Player Matchup

Neith
Neith
 
Neith
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Discordia
Discordia
CorbecColm
Discordia
Level 158
God Stats
0W - 2L
1,844 SR
Queue Stats
20W - 21L
1,489 Elo+
Party 2
Fenrir
Fenrir
Omni22
Fenrir
Level 102
God Stats
10W - 3L
1,838 SR
Queue Stats
24W - 11L
1,653 Elo+
Party 3
Sun Wukong
Sun Wukong
gnom321
Sun Wukong
Level 61
God Stats
5W - 2L
1,654 SR
Queue Stats
26W - 27L
1,488 Elo+
Party 2
Sobek
Sobek
xXjustaminionXx
Sobek
Level 255
God Stats
0W - 1L
1,451 SR
Queue Stats
98W - 94L
1,522 Elo+
Party 2
Team Averages
Level 136
1,658 SR
1,530 Elo+

VS

Team Averages
Level 172
1,611 SR
1,522 Elo+
Scylla
Scylla
Lordakon
Scylla
Level 243
God Stats
19W - 14L
1,602 SR
Queue Stats
240W - 228L
1,546 Elo+
Party 1
Cu Chulainn
Cu Chulainn
LucacoJ3ain
Cu Chulainn
Level 125
God Stats
14W - 17L
1,463 SR
Queue Stats
181W - 159L
1,470 Elo+
Solo
Poseidon
Poseidon
hukko
Poseidon
Level 116
God Stats
2W - 2L
1,520 SR
Queue Stats
139W - 134L
1,515 Elo+
Party 1
Ne Zha
Ne Zha
smbadat
Ne Zha
Level 217
God Stats
4W - 3L
1,762 SR
Queue Stats
242W - 221L
1,514 Elo+
Party 1
Charybdis
Charybdis
tigercatface
Charybdis
Level 158
God Stats
6W - 5L
1,710 SR
Queue Stats
159W - 120L
1,567 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
0 / 2 / 0
6,772
484
4,807
10,016
2,371
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Discordia
CorbecColm
Discordia
12
0 / 3 / 0
6,809
486
4,129
6,337
1,502
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fenrir
Omni22
Fenrir
8
0 / 3 / 0
5,948
425
1,567
11,968
7,090
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Sun Wukong
gnom321
Sun Wukong
11
0 / 4 / 1
6,344
453
2,972
11,454
9,507
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
1 / 2 / 0
6,300
450
1,924
10,941
5,377
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Lordakon
Scylla
14
3 / 0 / 2
8,786
628
3,182
4,998
1,272
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
LucacoJ3ain
Cu Chulainn
16
6 / 1 / 1
10,363
740
10,523
8,845
6,706
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Poseidon
hukko
Poseidon
15
2 / 0 / 2
8,244
589
5,498
6,819
2,173
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ne Zha
smbadat
Ne Zha
13
1 / 0 / 6
8,549
611
7,093
9,218
5,777
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
tigercatface
Charybdis
16
2 / 0 / 1
9,500
679
8,390
8,108
3,033
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
26
1
Kills
14
14
Deaths
1
1
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
2
0
0
L
Discordia
CorbecColm
Discordia
0
3
0
0
W
Scylla
Lordakon
Scylla
3
0
2
4
W
Cu Chulainn
LucacoJ3ain
Cu Chulainn
6
1
1
6.5
L
Fenrir
Omni22
Fenrir
0
3
0
0
L
Sun Wukong
gnom321
Sun Wukong
0
4
1
0.13
W
Poseidon
hukko
Poseidon
2
0
2
3
W
Ne Zha
smbadat
Ne Zha
1
0
6
4
W
Charybdis
tigercatface
Charybdis
2
0
1
2.5
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,399
Damage
34,686
50,716
Taken
37,988
25,847
Mitigated
18,961
8,655
Healing
11,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
4,807
1,680
0
1,842
10,016
2,371
0
363
9,653
0
55,128
L
Discordia
CorbecColm
Discordia
4,129
209
0
750
6,337
1,502
0
2,048
4,233
44,999
1,136
W
Scylla
Lordakon
Scylla
3,182
176
0
929
4,998
1,272
150
2,065
2,597
65,183
0
W
Cu Chulainn
LucacoJ3ain
Cu Chulainn
10,523
1,096
0
1,980
8,845
6,706
46
643
7,696
10,275
69,936
L
Fenrir
Omni22
Fenrir
1,567
458
0
2,213
11,968
7,090
0
3,922
8,046
0
12,509
L
Sun Wukong
gnom321
Sun Wukong
2,972
260
0
1,061
11,454
9,507
0
907
10,547
0
34,659
W
Poseidon
hukko
Poseidon
5,498
582
0
497
6,819
2,173
325
640
6,161
80,744
0
W
Ne Zha
smbadat
Ne Zha
7,093
930
0
2,548
9,218
5,777
0
2,376
6,636
196
28,612
W
Charybdis
tigercatface
Charybdis
8,390
4,361
0
5,964
8,108
3,033
1,965
0
8,108
0
83,580
L
1,924
313
0
2,789
10,941
5,377
0
3,191
7,552
38,398
1,424

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,173
Gold Earned
45,442
381
Minions Killed
560
0
Camps Cleared
0
1,424,464
Distance Traveled
1,507,917
14
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,772
484
109
8
0
258,931
0
L
Discordia
6,809
486
108
8
0
272,076
6
W
Scylla
8,786
628
152
11
0
306,404
6
W
Cu Chulainn
10,363
740
120
9
0
272,150
0
L
Fenrir
5,948
425
33
2
0
299,078
5
L
Sun Wukong
6,344
453
66
5
0
289,416
0
W
Poseidon
8,244
589
110
8
0
353,230
4
W
Ne Zha
8,549
611
31
2
0
315,177
4
W
Charybdis
9,500
679
147
11
0
260,956
4
L
Sobek
6,300
450
65
5
0
304,963
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role