Player Matchup

Loki
Loki
 
Loki
Level 245
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
Andres420420
Sobek
Level 66
God Stats
7W - 7L
1,629 SR
Queue Stats
114W - 115L
1,472 Elo+
Party 1
Thoth
Thoth
MrGIXY
Thoth
Level 28
God Stats
6W - 10L
1,459 SR
Queue Stats
67W - 71L
1,491 Elo+
Party 1
Neith
Neith
Supermxann
Neith
Level 66
God Stats
10W - 11L
1,507 SR
Queue Stats
52W - 61L
1,437 Elo+
Party 2
Bellona
Bellona
kissthaglokk
Bellona
Level 26
God Stats
7W - 4L
1,661 SR
Queue Stats
13W - 11L
1,538 Elo+
Party 2
Team Averages
Level 86
1,551 SR
1,487 Elo+

VS

Team Averages
Level 111
1,558 SR
1,410 Elo+
Anubis
Anubis
 
Anubis
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
JASoul214
Kali
Level 34
God Stats
4W - 3L
1,500 SR
Queue Stats
101W - 135L
1,332 Elo+
Solo
Shiva
Shiva
Senzubun
Shiva
Level 156
God Stats
1W - 0L
1,821 SR
Queue Stats
299W - 267L
1,513 Elo+
Solo
Maui
Maui
TH3 D0CTOR XXX
Maui
Level 150
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,256 Elo+
Solo
Charybdis
Charybdis
nimrod655
Charybdis
Level 123
God Stats
26W - 28L
1,471 SR
Queue Stats
216W - 211L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
1
0 / 1 / 0
2,556
511
0
490
74
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

5
1 / 0 / 1
3,423
685
1,131
3,940
2,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Thoth
MrGIXY
Thoth
7
0 / 1 / 0
3,230
646
2,127
1,573
203
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Neith
6
1 / 0 / 1
3,397
679
2,339
2,446
511
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bellona
kissthaglokk
Bellona
7
0 / 1 / 0
3,503
701
1,602
5,313
3,417
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
7
1 / 0 / 0
4,073
815
512
2,275
875
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Kali
6
0 / 1 / 0
3,465
693
50
2,968
800
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shiva
Senzubun
Shiva
8
1 / 0 / 0
4,527
905
3,245
3,735
1,274
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

5
0 / 0 / 0
3,665
733
881
2,591
1,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Charybdis
nimrod655
Charybdis
5
0 / 1 / 0
3,363
673
1,942
2,763
798
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
2
2
Kills
2
3
Deaths
2
2
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
0
1
0
0
W
Anubis
 
Anubis
1
0
0
1
L
1
0
1
1.5
W
Kali
0
1
0
0
L
Thoth
MrGIXY
Thoth
0
1
0
0
W
Shiva
Senzubun
Shiva
1
0
0
1
L
Neith
1
0
1
1.5
W
0
0
0
0
L
Bellona
kissthaglokk
Bellona
0
1
0
0
W
Charybdis
nimrod655
Charybdis
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,199
Damage
6,630
13,762
Taken
14,332
6,474
Mitigated
5,192
5,118
Healing
6,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
0
0
0
0
490
74
0
0
490
0
0
W
Anubis
 
Anubis
512
0
0
1,140
2,275
875
0
1,630
645
18,396
1,437
L
1,131
0
0
1,529
3,940
2,269
0
689
3,251
6,372
0
W
Kali
50
0
0
1,097
2,968
800
0
182
2,786
0
17,137
L
Thoth
MrGIXY
Thoth
2,127
0
0
500
1,573
203
0
512
1,061
14,404
0
W
Shiva
Senzubun
Shiva
3,245
1,321
63
1,105
3,735
1,274
0
0
3,735
0
28,024
L
Neith
2,339
336
0
1,271
2,446
511
0
192
2,254
0
15,350
W
881
215
0
1,290
2,591
1,445
25
733
1,858
7,438
0
L
Bellona
kissthaglokk
Bellona
1,602
834
0
1,818
5,313
3,417
0
0
5,313
0
18,368
W
Charybdis
nimrod655
Charybdis
1,942
1,134
0
1,583
2,763
798
66
713
2,050
0
21,970

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,109
Gold Earned
19,093
97
Minions Killed
183
0
Camps Cleared
0
434,371
Distance Traveled
532,129
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
2,556
511
0
0
0
9,726
0
W
Anubis
4,073
815
43
9
0
88,235
0
L
Sobek
3,423
685
8
2
0
105,883
2
W
Kali
3,465
693
36
7
0
127,140
0
L
Thoth
3,230
646
21
4
0
115,295
0
W
Shiva
4,527
905
58
12
0
109,477
0
L
Neith
3,397
679
31
6
0
98,208
0
W
Maui
3,665
733
9
2
0
118,085
2
L
Bellona
3,503
701
37
7
0
105,259
0
W
Charybdis
3,363
673
37
7
0
89,192
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role