,295
9,761
4,439
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Lancelot
 
Lancelot
8
1 / 5 / 0
5,659
514
5,180
9,215
4,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Ah Puch
DragonBBZ
Ah Puch
9
2 / 4 / 0
6,085
553
5,593
5,112
1,612
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Poseidon
Hashiyro
Poseidon
9
1 / 7 / 1
5,525
502
5,827
7,502
2,257
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
0 / 3 / 0
6,392
581
4,564
5,191
1,665
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
7
23
Kills
6
6
Deaths
23
28
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
2
0
3
3.5
L
Bakasura
 
Bakasura
2
4
0
0.5
L
Lancelot
 
Lancelot
1
5
0
0.2
L
Ah Puch
DragonBBZ
Ah Puch
2
4
0
0.5
L
Poseidon
Hashiyro
Poseidon
1
7
1
0.21
W
Apollo
6
1
7
9.5
W
1
1
11
6.5
W
Ao Kuang
10
0
5
12.5
W
Hercules
4
4
2
1.25
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,199
Damage
24,459
37,664
Taken
36,781
20,064
Mitigated
14,466
15,958
Healing
7,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
1,916
104
742
3,667
4,778
1,420
0
2,058
2,548
50,283
1,987
L
Bakasura
 
Bakasura
3,295
2,641
0
2,765
9,761
4,439
0
2,407
7,244
0
38,379
L
Lancelot
 
Lancelot
5,180
988
0
1,383
9,215
4,493
0
3,407
5,808
0
26,228
L
Ah Puch
DragonBBZ
Ah Puch
5,593
57
0
794
5,112
1,612
442
495
4,474
34,654
0
L
Poseidon
Hashiyro
Poseidon
5,827
1,988
0
1,655
7,502
2,257
0
2,245
5,257
30,542
4,659
W
Apollo
5,139
3,248
0
3,295
8,045
3,189
180
3,562
4,433
0
45,480
W
2,458
238
0
2,099
7,156
5,460
0
2,315
4,785
13,767
363
W
Ao Kuang
7,849
1,903
0
4,237
7,516
2,717
0
2,329
5,059
33,473
0
W
Hercules
4,837
1,632
0
1,918
10,169
7,278
0
4,764
5,199
1,330
28,157
L
4,564
260
0
427
5,191
1,665
0
3,725
1,466
42,388
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,789
Gold Earned
29,807
311
Minions Killed
334
0
Camps Cleared
0
1,121,150
Distance Traveled
1,034,369
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
6,783
617
104
9
0
221,834
0
L
Bakasura
6,146
559
78
7
0
222,520
0
L
Lancelot
5,659
514
49
4
0
250,890
1
L
Ah Puch
6,085
553
58
5
0
164,728
0
L
Poseidon
5,525
502
45
4
0
205,652
1
W
Apollo
6,968
633
91
8
0
204,639
0
W
Ares
5,992
545
21
2
0
210,900
4
W
Ao Kuang
6,983
635
47
4
0
272,526
3
W
Hercules
6,063
551
48
4
0
211,251
0
L
Zeus
6,392
581
104
9
0
190,579
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role