Player Matchup

Ares
Ares
BSF_Enygma
Ares
Level 82
God Stats
2W - 4L
1,443 SR
Queue Stats
101W - 101L
1,416 Elo+
Party 3
Pele
Pele
Buff Kenyan Kid
Pele
Level 127
God Stats
0W - 1L
1,284 SR
Queue Stats
108W - 96L
1,526 Elo+
Party 2
Nu Wa
Nu Wa
Marystark
Nu Wa
Level 106
God Stats
1W - 2L
1,289 SR
Queue Stats
19W - 24L
1,485 Elo+
Solo
King Arthur
King Arthur
Prettyjoey72298
King Arthur
Level 195
God Stats
2W - 5L
1,414 SR
Queue Stats
122W - 100L
1,540 Elo+
Party 2
Charybdis
Charybdis
kictadit
Charybdis
Level 158
God Stats
23W - 28L
1,529 SR
Queue Stats
397W - 398L
1,526 Elo+
Party 3
Team Averages
Level 134
1,392 SR
1,499 Elo+

VS

Team Averages
Level 127
1,509 SR
1,470 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
BrokenKidsClub_
Kukulkan
Level 67
God Stats
6W - 8L
1,397 SR
Queue Stats
15W - 30L
1,295 Elo+
Solo
Guan Yu
Guan Yu
Karbzen
Guan Yu
Level 101
God Stats
3W - 2L
1,606 SR
Queue Stats
167W - 158L
1,491 Elo+
Party 1
Charybdis
Charybdis
ThePureDarkness
Charybdis
Level 146
God Stats
1W - 2L
1,500 SR
Queue Stats
140W - 128L
1,538 Elo+
Solo
Surtr
Surtr
WastedL1feT1me
Surtr
Level 163
God Stats
23W - 12L
1,542 SR
Queue Stats
133W - 116L
1,527 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 2
6,905
493
1,511
13,929
10,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
0 / 4 / 1
6,265
448
2,490
11,156
3,480
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nu Wa
Marystark
Nu Wa
12
1 / 5 / 0
7,061
504
4,567
7,583
1,792
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
Prettyjoey72298
King Arthur
12
0 / 4 / 1
6,875
491
9,096
17,741
10,467
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Charybdis
kictadit
Charybdis
13
3 / 2 / 0
7,641
546
10,822
9,125
2,793
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
12
1 / 0 / 7
7,926
566
7,384
11,472
8,749
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
16
1 / 0 / 7
9,540
681
5,620
4,409
1,599
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Guan Yu
Karbzen
Guan Yu
15
3 / 0 / 2
9,658
690
7,366
11,255
10,843
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Charybdis
ThePureDarkness
Charybdis
12
3 / 4 / 3
7,558
540
8,927
11,096
3,741
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
12 / 0 / 5
9,818
701
15,647
17,935
7,912
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
44
4
Kills
20
20
Deaths
4
4
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
1
0
7
4.5
L
0
5
2
0.2
W
Kukulkan
1
0
7
4.5
L
0
4
1
0.13
W
Guan Yu
Karbzen
Guan Yu
3
0
2
4
L
Nu Wa
Marystark
Nu Wa
1
5
0
0.2
L
King Arthur
Prettyjoey72298
King Arthur
0
4
1
0.13
W
Charybdis
ThePureDarkness
Charybdis
3
4
3
1.13
W
12
0
5
14.5
L
Charybdis
kictadit
Charybdis
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,486
Damage
44,944
59,534
Taken
56,167
28,960
Mitigated
32,844
12,126
Healing
31,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
7,384
1,391
2,856
7,639
11,472
8,749
240
1,268
10,052
29,016
1,281
L
1,511
26
0
2,210
13,929
10,428
0
4,308
9,621
17,664
2,490
W
Kukulkan
5,620
441
0
629
4,409
1,599
476
666
3,574
80,026
2,049
L
2,490
237
0
2,212
11,156
3,480
0
3,266
7,890
0
40,948
W
Guan Yu
Karbzen
Guan Yu
7,366
1,396
479
6,538
11,255
10,843
29
487
10,602
1,505
63,343
L
Nu Wa
Marystark
Nu Wa
4,567
549
0
1,619
7,583
1,792
0
2,381
5,202
45,356
0
L
King Arthur
Prettyjoey72298
King Arthur
9,096
562
0
3,461
17,741
10,467
0
2,876
14,865
0
51,316
W
Charybdis
ThePureDarkness
Charybdis
8,927
4,425
0
3,305
11,096
3,741
804
1,158
9,817
0
49,908
W
15,647
7,075
0
10,428
17,935
7,912
102
2,210
15,449
3,885
73,712
L
Charybdis
kictadit
Charybdis
10,822
5,742
0
2,624
9,125
2,793
723
2,382
6,743
0
66,386

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,747
Gold Earned
44,500
427
Minions Killed
537
0
Camps Cleared
0
1,368,033
Distance Traveled
1,417,566
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
7,926
566
44
3
0
271,356
0
L
Ares
6,905
493
35
3
0
265,386
4
W
Kukulkan
9,540
681
167
12
0
295,106
0
L
Pele
6,265
448
62
4
0
301,423
0
W
Guan Yu
9,658
690
129
9
0
232,031
1
L
Nu Wa
7,061
504
120
9
0
254,761
4
L
King Arthur
6,875
491
94
7
0
272,708
3
W
Charybdis
7,558
540
82
6
0
274,495
0
W
Surtr
9,818
701
115
8
0
344,578
0
L
Charybdis
7,641
546
116
8
0
273,755
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role