Player Matchup

Ymir
Ymir
Silver IV
 
Ymir
Silver IV
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hera
Hera
Gold IV
Euphoricroseox
Hera
Gold IV
Level 118
God Stats
5W - 2L
1,524 SR
Queue Stats
132W - 129L
1,264 MMR
Solo
Neith
Neith
Gold V
Master_deity
Neith
Gold V
Level 69
God Stats
32W - 33L
1,466 SR
Queue Stats
261W - 280L
1,349 MMR
Solo
Horus
Horus
Gold IV
iSmoke03
Horus
Gold IV
Level 118
God Stats
11W - 5L
1,671 SR
Queue Stats
326W - 338L
1,306 MMR
Solo
Ravana
Ravana
Gold I
mcmoosle
Ravana
Gold I
Level 158
God Stats
5W - 10L
1,425 SR
Queue Stats
877W - 868L
1,310 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 114
1,517 SR
1,346 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 180
1,525 SR
1,366 MMR
Kali
Kali
Silver I
 
Kali
Silver I
Level 197
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver I
BillyRoyaltn
Cu Chulainn
Silver I
Level 265
God Stats
59W - 46L
1,598 SR
Queue Stats
593W - 602L
1,382 MMR
Solo
Aphrodite
Aphrodite
Gold IV
Mistershadow122
Aphrodite
Gold IV
Level 158
God Stats
19W - 26L
1,441 SR
Queue Stats
586W - 608L
1,343 MMR
Solo
Cthulhu
Cthulhu
Gold V
Pipe Cheese
Cthulhu
Gold V
Level 138
God Stats
15W - 16L
1,570 SR
Queue Stats
55W - 65L
1,269 MMR
Solo
Artemis
Artemis
Silver I
criucha
Artemis
Silver I
Level 142
God Stats
19W - 20L
1,517 SR
Queue Stats
457W - 468L
1,334 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
16
5 / 3 / 4
10,485
617
11,406
13,215
6,141
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
5 / 0 / 7
9,976
587
10,956
6,781
2,231
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
4 / 0 / 5
10,541
620
7,141
6,917
2,555
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Horus
iSmoke03
Horus
14
1 / 1 / 7
8,574
504
5,588
14,394
9,341
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ravana
mcmoosle
Ravana
16
5 / 2 / 4
9,357
550
6,553
10,282
4,605
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bans
AthenaDanzaburouJanusFenrir

VS

Bans
LancelotNu WaThanatosBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
14
0 / 6 / 1
7,078
416
3,246
15,965
5,408
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cu Chulainn
BillyRoyaltn
Cu Chulainn
13
4 / 5 / 0
8,536
502
10,340
17,453
7,694
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Aphrodite
Mistershadow122
Aphrodite
10
0 / 3 / 1
6,623
390
3,565
5,168
1,597
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Pipe Cheese
Cthulhu
12
2 / 3 / 0
8,019
472
9,368
12,728
6,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
criucha
Artemis
14
0 / 3 / 0
7,660
451
4,777
9,803
2,576
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
8
20
Kills
6
6
Deaths
20
27
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
5
3
4
2.33
L
Kali
 
Kali
0
6
1
0.08
L
Cu Chulainn
BillyRoyaltn
Cu Chulainn
4
5
0
0.8
W
5
0
7
8.5
W
4
0
5
6.5
L
Aphrodite
Mistershadow122
Aphrodite
0
3
1
0.17
L
Cthulhu
Pipe Cheese
Cthulhu
2
3
0
0.67
L
Artemis
criucha
Artemis
0
3
0
0
W
Horus
iSmoke03
Horus
1
1
7
4.5
W
Ravana
mcmoosle
Ravana
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,644
Damage
31,296
51,589
Taken
61,117
24,873
Mitigated
24,002
20,276
Healing
17,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
11,406
3,131
0
3,004
13,215
6,141
0
791
12,422
69,023
1,102
L
Kali
 
Kali
3,246
1,095
0
3,547
15,965
5,408
496
5,528
10,371
0
53,618
L
Cu Chulainn
BillyRoyaltn
Cu Chulainn
10,340
1,250
0
2,765
17,453
7,694
0
8,018
9,019
1,902
61,261
W
10,956
2,474
0
624
6,781
2,231
7
3,379
3,132
81,637
868
W
7,141
2,656
0
1,963
6,917
2,555
645
2,317
4,556
0
87,552
L
Aphrodite
Mistershadow122
Aphrodite
3,565
0
2,103
1,903
5,168
1,597
0
2,977
2,191
30,544
0
L
Cthulhu
Pipe Cheese
Cthulhu
9,368
725
420
3,566
12,728
6,727
164
3,335
9,301
49,598
1,361
L
Artemis
criucha
Artemis
4,777
1,899
0
3,236
9,803
2,576
0
1,680
8,087
0
57,472
W
Horus
iSmoke03
Horus
5,588
2,148
4,182
5,566
14,394
9,341
0
4,560
9,712
0
16,659
W
Ravana
mcmoosle
Ravana
6,553
1,921
0
4,937
10,282
4,605
18
1,526
8,690
0
79,258

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,933
Gold Earned
37,916
576
Minions Killed
422
0
Camps Cleared
0
1,725,647
Distance Traveled
1,550,681
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,485
617
135
8
0
326,510
0
L
Kali
7,078
416
86
5
0
362,366
0
L
Cu Chulainn
8,536
502
110
6
0
272,817
5
W
Hera
9,976
587
152
9
0
359,980
4
W
Neith
10,541
620
155
9
0
329,755
0
L
Aphrodite
6,623
390
80
5
0
270,872
4
L
Cthulhu
8,019
472
52
3
0
353,081
0
L
Artemis
7,660
451
94
6
0
291,545
2
W
Horus
8,574
504
24
1
0
348,461
9
W
Ravana
9,357
550
110
6
0
360,941
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role