Player Matchup

Bellona
Bellona
Airborne1315
Bellona
Level 149
God Stats
2W - 9L
1,564 SR
Queue Stats
144W - 173L
1,484 Elo+
Party 1
Yu Huang
Yu Huang
GuttaTooSaucy
Yu Huang
Level 121
God Stats
2W - 3L
1,632 SR
Queue Stats
305W - 338L
1,521 Elo+
Party 1
Xbalanque
Xbalanque
IFA1
Xbalanque
Level 118
God Stats
1W - 3L
1,418 SR
Queue Stats
99W - 81L
1,599 Elo+
Solo
Osiris
Osiris
LilBabyCurls
Osiris
Level 147
God Stats
16W - 12L
1,665 SR
Queue Stats
320W - 286L
1,570 Elo+
Solo
Terra
Terra
aakivo
Terra
Level 175
God Stats
5W - 8L
1,527 SR
Queue Stats
358W - 385L
1,472 Elo+
Party 1
Team Averages
Level 142
1,561 SR
1,529 Elo+

VS

Team Averages
Level 142
1,518 SR
1,526 Elo+
Serqet
Serqet
 
Serqet
Level 211
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Olorun
Olorun
BigBoyTts
Olorun
Level 68
God Stats
5W - 0L
1,681 SR
Queue Stats
168W - 147L
1,517 Elo+
Solo
Surtr
Surtr
Col Sanders40
Surtr
Level 138
God Stats
11W - 5L
1,726 SR
Queue Stats
252W - 240L
1,552 Elo+
Solo
Ganesha
Ganesha
Ironsxigsts
Ganesha
Level 111
God Stats
4W - 9L
1,403 SR
Queue Stats
392W - 352L
1,471 Elo+
Solo
Baba Yaga
Baba Yaga
Kingchiliwilly
Baba Yaga
Level 182
God Stats
1W - 1L
1,279 SR
Queue Stats
48W - 37L
1,593 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Airborne1315
Bellona
13
4 / 5 / 0
8,091
578
9,131
15,568
10,875
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Yu Huang
GuttaTooSaucy
Yu Huang
15
0 / 2 / 0
7,531
538
1,884
7,105
2,434
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Xbalanque
IFA1
Xbalanque
12
1 / 4 / 1
6,856
490
10,337
10,676
3,383
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Osiris
12
0 / 2 / 1
6,278
448
3,126
9,622
5,176
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Terra
aakivo
Terra
11
1 / 1 / 2
6,714
480
5,767
10,471
7,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
15
9 / 0 / 1
9,131
652
11,357
10,156
3,859
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Olorun
BigBoyTts
Olorun
14
4 / 0 / 0
8,527
609
6,475
8,738
3,189
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

14
0 / 4 / 4
7,988
571
6,632
13,184
12,179
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ganesha
Ironsxigsts
Ganesha
12
0 / 2 / 6
7,634
545
3,695
12,004
9,894
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baba Yaga
Kingchiliwilly
Baba Yaga
14
1 / 0 / 2
8,448
603
5,526
5,204
1,819
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
27
6
Kills
14
14
Deaths
6
4
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
9
0
1
9.5
L
Bellona
Airborne1315
Bellona
4
5
0
0.8
W
Olorun
BigBoyTts
Olorun
4
0
0
4
W
0
4
4
0.5
L
Yu Huang
GuttaTooSaucy
Yu Huang
0
2
0
0
L
Xbalanque
IFA1
Xbalanque
1
4
1
0.38
W
Ganesha
Ironsxigsts
Ganesha
0
2
6
1.5
W
Baba Yaga
Kingchiliwilly
Baba Yaga
1
0
2
2
L
Osiris
0
2
1
0.25
L
Terra
aakivo
Terra
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,245
Damage
33,685
53,442
Taken
49,286
29,709
Mitigated
30,940
16,548
Healing
19,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
11,357
2,458
0
5,582
10,156
3,859
0
1,462
8,614
0
67,605
L
Bellona
Airborne1315
Bellona
9,131
4,272
0
4,302
15,568
10,875
0
582
13,789
0
62,780
W
Olorun
BigBoyTts
Olorun
6,475
2,754
180
5,592
8,738
3,189
976
618
8,120
64,185
0
W
6,632
2,074
0
3,750
13,184
12,179
0
981
12,203
5,061
41,876
L
Yu Huang
GuttaTooSaucy
Yu Huang
1,884
151
0
802
7,105
2,434
0
2,601
4,251
60,146
847
L
Xbalanque
IFA1
Xbalanque
10,337
5,397
0
3,888
10,676
3,383
36
5,912
4,764
0
60,519
W
Ganesha
Ironsxigsts
Ganesha
3,695
265
283
2,283
12,004
9,894
126
3,205
8,793
18,812
1,790
W
Baba Yaga
Kingchiliwilly
Baba Yaga
5,526
51
0
1,687
5,204
1,819
131
2,385
2,591
54,487
1,754
L
Osiris
3,126
1,016
0
3,604
9,622
5,176
0
1,751
7,478
0
54,022
L
Terra
aakivo
Terra
5,767
615
680
3,272
10,471
7,841
0
5,320
4,977
21,065
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,470
Gold Earned
41,728
454
Minions Killed
447
0
Camps Cleared
0
1,435,137
Distance Traveled
1,483,636
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
9,131
652
103
7
0
348,216
3
L
Bellona
8,091
578
113
8
0
257,956
6
W
Olorun
8,527
609
129
9
0
275,378
3
W
Surtr
7,988
571
89
6
0
260,100
0
L
Yu Huang
7,531
538
122
9
0
272,949
0
L
Xbalanque
6,856
490
93
7
0
268,559
2
W
Ganesha
7,634
545
5
0
0
312,833
2
W
Baba Yaga
8,448
603
121
9
0
287,109
0
L
Osiris
6,278
448
86
6
0
323,443
0
L
Terra
6,714
480
40
3
0
312,230
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role