Player Matchup

Janus
Janus
Platinum III
 
Janus
Platinum III
Level 202
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
King Arthur
King Arthur
Diamond III
 
King Arthur
Diamond III
Level 231
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Diamond V
Bol8ussaur
Geb
Diamond V
Level 141
God Stats
8W - 13L
1,487 SR
Queue Stats
285W - 299L
2,035 MMR
Solo
Charybdis
Charybdis
Gold II
MitoQ
Charybdis
Gold II
Level 107
God Stats
6W - 7L
1,692 SR
Queue Stats
26W - 20L
1,757 MMR
Solo
Thanatos
Thanatos
Platinum IV
lugepuma
Thanatos
Platinum IV
Level 157
God Stats
17W - 13L
1,563 SR
Queue Stats
266W - 253L
1,762 MMR
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 168
1,548 SR
1,711 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 192
1,576 SR
1,856 MMR
Jormungandr
Jormungandr
Platinum II
 
Jormungandr
Platinum II
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Platinum I
Brienzaa
Hou Yi
Platinum I
Level 159
God Stats
2W - 0L
1,769 SR
Queue Stats
73W - 56L
1,898 MMR
Solo
Sylvanus
Sylvanus
Platinum III
JackedOnGfuel
Sylvanus
Platinum III
Level 292
God Stats
1W - 0L
1,525 SR
Queue Stats
277W - 273L
1,728 MMR
Solo
Nu Wa
Nu Wa
Diamond IV
King Motzies
Nu Wa
Diamond IV
Level 207
God Stats
6W - 4L
1,546 SR
Queue Stats
136W - 117L
2,136 MMR
Solo
Serqet
Serqet
Diamond V
randompossum
Serqet
Diamond V
Level 143
God Stats
5W - 4L
1,540 SR
Queue Stats
172W - 165L
2,019 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
7
1 / 1 / 0
3,704
741
1,265
1,989
413
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
 
King Arthur
5
1 / 3 / 0
3,291
658
1,858
5,540
1,808
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

2
0 / 1 / 0
2,604
521
866
1,821
861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Charybdis
MitoQ
Charybdis
5
0 / 2 / 0
3,013
603
2,367
4,066
862
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Thanatos
lugepuma
Thanatos
6
0 / 1 / 1
3,123
625
510
2,204
469
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
AgniKumbhakarnaBastetAo Kuang

VS

Bans
PoseidonAthenaLokiSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
6
0 / 1 / 3
3,766
753
2,196
3,370
2,535
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hou Yi
Brienzaa
Hou Yi
6
1 / 1 / 3
3,376
675
1,898
3,254
858
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Sylvanus
JackedOnGfuel
Sylvanus
6
0 / 0 / 3
3,573
715
1,492
3,701
1,658
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

7
3 / 0 / 0
4,112
822
1,865
1,643
362
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Serqet
7
4 / 0 / 1
4,317
863
1,665
2,615
878
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
18
2
Kills
8
8
Deaths
2
1
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
1
0
1
L
King Arthur
 
King Arthur
1
3
0
0.33
W
Jormungandr
 
Jormungandr
0
1
3
1.5
L
0
1
0
0
W
Hou Yi
Brienzaa
Hou Yi
1
1
3
2.5
W
Sylvanus
JackedOnGfuel
Sylvanus
0
0
3
1.5
W
3
0
0
3
L
Charybdis
MitoQ
Charybdis
0
2
0
0
L
Thanatos
lugepuma
Thanatos
0
1
1
0.5
W
Serqet
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,866
Damage
9,116
15,620
Taken
14,583
4,413
Mitigated
6,291
6,512
Healing
6,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
1,265
213
0
682
1,989
413
0
985
902
19,787
0
L
King Arthur
 
King Arthur
1,858
555
0
928
5,540
1,808
0
2,666
2,790
0
13,430
W
Jormungandr
 
Jormungandr
2,196
1,027
0
1,385
3,370
2,535
0
0
3,370
18,121
395
L
866
313
0
620
1,821
861
0
378
1,417
2,950
0
W
Hou Yi
Brienzaa
Hou Yi
1,898
915
0
1,151
3,254
858
42
853
2,361
0
16,251
W
Sylvanus
JackedOnGfuel
Sylvanus
1,492
601
429
2,302
3,701
1,658
0
277
3,424
8,236
0
W
1,865
602
0
677
1,643
362
0
762
783
16,760
1,599
L
Charybdis
MitoQ
Charybdis
2,367
1,383
0
2,142
4,066
862
0
1,056
3,010
0
17,883
L
Thanatos
lugepuma
Thanatos
510
92
0
2,140
2,204
469
0
219
1,959
0
13,486
W
Serqet
1,665
323
0
645
2,615
878
0
101
2,514
0
19,398

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,735
Gold Earned
19,144
126
Minions Killed
155
0
Camps Cleared
0
485,446
Distance Traveled
478,480
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
3,704
741
40
8
0
108,853
2
L
King Arthur
3,291
658
23
5
0
111,018
0
W
Jormungandr
3,766
753
32
6
0
82,701
0
L
Geb
2,604
521
2
0
0
38,204
2
W
Hou Yi
3,376
675
30
6
0
94,608
0
W
Sylvanus
3,573
715
10
2
0
87,273
4
W
Nu Wa
4,112
822
42
8
0
96,115
0
L
Charybdis
3,013
603
32
6
0
104,401
0
L
Thanatos
3,123
625
29
6
0
122,970
0
W
Serqet
4,317
863
41
8
0
117,783
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role