Player Matchup

Zeus
Zeus
Axrtt
Zeus
Level 140
God Stats
5W - 2L
1,771 SR
Queue Stats
96W - 98L
1,489 Elo+
Party 1
Raijin
Raijin
Comedovvn
Raijin
Level 158
God Stats
5W - 12L
1,390 SR
Queue Stats
93W - 94L
1,548 Elo+
Party 1
Serqet
Serqet
Envy Ryluxx
Serqet
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
122W - 105L
1,543 Elo+
Party 1
Vulcan
Vulcan
Mvckey
Vulcan
Level 68
God Stats
0W - 3L
1,235 SR
Queue Stats
59W - 54L
1,514 Elo+
Party 1
Artio
Artio
NWK Snips
Artio
Level 155
God Stats
1W - 4L
1,202 SR
Queue Stats
491W - 544L
1,504 Elo+
Party 1
Team Averages
Level 123
1,420 SR
1,520 Elo+

VS

Team Averages
Level 141
1,526 SR
1,448 Elo+
Eset
Eset
FuriousSquid
Eset
Level 118
God Stats
1W - 1L
1,294 SR
Queue Stats
14W - 9L
1,426 Elo+
Party 2
He Bo
He Bo
G3ntl3m3nR3lish
He Bo
Level 155
God Stats
6W - 11L
1,284 SR
Queue Stats
261W - 266L
1,503 Elo+
Solo
Discordia
Discordia
MrEFluid
Discordia
Level 175
God Stats
9W - 3L
1,688 SR
Queue Stats
493W - 512L
1,476 Elo+
Solo
Khepri
Khepri
TAZZ19
Khepri
Level 149
God Stats
3W - 1L
1,500 SR
Queue Stats
129W - 131L
1,448 Elo+
Solo
Osiris
Osiris
redtiger708
Osiris
Level 106
God Stats
1W - 0L
1,863 SR
Queue Stats
10W - 6L
1,386 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Axrtt
Zeus
13
1 / 3 / 4
6,740
674
8,898
5,809
1,869
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Raijin
Comedovvn
Raijin
14
1 / 5 / 2
7,433
743
3,996
7,846
2,460
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Serqet
13
2 / 5 / 2
6,912
691
2,216
8,435
7,473
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Vulcan
Mvckey
Vulcan
13
2 / 6 / 2
7,515
752
4,629
7,760
2,593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Artio
NWK Snips
Artio
14
1 / 5 / 3
7,498
750
1,454
14,327
14,556
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 13
7,928
793
6,945
7,496
2,936
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 2 / 12
8,468
847
5,819
7,121
2,576
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Discordia
MrEFluid
Discordia
16
8 / 1 / 7
9,058
906
15,197
5,000
2,050
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
TAZZ19
Khepri
14
0 / 1 / 15
8,478
848
3,532
10,315
9,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Osiris
18
13 / 1 / 7
10,538
1,054
9,486
7,428
8,318
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
78
7
Kills
24
24
Deaths
7
13
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Zeus
Axrtt
Zeus
1
3
4
1
L
Raijin
Comedovvn
Raijin
1
5
2
0.4
L
Serqet
2
5
2
0.6
W
2
2
13
4.25
W
1
2
12
3.5
W
Discordia
MrEFluid
Discordia
8
1
7
11.5
L
Vulcan
Mvckey
Vulcan
2
6
2
0.5
L
Artio
NWK Snips
Artio
1
5
3
0.5
W
Khepri
TAZZ19
Khepri
0
1
15
7.5
W
Osiris
13
1
7
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,193
Damage
40,979
44,177
Taken
37,360
28,951
Mitigated
24,887
9,219
Healing
15,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
Axrtt
Zeus
8,898
160
368
824
5,809
1,869
0
4,182
1,557
17,816
0
L
Raijin
Comedovvn
Raijin
3,996
169
1,155
273
7,846
2,460
0
5,794
1,958
16,424
0
L
Serqet
2,216
100
615
693
8,435
7,473
0
5,549
2,731
0
4,138
W
6,945
310
913
1,524
7,496
2,936
477
5,029
2,308
16,788
0
W
5,819
219
690
1,794
7,121
2,576
419
2,860
4,156
17,570
443
W
Discordia
MrEFluid
Discordia
15,197
119
1,517
1,691
5,000
2,050
508
3,723
1,277
27,041
907
L
Vulcan
Mvckey
Vulcan
4,629
173
681
409
7,760
2,593
0
4,996
2,631
12,645
0
L
Artio
NWK Snips
Artio
1,454
100
1,184
3,017
14,327
14,556
0
10,160
3,795
5,581
0
W
Khepri
TAZZ19
Khepri
3,532
138
2,866
2,801
10,315
9,007
70
4,391
5,648
13,115
1,611
W
Osiris
9,486
1,565
131
1,134
7,428
8,318
0
2,974
4,361
0
17,799

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,098
Gold Earned
44,470
75
Minions Killed
132
0
Camps Cleared
0
926,461
Distance Traveled
1,105,750
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
6,740
674
17
2
0
169,248
0
L
Raijin
7,433
743
36
4
0
174,489
0
L
Serqet
6,912
691
4
0
0
193,898
0
W
Eset
7,928
793
21
2
0
202,207
0
W
He Bo
8,468
847
30
3
0
201,808
0
W
Discordia
9,058
906
30
3
0
239,554
0
L
Vulcan
7,515
752
14
1
0
197,436
0
L
Artio
7,498
750
4
0
0
191,390
0
W
Khepri
8,478
848
16
2
0
225,264
0
W
Osiris
10,538
1,054
35
4
0
236,917
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role