Player Matchup

Ymir
Ymir
BM_Mavem
Ymir
Level 16
God Stats
31W - 29L
1,373 SR
Queue Stats
44W - 63L
1,183 Elo+
Party 1
Medusa
Medusa
Smn_310
Medusa
Level 48
God Stats
16W - 14L
1,347 SR
Queue Stats
74W - 97L
1,212 Elo+
Party 1
Nu Wa
Nu Wa
soulja6ussy
Nu Wa
Level 125
God Stats
8W - 12L
1,326 SR
Queue Stats
388W - 435L
1,313 Elo+
Solo
Team Averages
Level 63
1,349 SR
1,236 Elo+

VS

Team Averages
Level 89
1,436 SR
1,343 Elo+
Artemis
Artemis
RBabinski
Artemis
Level 101
God Stats
81W - 90L
1,524 SR
Queue Stats
172W - 197L
1,406 Elo+
Solo
Sun Wukong
Sun Wukong
SunWolf333
Sun Wukong
Level 61
God Stats
0W - 2L
1,304 SR
Queue Stats
20W - 23L
1,322 Elo+
Solo
Zeus
Zeus
hellsing619
Zeus
Level 106
God Stats
11W - 13L
1,480 SR
Queue Stats
163W - 198L
1,303 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
18
5 / 0 / 4
10,880
907
5,073
9,067
9,130
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Medusa
Smn_310
Medusa
19
5 / 0 / 5
11,794
983
9,535
4,147
1,832
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

6
0 / 0 / 0
7,043
587
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
RBabinski
Artemis
15
0 / 7 / 0
9,224
769
2,989
10,871
4,033
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
SunWolf333
Sun Wukong
8
0 / 1 / 0
7,109
592
1,257
2,510
1,518
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
0 / 2 / 0
8,509
709
5,266
4,780
1,409
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
0
10
Kills
0
0
Deaths
10
9
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ymir
5
0
4
7
L
Artemis
RBabinski
Artemis
0
7
0
0
W
Medusa
Smn_310
Medusa
5
0
5
7.5
L
Sun Wukong
SunWolf333
Sun Wukong
0
1
0
0
L
0
2
0
0
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,608
Damage
9,512
13,214
Taken
18,161
10,962
Mitigated
6,960
1,618
Healing
1,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
5,073
486
0
110
9,067
9,130
712
3,271
5,796
18,307
1,483
L
Artemis
RBabinski
Artemis
2,989
1,192
0
250
10,871
4,033
0
3,111
7,743
0
37,692
W
Medusa
Smn_310
Medusa
9,535
2,257
0
1,508
4,147
1,832
2,886
2,091
2,056
0
58,491
L
Sun Wukong
SunWolf333
Sun Wukong
1,257
443
0
270
2,510
1,518
0
940
1,570
0
5,653
L
5,266
416
159
514
4,780
1,409
0
656
4,107
26,498
0
W
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,717
Gold Earned
24,842
140
Minions Killed
127
0
Camps Cleared
0
436,706
Distance Traveled
387,399
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,880
907
35
3
0
202,254
0
L
Artemis
9,224
769
73
6
0
159,525
0
W
Medusa
11,794
983
105
9
0
234,452
0
L
Sun Wukong
7,109
592
6
1
0
81,049
1
L
Zeus
8,509
709
48
4
0
146,825
3
W
Nu Wa
7,043
587
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role