Player Matchup

Cupid
Cupid
 
Cupid
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
CaptainGizmo
Arachne
Level 142
God Stats
5W - 0L
1,945 SR
Queue Stats
334W - 185L
1,665 Elo+
Party 1
Kali
Kali
LinkisHusbando
Kali
Level 147
God Stats
5W - 3L
1,718 SR
Queue Stats
27W - 33L
1,407 Elo+
Party 1
Nu Wa
Nu Wa
RishTy
Nu Wa
Level 106
God Stats
31W - 36L
1,477 SR
Queue Stats
87W - 109L
1,427 Elo+
Solo
Hel
Hel
youngking5wins
Hel
Level 35
God Stats
1W - 0L
1,267 SR
Queue Stats
8W - 16L
1,720 Elo+
Solo
Team Averages
Level 118
1,581 SR
1,544 Elo+

VS

Team Averages
Level 89
1,491 SR
1,463 Elo+
Arachne
Arachne
 
Arachne
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
BK BLASTOISE
Sol
Level 106
God Stats
0W - 2L
1,548 SR
Queue Stats
89W - 79L
1,523 Elo+
Solo
Ra
Ra
GUGAGIGA
Ra
Level 49
God Stats
1W - 1L
1,687 SR
Queue Stats
85W - 92L
1,481 Elo+
Solo
Hou Yi
Hou Yi
Neymito07
Hou Yi
Level 31
God Stats
0W - 1L
1,221 SR
Queue Stats
23W - 34L
1,220 Elo+
Solo
Atlas
Atlas
OKKT13
Atlas
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
133W - 80L
1,593 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
12
4 / 0 / 4
6,972
1,394
5,233
1,472
556
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
CaptainGizmo
Arachne
12
1 / 1 / 8
6,503
1,301
3,295
6,492
5,734
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

12
6 / 0 / 7
7,831
1,566
9,851
6,536
2,930
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nu Wa
RishTy
Nu Wa
12
1 / 0 / 10
6,533
1,307
2,551
1,320
390
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
2 / 1 / 10
6,743
1,349
3,244
2,884
969
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

387

VS

Team 2 Tickets

301

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
10
1 / 4 / 0
5,645
1,129
3,903
6,309
3,156
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

10
1 / 3 / 1
6,045
1,209
5,859
5,687
1,809
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

10
0 / 1 / 0
5,249
1,050
67
1,096
294
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
Neymito07
Hou Yi
11
0 / 2 / 1
5,749
1,150
3,435
4,104
1,260
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atlas
OKKT13
Atlas
11
0 / 4 / 2
5,830
1,166
3,490
8,933
8,350
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
6
14
Kills
2
2
Deaths
14
39
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
4
0
4
6
L
Arachne
 
Arachne
1
4
0
0.25
L
1
3
1
0.5
W
Arachne
CaptainGizmo
Arachne
1
1
8
5
L
0
1
0
0
W
6
0
7
9.5
L
Hou Yi
Neymito07
Hou Yi
0
2
1
0.25
L
Atlas
OKKT13
Atlas
0
4
2
0.25
W
Nu Wa
RishTy
Nu Wa
1
0
10
6
W
2
1
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,174
Damage
16,754
18,704
Taken
26,129
10,579
Mitigated
14,869
7,424
Healing
2,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
5,233
2,035
70
359
1,472
556
0
599
833
0
20,683
L
Arachne
 
Arachne
3,903
3,266
0
804
6,309
3,156
0
746
5,563
0
8,420
L
5,859
1,797
0
860
5,687
1,809
0
1,406
4,281
25,287
2,496
W
Arachne
CaptainGizmo
Arachne
3,295
2,379
22
1,189
6,492
5,734
0
2,083
4,243
0
6,084
L
67
0
24
36
1,096
294
0
336
760
862
0
W
9,851
3,847
0
3,498
6,536
2,930
0
3,611
2,827
0
16,560
L
Hou Yi
Neymito07
Hou Yi
3,435
870
0
0
4,104
1,260
0
683
3,421
0
19,246
L
Atlas
OKKT13
Atlas
3,490
828
0
345
8,933
8,350
0
2,624
6,309
10,413
172
W
Nu Wa
RishTy
Nu Wa
2,551
683
0
409
1,320
390
0
446
798
14,432
0
W
3,244
260
517
1,360
2,884
969
0
1,835
979
13,176
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,582
Gold Earned
28,518
127
Minions Killed
124
6
Camps Cleared
3
510,733
Distance Traveled
376,202
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
6,972
1,394
55
11
0
85,137
0
L
Arachne
5,645
1,129
14
3
0
91,970
0
L
Sol
6,045
1,209
52
10
2
90,451
0
W
Arachne
6,503
1,301
8
2
0
117,738
2
L
Ra
5,249
1,050
3
1
1
20,247
0
W
Kali
7,831
1,566
20
4
3
111,805
0
L
Hou Yi
5,749
1,150
42
8
0
79,342
0
L
Atlas
5,830
1,166
13
3
0
94,192
0
W
Nu Wa
6,533
1,307
26
5
0
96,712
0
W
Hel
6,743
1,349
18
4
3
99,341
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role