Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
AIphaZero2
Discordia
Level 223
God Stats
13W - 14L
1,529 SR
Queue Stats
271W - 259L
1,495 Elo+
Solo
Cthulhu
Cthulhu
GeN x CRoNiN
Cthulhu
Level 128
God Stats
0W - 3L
1,156 SR
Queue Stats
432W - 420L
1,470 Elo+
Solo
Bakasura
Bakasura
Kachowwwww
Bakasura
Level 69
God Stats
10W - 13L
1,534 SR
Queue Stats
132W - 145L
1,528 Elo+
Solo
Baba Yaga
Baba Yaga
Zerrken
Baba Yaga
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 115L
1,477 Elo+
Party 1
Team Averages
Level 135
1,444 SR
1,494 Elo+

VS

Team Averages
Level 109
1,574 SR
1,494 Elo+
King Arthur
King Arthur
 
King Arthur
Level 72
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
FadedPhoenix892
Cliodhna
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 43L
1,485 Elo+
Party 2
Ymir
Ymir
Geeber1
Ymir
Level 87
God Stats
32W - 26L
1,614 SR
Queue Stats
105W - 112L
1,526 Elo+
Solo
Persephone
Persephone
GrannyGumJs
Persephone
Level 122
God Stats
2W - 1L
1,705 SR
Queue Stats
122W - 143L
1,431 Elo+
Solo
Cernunnos
Cernunnos
stompanya
Cernunnos
Level 115
God Stats
8W - 4L
1,552 SR
Queue Stats
76W - 71L
1,530 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
14
5 / 6 / 3
8,014
534
12,948
14,945
4,160
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
AIphaZero2
Discordia
14
3 / 3 / 3
8,469
565
10,183
9,472
3,200
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
GeN x CRoNiN
Cthulhu
3
0 / 1 / 0
4,823
322
507
1,454
553
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bakasura
Kachowwwww
Bakasura
14
5 / 5 / 4
7,861
524
6,584
14,566
5,480
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Baba Yaga
Zerrken
Baba Yaga
15
1 / 2 / 0
7,902
527
6,182
8,113
5,044
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
14
1 / 2 / 3
9,196
613
5,750
14,946
9,946
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Cliodhna
14
4 / 5 / 5
8,620
575
5,847
16,512
5,095
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Ymir
Geeber1
Ymir
13
4 / 2 / 6
9,108
607
6,736
13,241
11,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Persephone
GrannyGumJs
Persephone
14
1 / 4 / 0
8,110
541
4,058
8,002
2,273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cernunnos
stompanya
Cernunnos
17
7 / 2 / 3
10,592
706
9,715
12,224
4,668
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
34
14
Kills
17
17
Deaths
15
10
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
5
6
3
1.08
W
King Arthur
 
King Arthur
1
2
3
1.25
L
Discordia
AIphaZero2
Discordia
3
3
3
1.5
W
Cliodhna
4
5
5
1.3
L
Cthulhu
GeN x CRoNiN
Cthulhu
0
1
0
0
W
Ymir
Geeber1
Ymir
4
2
6
3.5
W
Persephone
GrannyGumJs
Persephone
1
4
0
0.25
L
Bakasura
Kachowwwww
Bakasura
5
5
4
1.4
L
Baba Yaga
Zerrken
Baba Yaga
1
2
0
0.5
W
Cernunnos
stompanya
Cernunnos
7
2
3
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,404
Damage
32,106
48,550
Taken
64,925
18,437
Mitigated
33,681
16,493
Healing
20,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
12,948
7,622
0
4,951
14,945
4,160
0
2,886
12,059
0
64,346
W
King Arthur
 
King Arthur
5,750
608
0
2,537
14,946
9,946
30
6,257
8,324
0
61,666
L
Discordia
AIphaZero2
Discordia
10,183
138
0
2,498
9,472
3,200
0
4,441
5,031
54,068
684
W
Cliodhna
5,847
914
0
7,367
16,512
5,095
415
1,321
14,843
0
51,267
L
Cthulhu
GeN x CRoNiN
Cthulhu
507
144
281
392
1,454
553
0
259
1,195
2,400
0
W
Ymir
Geeber1
Ymir
6,736
905
0
2,851
13,241
11,699
378
3,117
9,478
32,096
0
W
Persephone
GrannyGumJs
Persephone
4,058
96
0
1,626
8,002
2,273
360
3,157
4,310
45,211
986
L
Bakasura
Kachowwwww
Bakasura
6,584
4,884
0
5,606
14,566
5,480
16
2,957
11,609
0
30,419
L
Baba Yaga
Zerrken
Baba Yaga
6,182
180
0
2,765
8,113
5,044
0
178
7,935
53,234
2,184
W
Cernunnos
stompanya
Cernunnos
9,715
5,730
0
5,634
12,224
4,668
4,461
1,097
10,908
0
83,036

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,069
Gold Earned
45,626
375
Minions Killed
467
0
Camps Cleared
0
1,166,603
Distance Traveled
1,510,314
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
8,014
534
91
6
0
264,822
0
W
King Arthur
9,196
613
108
7
0
288,602
0
L
Discordia
8,469
565
98
7
0
297,845
1
W
Cliodhna
8,620
575
85
6
0
317,804
3
L
Cthulhu
4,823
322
6
0
0
25,416
0
W
Ymir
9,108
607
44
3
0
307,693
0
W
Persephone
8,110
541
97
6
0
309,149
0
L
Bakasura
7,861
524
82
5
0
314,253
1
L
Baba Yaga
7,902
527
98
7
0
264,267
0
W
Cernunnos
10,592
706
133
9
0
287,066
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role