Player Matchup

Anubis
Anubis
AIeph
Anubis
Level 47
God Stats
12W - 9L
1,552 SR
Queue Stats
81W - 80L
1,443 Elo+
Party 1
Athena
Athena
EatNut
Athena
Level 169
God Stats
28W - 23L
1,488 SR
Queue Stats
769W - 756L
1,460 Elo+
Solo
Olorun
Olorun
Jan_Ondo
Olorun
Level 89
God Stats
5W - 0L
1,832 SR
Queue Stats
89W - 91L
1,444 Elo+
Party 1
Chaac
Chaac
WhenITouchIt
Chaac
Level 109
God Stats
26W - 22L
1,462 SR
Queue Stats
152W - 146L
1,459 Elo+
Solo
Jing Wei
Jing Wei
kapsul-93
Jing Wei
Level 51
God Stats
1W - 0L
1,281 SR
Queue Stats
15W - 28L
1,335 Elo+
Solo
Team Averages
Level 93
1,523 SR
1,428 Elo+

VS

Team Averages
Level 88
1,473 SR
1,427 Elo+
Cerberus
Cerberus
Andirol95
Cerberus
Level 63
God Stats
8W - 9L
1,442 SR
Queue Stats
172W - 182L
1,456 Elo+
Party 2
Mercury
Mercury
Dibuss1990
Mercury
Level 89
God Stats
6W - 6L
1,560 SR
Queue Stats
580W - 565L
1,380 Elo+
Solo
Ishtar
Ishtar
ILGMV
Ishtar
Level 69
God Stats
6W - 11L
1,312 SR
Queue Stats
282W - 272L
1,425 Elo+
Party 2
Tyr
Tyr
Lory_ZzYT
Tyr
Level 66
God Stats
138W - 142L
1,500 SR
Queue Stats
236W - 255L
1,434 Elo+
Party 3
Agni
Agni
xx_viper_isback
Agni
Level 154
God Stats
0W - 2L
1,550 SR
Queue Stats
299W - 341L
1,440 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
AIeph
Anubis
10
2 / 3 / 0
5,947
661
2,858
5,008
1,942
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Athena
EatNut
Athena
7
0 / 0 / 3
4,694
522
1,646
6,215
3,764
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Olorun
Jan_Ondo
Olorun
10
0 / 0 / 1
6,127
681
1,300
2,318
707
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

10
6 / 1 / 0
6,054
673
5,424
5,874
3,241
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Jing Wei
kapsul-93
Jing Wei
8
0 / 1 / 3
4,987
554
2,007
2,790
736
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Andirol95
Cerberus
8
0 / 2 / 1
4,933
548
2,970
6,867
4,269
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mercury
Dibuss1990
Mercury
7
0 / 1 / 0
4,314
479
831
4,865
1,629
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ishtar
ILGMV
Ishtar
8
1 / 2 / 0
4,537
504
2,559
4,341
1,446
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
4 / 2 / 0
6,192
688
3,618
6,243
2,704
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

9
0 / 1 / 0
4,490
499
1,658
2,008
477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
6
8
Kills
5
5
Deaths
8
7
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Anubis
AIeph
Anubis
2
3
0
0.67
L
Cerberus
Andirol95
Cerberus
0
2
1
0.25
L
Mercury
Dibuss1990
Mercury
0
1
0
0
W
Athena
EatNut
Athena
0
0
3
1.5
L
Ishtar
ILGMV
Ishtar
1
2
0
0.5
W
Olorun
Jan_Ondo
Olorun
0
0
1
0.5
L
4
2
0
2
W
6
1
0
6
W
Jing Wei
kapsul-93
Jing Wei
0
1
3
1.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,235
Damage
11,636
22,205
Taken
24,324
10,390
Mitigated
10,525
6,773
Healing
6,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
AIeph
Anubis
2,858
132
0
1,530
5,008
1,942
172
0
5,008
32,119
0
L
Cerberus
Andirol95
Cerberus
2,970
52
139
3,047
6,867
4,269
0
588
6,279
9,376
0
L
Mercury
Dibuss1990
Mercury
831
263
0
0
4,865
1,629
0
643
4,222
0
22,323
W
Athena
EatNut
Athena
1,646
782
0
1,645
6,215
3,764
0
1,776
4,439
9,449
0
L
Ishtar
ILGMV
Ishtar
2,559
1,365
0
777
4,341
1,446
0
573
3,768
0
22,842
W
Olorun
Jan_Ondo
Olorun
1,300
286
0
952
2,318
707
1,181
893
1,425
35,129
4,002
L
3,618
278
0
2,499
6,243
2,704
0
3,008
3,235
0
34,051
W
5,424
1,058
0
1,759
5,874
3,241
0
962
4,912
0
38,699
W
Jing Wei
kapsul-93
Jing Wei
2,007
919
0
887
2,790
736
0
997
1,793
0
23,799
L
1,658
0
0
0
2,008
477
0
992
1,016
21,133
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,809
Gold Earned
24,466
257
Minions Killed
206
0
Camps Cleared
0
926,832
Distance Traveled
922,962
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
5,947
661
65
7
0
165,496
0
L
Cerberus
4,933
548
18
2
0
201,744
0
L
Mercury
4,314
479
42
5
0
175,231
0
W
Athena
4,694
522
9
1
0
195,029
1
L
Ishtar
4,537
504
45
5
0
177,756
2
W
Olorun
6,127
681
86
10
0
175,205
0
L
Tyr
6,192
688
64
7
0
180,524
0
W
Chaac
6,054
673
59
7
0
200,669
1
W
Jing Wei
4,987
554
38
4
0
190,433
3
L
Agni
4,490
499
37
4
0
187,707
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role