Player Matchup

Hun Batz
Hun Batz
Himmaboy
Hun Batz
Level 108
God Stats
3W - 0L
1,500 SR
Queue Stats
98W - 89L
1,528 Elo+
Party 1
Olorun
Olorun
MikeIsBack
Olorun
Level 162
God Stats
3W - 3L
1,265 SR
Queue Stats
139W - 122L
1,546 Elo+
Solo
Chang'e
Chang'e
ZokieYbr
Chang'e
Level 143
God Stats
4W - 1L
1,769 SR
Queue Stats
56W - 68L
1,421 Elo+
Solo
Geb
Geb
f7ology
Geb
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 54L
1,510 Elo+
Party 1
Hercules
Hercules
jonhysejugar
Hercules
Level 129
God Stats
18W - 18L
1,653 SR
Queue Stats
472W - 458L
1,482 Elo+
Solo
Team Averages
Level 112
1,537 SR
1,497 Elo+

VS

Team Averages
Level 141
1,530 SR
1,472 Elo+
Arachne
Arachne
BIitzX
Arachne
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 112L
1,468 Elo+
Solo
Poseidon
Poseidon
Dipp1er
Poseidon
Level 158
God Stats
1W - 3L
1,335 SR
Queue Stats
113W - 115L
1,517 Elo+
Party 2
Apollo
Apollo
Jmarty17
Apollo
Level 148
God Stats
4W - 5L
1,529 SR
Queue Stats
253W - 261L
1,438 Elo+
Solo
Agni
Agni
SoulSpartan01
Agni
Level 129
God Stats
0W - 1L
1,776 SR
Queue Stats
164W - 177L
1,485 Elo+
Party 2
Kuzenbo
Kuzenbo
TGCs-CmV29415
Kuzenbo
Level 118
God Stats
27W - 30L
1,509 SR
Queue Stats
487W - 501L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Himmaboy
Hun Batz
14
4 / 4 / 1
7,751
554
6,170
11,683
3,944
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Olorun
MikeIsBack
Olorun
13
5 / 1 / 1
8,380
599
11,682
8,723
3,042
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Chang'e
ZokieYbr
Chang'e
13
3 / 1 / 0
8,369
598
7,571
9,073
2,820
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Geb
9
0 / 3 / 3
6,682
477
3,286
10,740
7,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Hercules
jonhysejugar
Hercules
15
3 / 1 / 1
9,570
684
5,386
8,737
6,151
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BIitzX
Arachne
12
2 / 3 / 2
6,707
479
7,827
14,025
4,476
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Poseidon
Dipp1er
Poseidon
14
1 / 4 / 0
7,603
543
6,611
9,213
3,255
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Apollo
Jmarty17
Apollo
14
3 / 3 / 1
7,726
552
6,714
7,653
2,858
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

14
3 / 3 / 1
7,114
508
6,946
7,405
2,351
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Kuzenbo
12
1 / 2 / 3
7,448
532
4,315
12,603
12,965
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
17
15
Kills
10
10
Deaths
15
6
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Arachne
BIitzX
Arachne
2
3
2
1
L
Poseidon
Dipp1er
Poseidon
1
4
0
0.25
W
Hun Batz
Himmaboy
Hun Batz
4
4
1
1.13
L
Apollo
Jmarty17
Apollo
3
3
1
1.17
W
Olorun
MikeIsBack
Olorun
5
1
1
5.5
L
3
3
1
1.17
L
Kuzenbo
1
2
3
1.25
W
Chang'e
ZokieYbr
Chang'e
3
1
0
3
W
Geb
0
3
3
0.5
W
Hercules
jonhysejugar
Hercules
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,095
Damage
32,413
48,956
Taken
50,899
23,239
Mitigated
25,905
19,089
Healing
15,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
BIitzX
Arachne
7,827
5,008
0
5,928
14,025
4,476
0
4,011
9,966
0
51,343
L
Poseidon
Dipp1er
Poseidon
6,611
1,700
0
2,746
9,213
3,255
0
648
8,317
62,216
0
W
Hun Batz
Himmaboy
Hun Batz
6,170
1,491
0
4,305
11,683
3,944
0
2,876
8,807
0
54,192
L
Apollo
Jmarty17
Apollo
6,714
3,622
0
1,723
7,653
2,858
0
5,573
2,080
0
60,946
W
Olorun
MikeIsBack
Olorun
11,682
5,872
552
4,033
8,723
3,042
885
2,611
6,112
61,653
3,998
L
6,946
362
0
1,944
7,405
2,351
0
4,175
3,230
48,881
1,512
L
Kuzenbo
4,315
1,285
154
2,993
12,603
12,965
202
7,779
4,784
20,695
0
W
Chang'e
ZokieYbr
Chang'e
7,571
176
320
3,688
9,073
2,820
57
5,210
3,863
48,909
2,450
W
Geb
3,286
546
0
2,575
10,740
7,282
0
2,337
8,403
19,722
0
W
Hercules
jonhysejugar
Hercules
5,386
1,860
0
3,616
8,737
6,151
0
4,831
3,906
0
71,305

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,752
Gold Earned
36,598
485
Minions Killed
405
0
Camps Cleared
0
1,388,152
Distance Traveled
1,450,902
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,707
479
80
6
0
326,660
1
L
Poseidon
7,603
543
116
8
0
279,088
0
W
Hun Batz
7,751
554
86
6
0
322,017
0
L
Apollo
7,726
552
112
8
0
273,174
0
W
Olorun
8,380
599
112
8
0
268,283
0
L
Agni
7,114
508
74
5
0
272,628
0
L
Kuzenbo
7,448
532
23
2
0
299,352
0
W
Chang'e
8,369
598
112
8
0
278,451
0
W
Geb
6,682
477
26
2
0
229,002
3
W
Hercules
9,570
684
149
11
0
290,399
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role