Player Matchup

Mulan
Mulan
 
Mulan
Level 182
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
 
Discordia
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
DJGuilty530
Medusa
Level 48
God Stats
8W - 9L
1,474 SR
Queue Stats
51W - 72L
1,451 Elo+
Party 2
Bastet
Bastet
MasGravy
Bastet
Level 142
God Stats
8W - 5L
1,353 SR
Queue Stats
317W - 361L
1,457 Elo+
Party 2
Terra
Terra
ProneTurtle215
Terra
Level 105
God Stats
2W - 3L
1,298 SR
Queue Stats
162W - 166L
1,518 Elo+
Solo
Team Averages
Level 117
1,425 SR
1,485 Elo+

VS

Team Averages
Level 102
1,468 SR
1,522 Elo+
Hun Batz
Hun Batz
I Pour Tris
Hun Batz
Level 78
God Stats
39W - 30L
1,646 SR
Queue Stats
274W - 272L
1,542 Elo+
Party 3
Maui
Maui
JIJEF
Maui
Level 121
God Stats
5W - 3L
1,472 SR
Queue Stats
25W - 23L
1,508 Elo+
Party 1
Chernobog
Chernobog
RedEyeJediThe1st
Chernobog
Level 69
God Stats
10W - 12L
1,459 SR
Queue Stats
187W - 212L
1,507 Elo+
Solo
Sol
Sol
Stepper385
Sol
Level 115
God Stats
0W - 3L
1,224 SR
Queue Stats
205W - 196L
1,546 Elo+
Party 3
Chaac
Chaac
the LASP GAM3R
Chaac
Level 126
God Stats
5W - 4L
1,538 SR
Queue Stats
31W - 26L
1,508 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
12
2 / 0 / 0
6,722
672
4,211
5,070
3,355
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Mace

Mace

+10
Physical Power

Discordia
 
Discordia
10
3 / 1 / 2
5,937
594
7,587
4,617
1,253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
10
1 / 0 / 1
5,658
566
3,033
3,948
1,237
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bastet
MasGravy
Bastet
10
2 / 0 / 3
5,415
542
5,581
6,551
2,143
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
1 / 0 / 2
5,661
566
4,120
9,225
4,251
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
I Pour Tris
Hun Batz
9
1 / 2 / 0
4,693
469
4,428
9,210
2,336
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Maui
JIJEF
Maui
9
0 / 2 / 0
4,925
493
1,845
6,443
4,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chernobog
11
0 / 1 / 0
5,159
516
3,216
4,934
1,425
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
0 / 2 / 1
4,960
496
3,496
8,104
1,897
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
0 / 2 / 0
5,024
502
993
8,097
3,438
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
2
9
Kills
1
1
Deaths
9
8
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
2
0
0
2
W
Discordia
 
Discordia
3
1
2
4
W
Medusa
1
0
1
1.5
L
Hun Batz
I Pour Tris
Hun Batz
1
2
0
0.5
L
Maui
JIJEF
Maui
0
2
0
0
W
Bastet
MasGravy
Bastet
2
0
3
3.5
W
1
0
2
2
L
Chernobog
0
1
0
0
L
0
2
1
0.25
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,532
Damage
13,978
29,411
Taken
36,788
12,239
Mitigated
13,101
11,586
Healing
13,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
4,211
475
0
2,845
5,070
3,355
401
0
5,070
0
43,064
W
Discordia
 
Discordia
7,587
263
0
875
4,617
1,253
0
1,910
2,707
36,685
0
W
Medusa
3,033
611
0
689
3,948
1,237
0
522
3,426
0
42,070
L
Hun Batz
I Pour Tris
Hun Batz
4,428
728
0
3,982
9,210
2,336
0
3,595
5,615
0
25,922
L
Maui
JIJEF
Maui
1,845
429
0
1,762
6,443
4,005
0
2,190
4,253
16,801
0
W
Bastet
MasGravy
Bastet
5,581
895
0
2,046
6,551
2,143
0
992
5,559
0
32,626
W
4,120
856
1,837
3,294
9,225
4,251
0
1,805
7,420
18,102
1,876
L
Chernobog
3,216
1,344
0
1,549
4,934
1,425
0
1,181
3,753
0
43,447
L
3,496
517
0
2,606
8,104
1,897
0
3,829
4,275
29,074
114
L
993
96
0
3,212
8,097
3,438
0
325
7,401
0
28,733

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,393
Gold Earned
24,761
288
Minions Killed
269
0
Camps Cleared
0
1,036,777
Distance Traveled
970,296
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
6,722
672
71
7
0
166,042
0
W
Discordia
5,937
594
62
6
0
218,516
0
W
Medusa
5,658
566
76
8
0
192,335
4
L
Hun Batz
4,693
469
47
5
0
216,531
0
L
Maui
4,925
493
30
3
0
186,259
0
W
Bastet
5,415
542
47
5
0
251,140
0
W
Terra
5,661
566
32
3
0
208,744
2
L
Chernobog
5,159
516
75
8
0
183,998
0
L
Sol
4,960
496
60
6
0
188,149
1
L
Chaac
5,024
502
57
6
0
195,359
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role