Player Matchup

Terra
Terra
Akirararawr
Terra
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 37L
1,459 Elo+
Party 1
Nu Wa
Nu Wa
DosPelos
Nu Wa
Level 157
God Stats
15W - 10L
1,198 SR
Queue Stats
166W - 153L
1,515 Elo+
Solo
Yu Huang
Yu Huang
Rhage01
Yu Huang
Level 128
God Stats
5W - 1L
1,592 SR
Queue Stats
45W - 26L
1,618 Elo+
Party 1
King Arthur
King Arthur
TheNep
King Arthur
Level 232
God Stats
5W - 4L
1,369 SR
Queue Stats
69W - 61L
1,577 Elo+
Party 1
Athena
Athena
power_napp
Athena
Level 68
God Stats
58W - 58L
1,452 SR
Queue Stats
58W - 58L
1,416 Elo+
Party 1
Team Averages
Level 141
1,422 SR
1,517 Elo+

VS

Team Averages
Level 132
1,481 SR
1,480 Elo+
Persephone
Persephone
DonChancho13
Persephone
Level 168
God Stats
3W - 12L
1,146 SR
Queue Stats
569W - 599L
1,544 Elo+
Solo
Mercury
Mercury
Makaronir
Mercury
Level 183
God Stats
8W - 17L
1,513 SR
Queue Stats
436W - 396L
1,544 Elo+
Solo
Sun Wukong
Sun Wukong
Trumple_98
Sun Wukong
Level 121
God Stats
8W - 5L
1,739 SR
Queue Stats
898W - 916L
1,458 Elo+
Solo
Nox
Nox
VovkaHutsky
Nox
Level 67
God Stats
26W - 30L
1,505 SR
Queue Stats
512W - 564L
1,471 Elo+
Solo
Skadi
Skadi
thijs077
Skadi
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 1 / 12
10,507
1,051
8,077
13,145
13,122
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nu Wa
DosPelos
Nu Wa
16
4 / 0 / 11
10,350
1,035
15,935
896
400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Yu Huang
Rhage01
Yu Huang
16
4 / 0 / 8
10,968
1,097
13,934
3,818
1,708
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
TheNep
King Arthur
16
7 / 0 / 7
11,115
1,112
12,923
10,896
15,752
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Athena
power_napp
Athena
16
1 / 0 / 9
9,708
971
4,778
6,828
8,008
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Team 1 Tickets

306

VS

Team 2 Tickets

169

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
DonChancho13
Persephone
15
0 / 2 / 1
10,763
1,076
7,036
10,959
7,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mercury
Makaronir
Mercury
14
0 / 6 / 1
9,005
901
6,479
14,527
4,140
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
Trumple_98
Sun Wukong
15
0 / 3 / 1
10,141
1,014
8,877
17,544
8,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
1 / 3 / 0
9,355
936
6,011
11,120
3,074
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Skadi
thijs077
Skadi
14
0 / 3 / 0
8,411
841
152
6,253
1,242
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
4
17
Kills
1
1
Deaths
17
47
Assists
3
Player
Kills
Deaths
Assists
KDA
W
1
1
12
7
L
Persephone
DonChancho13
Persephone
0
2
1
0.25
W
Nu Wa
DosPelos
Nu Wa
4
0
11
9.5
L
Mercury
Makaronir
Mercury
0
6
1
0.08
W
Yu Huang
Rhage01
Yu Huang
4
0
8
8
W
King Arthur
TheNep
King Arthur
7
0
7
10.5
L
Sun Wukong
Trumple_98
Sun Wukong
0
3
1
0.17
L
1
3
0
0.33
W
Athena
power_napp
Athena
1
0
9
5.5
L
Skadi
thijs077
Skadi
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,647
Damage
28,555
35,583
Taken
60,403
38,990
Mitigated
24,323
11,760
Healing
6,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,077
1,181
2,716
5,030
13,145
13,122
0
5,626
7,519
20,965
0
L
Persephone
DonChancho13
Persephone
7,036
486
0
1,333
10,959
7,327
0
5,803
5,153
41,127
0
W
Nu Wa
DosPelos
Nu Wa
15,935
6,563
212
199
896
400
0
461
435
30,702
146
L
Mercury
Makaronir
Mercury
6,479
3,005
0
31
14,527
4,140
0
9,663
4,864
0
21,538
W
Yu Huang
Rhage01
Yu Huang
13,934
952
0
560
3,818
1,708
0
985
2,833
29,573
0
W
King Arthur
TheNep
King Arthur
12,923
1,740
80
1,597
10,896
15,752
0
2,829
8,067
0
38,279
L
Sun Wukong
Trumple_98
Sun Wukong
8,877
2,126
0
5,028
17,544
8,540
0
12,885
4,659
0
31,100
L
6,011
374
0
82
11,120
3,074
0
8,252
2,868
25,778
0
W
Athena
power_napp
Athena
4,778
733
0
1,366
6,828
8,008
0
3,146
3,682
9,710
988
L
Skadi
thijs077
Skadi
152
152
0
0
6,253
1,242
0
5,582
671
0
2,409

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,648
Gold Earned
47,675
183
Minions Killed
205
4
Camps Cleared
6
1,018,700
Distance Traveled
811,908
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
10,507
1,051
31
3
0
204,965
0
L
Persephone
10,763
1,076
74
7
2
192,712
0
W
Nu Wa
10,350
1,035
34
3
0
203,802
0
L
Mercury
9,005
901
33
3
2
170,705
0
W
Yu Huang
10,968
1,097
31
3
1
206,860
0
W
King Arthur
11,115
1,112
68
7
2
199,533
0
L
Sun Wukong
10,141
1,014
56
6
0
201,553
0
L
Nox
9,355
936
39
4
1
187,793
0
W
Athena
9,708
971
19
2
1
203,540
0
L
Skadi
8,411
841
3
0
1
59,145
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role