Player Matchup

The Morrigan
The Morrigan
Diamond IV
 
The Morrigan
Diamond IV
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Osiris
Osiris
Platinum I
T0N1AL
Osiris
Platinum I
Level 81
God Stats
7W - 11L
1,440 SR
Queue Stats
51W - 78L
1,966 MMR
Party 1
Medusa
Medusa
Masters
shotce
Medusa
Masters
Level 175
God Stats
6W - 0L
1,936 SR
Queue Stats
84W - 30L
2,530 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 132
1,625 SR
1,999 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 142
1,567 SR
1,935 MMR
Guan Yu
Guan Yu
Gold IV
BossiBeastz
Guan Yu
Gold IV
Level 186
God Stats
0W - 1L
1,448 SR
Queue Stats
14W - 16L
1,666 MMR
Solo
Tyr
Tyr
Diamond III
Oвιтo
Tyr
Diamond III
Level 85
God Stats
3W - 3L
1,606 SR
Queue Stats
101W - 77L
2,342 MMR
Party 2
Scylla
Scylla
Platinum I
ѕlαyer
Scylla
Platinum I
Level 154
God Stats
59W - 47L
1,646 SR
Queue Stats
179W - 153L
1,796 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
14
5 / 4 / 5
9,338
934
5,808
9,753
2,949
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Osiris
T0N1AL
Osiris
14
2 / 2 / 6
8,701
870
7,677
12,271
10,149
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Medusa
shotce
Medusa
16
4 / 2 / 5
9,582
958
10,878
10,126
3,440
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bans
PersephoneSerqetThothNe ZhaAchilles

VS

Bans
CthulhuAtlasCerberusKuzenboKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
BossiBeastz
Guan Yu
14
2 / 3 / 6
8,430
843
7,762
14,453
14,761
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

13
1 / 5 / 6
7,714
771
10,942
11,449
7,660
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Scylla
ѕlαyer
Scylla
14
4 / 3 / 3
8,781
878
6,742
5,962
1,945
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
22
11
Kills
7
8
Deaths
11
16
Assists
15
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
 
The Morrigan
5
4
5
1.88
L
Guan Yu
BossiBeastz
Guan Yu
2
3
6
1.67
L
1
5
6
0.8
W
Osiris
T0N1AL
Osiris
2
2
6
2.5
W
Medusa
shotce
Medusa
4
2
5
3.25
L
Scylla
ѕlαyer
Scylla
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,363
Damage
25,446
32,150
Taken
31,864
16,538
Mitigated
24,366
3,583
Healing
7,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
 
The Morrigan
5,808
843
0
716
9,753
2,949
1,144
3,447
5,776
18,098
0
L
Guan Yu
BossiBeastz
Guan Yu
7,762
1,227
1,159
5,059
14,453
14,761
0
1,957
11,946
264
26,725
L
10,942
1,062
0
1,097
11,449
7,660
0
1,985
9,187
0
19,982
W
Osiris
T0N1AL
Osiris
7,677
2,406
0
1,001
12,271
10,149
962
2,084
9,955
0
18,385
W
Medusa
shotce
Medusa
10,878
4,764
0
1,866
10,126
3,440
1,768
833
9,170
0
49,183
L
Scylla
ѕlαyer
Scylla
6,742
429
0
250
5,962
1,945
0
1,814
3,958
29,840
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,621
Gold Earned
24,925
114
Minions Killed
119
0
Camps Cleared
0
608,775
Distance Traveled
574,204
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
9,338
934
20
2
0
185,122
0
L
Guan Yu
8,430
843
37
4
0
197,171
0
L
Tyr
7,714
771
24
2
0
199,180
1
W
Osiris
8,701
870
23
2
0
210,536
0
W
Medusa
9,582
958
71
7
0
213,117
0
L
Scylla
8,781
878
58
6
0
177,853
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role