Player Matchup

Zhong Kui
Zhong Kui
AxiMundi
Zhong Kui
Level 155
God Stats
7W - 15L
1,426 SR
Queue Stats
437W - 443L
1,504 Elo+
Solo
Artio
Artio
DarkLink710
Artio
Level 68
God Stats
0W - 1L
1,222 SR
Queue Stats
4W - 1L
1,858 Elo+
Solo
Cerberus
Cerberus
PeetaForTheWin
Cerberus
Level 152
God Stats
5W - 4L
1,704 SR
Queue Stats
133W - 123L
1,515 Elo+
Party 1
Awilix
Awilix
kirbykibble
Awilix
Level 128
God Stats
21W - 16L
1,598 SR
Queue Stats
66W - 80L
1,520 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
pivbjop
Ah Muzen Cab
Level 140
God Stats
5W - 9L
1,616 SR
Queue Stats
170W - 153L
1,518 Elo+
Party 1
Team Averages
Level 129
1,513 SR
1,583 Elo+

VS

Team Averages
Level 138
1,627 SR
1,521 Elo+
Fenrir
Fenrir
 
Fenrir
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
Berserker1824
Ah Puch
Level 146
God Stats
19W - 22L
1,703 SR
Queue Stats
381W - 368L
1,522 Elo+
Party 2
Ymir
Ymir
HayCaramba
Ymir
Level 119
God Stats
15W - 6L
1,729 SR
Queue Stats
182W - 153L
1,557 Elo+
Solo
Cthulhu
Cthulhu
JediMindJMT420
Cthulhu
Level 162
God Stats
124W - 115L
1,542 SR
Queue Stats
232W - 218L
1,522 Elo+
Solo
Neith
Neith
SolitarioKirito
Neith
Level 161
God Stats
42W - 23L
1,659 SR
Queue Stats
282W - 240L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
AxiMundi
Zhong Kui
12
2 / 5 / 2
7,688
549
6,319
9,826
6,223
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

10
1 / 3 / 3
6,891
492
1,754
11,069
10,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cerberus
14
0 / 4 / 1
7,664
547
5,437
14,515
4,777
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Awilix
13
4 / 3 / 0
7,181
513
6,952
9,966
3,040
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Muzen Cab
pivbjop
Ah Muzen Cab
15
0 / 2 / 1
8,080
577
5,670
8,008
2,686
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
8 / 2 / 3
8,669
619
8,573
10,615
4,338
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Puch
15
4 / 1 / 4
8,990
642
7,153
6,059
2,175
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
1 / 1 / 4
7,115
508
6,265
8,371
5,955
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

15
1 / 1 / 5
8,792
628
9,164
10,722
7,170
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

15
3 / 2 / 5
8,267
591
6,869
8,415
2,666
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
38
7
Kills
17
17
Deaths
7
7
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
8
2
3
4.75
L
Zhong Kui
AxiMundi
Zhong Kui
2
5
2
0.6
W
Ah Puch
4
1
4
6
L
1
3
3
0.83
W
1
1
4
3
W
1
1
5
3.5
L
Cerberus
0
4
1
0.13
W
3
2
5
2.75
L
Awilix
4
3
0
1.33
L
Ah Muzen Cab
pivbjop
Ah Muzen Cab
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,132
Damage
38,024
53,384
Taken
44,182
26,954
Mitigated
22,304
14,019
Healing
11,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
8,573
3,135
0
1,569
10,615
4,338
1,743
2,452
8,163
0
52,088
L
Zhong Kui
AxiMundi
Zhong Kui
6,319
1,573
0
1,751
9,826
6,223
0
2,840
6,877
42,909
9,569
W
Ah Puch
7,153
339
0
2,825
6,059
2,175
192
0
6,059
65,986
1,169
L
1,754
95
674
1,741
11,069
10,228
331
4,053
6,783
8,615
0
W
6,265
1,010
0
905
8,371
5,955
0
1,736
6,635
22,527
0
W
9,164
686
174
3,591
10,722
7,170
37
4,925
5,311
62,234
3,646
L
Cerberus
5,437
447
0
5,302
14,515
4,777
0
6,851
6,887
52,575
0
W
6,869
2,934
0
1,970
8,415
2,666
12
3,134
5,235
0
69,651
L
Awilix
6,952
2,299
0
4,392
9,966
3,040
0
2,875
6,907
0
48,687
L
Ah Muzen Cab
pivbjop
Ah Muzen Cab
5,670
863
0
159
8,008
2,686
0
4,219
3,543
0
76,154

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,504
Gold Earned
41,833
507
Minions Killed
492
0
Camps Cleared
0
1,511,373
Distance Traveled
1,435,360
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,669
619
84
6
0
339,744
4
L
Zhong Kui
7,688
549
90
6
0
250,797
4
W
Ah Puch
8,990
642
137
10
0
296,946
3
L
Artio
6,891
492
18
1
0
286,914
2
W
Ymir
7,115
508
32
2
0
229,975
3
W
Cthulhu
8,792
628
117
8
0
285,689
0
L
Cerberus
7,664
547
161
12
0
293,151
6
W
Neith
8,267
591
122
9
0
283,006
6
L
Awilix
7,181
513
75
5
0
361,592
0
L
Ah Muzen Cab
8,080
577
163
12
0
318,919
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role